Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
GaryBlood
Cthulhu
Level 18
God Stats
5W - 2L
1,788 SR
Queue Stats
14W - 17L
1,474 Elo+
Party 1
Artio
Artio
Gennozen
Artio
Level 89
God Stats
1W - 1L
1,538 SR
Queue Stats
87W - 76L
1,547 Elo+
Party 1
Team Averages
Level 84
1,609 SR
1,507 Elo+

VS

Team Averages
Level 88
1,644 SR
1,729 Elo+
Amaterasu
Amaterasu
DexNicolas203
Amaterasu
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 62L
1,809 Elo+
Party 2
Thoth
Thoth
HaruKi2131
Thoth
Level 158
God Stats
2W - 0L
1,765 SR
Queue Stats
44W - 25L
1,740 Elo+
Party 2
Nemesis
Nemesis
babybauti
Nemesis
Level 82
God Stats
6W - 0L
1,668 SR
Queue Stats
110W - 80L
1,639 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
11
2 / 7 / 3
7,580
758
6,352
14,771
11,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cthulhu
GaryBlood
Cthulhu
10
1 / 6 / 2
6,799
680
7,000
15,606
11,503
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artio
Gennozen
Artio
11
1 / 5 / 4
6,918
692
7,664
13,138
5,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DexNicolas203
Amaterasu
13
6 / 0 / 10
8,677
868
15,848
14,495
11,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thoth
13
3 / 2 / 11
8,609
861
9,751
5,974
3,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
babybauti
Nemesis
14
9 / 3 / 5
9,174
917
13,541
11,662
5,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
44
4
Kills
18
18
Deaths
5
9
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
2
7
3
0.5
W
Amaterasu
DexNicolas203
Amaterasu
6
0
10
11
L
Cthulhu
GaryBlood
Cthulhu
1
6
2
0.33
L
Artio
Gennozen
Artio
1
5
4
0.6
W
Thoth
3
2
11
4.25
W
Nemesis
babybauti
Nemesis
9
3
5
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,016
Damage
39,140
43,515
Taken
32,131
28,846
Mitigated
20,808
5,957
Healing
14,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
6,352
1,103
0
500
14,771
11,685
0
2,703
11,768
13,000
0
W
Amaterasu
DexNicolas203
Amaterasu
15,848
8,549
0
8,191
14,495
11,677
675
8,117
5,417
0
37,613
L
Cthulhu
GaryBlood
Cthulhu
7,000
1,142
255
913
15,606
11,503
0
4,272
11,074
16,369
0
L
Artio
Gennozen
Artio
7,664
1,419
1,015
3,274
13,138
5,658
0
2,979
9,885
14,747
0
W
Thoth
9,751
1,626
0
1,071
5,974
3,629
436
3,998
1,518
35,162
0
W
Nemesis
babybauti
Nemesis
13,541
8,432
0
5,180
11,662
5,502
780
7,086
3,879
0
29,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,297
Gold Earned
26,460
64
Minions Killed
124
3
Camps Cleared
6
470,027
Distance Traveled
577,780
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
7,580
758
24
2
2
138,466
4
W
Amaterasu
8,677
868
31
3
2
205,477
5
L
Cthulhu
6,799
680
19
2
0
169,924
0
L
Artio
6,918
692
21
2
1
161,637
1
W
Thoth
8,609
861
52
5
2
180,280
1
W
Nemesis
9,174
917
41
4
2
192,023
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role