Player Matchup

He Bo
He Bo
Platinum I
 
He Bo
Platinum I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cliodhna
Cliodhna
Bronze III
Getspokel
Cliodhna
Bronze III
Level 143
God Stats
0W - 1L
1,420 SR
Queue Stats
2W - 6L
1,420 MMR
Party 1
Chaac
Chaac
Gold IV
Jswiss1904
Chaac
Gold IV
Level 155
God Stats
105W - 106L
1,541 SR
Queue Stats
326W - 324L
1,394 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold V
iSoaDy
Ah Muzen Cab
Gold V
Level 139
God Stats
0W - 2L
1,500 SR
Queue Stats
115W - 114L
1,453 MMR
Solo
Cthulhu
Cthulhu
Bronze III
josh ibarra2025
Cthulhu
Bronze III
Level 120
God Stats
1W - 2L
1,468 SR
Queue Stats
2W - 6L
1,354 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 143
1,486 SR
1,424 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 125
1,639 SR
1,533 MMR
Skadi
Skadi
Silver III
GR_Kagami11
Skadi
Silver III
Level 120
God Stats
2W - 0L
1,790 SR
Queue Stats
7W - 15L
1,348 MMR
Solo
Susano
Susano
Gold I
Mirahges
Susano
Gold I
Level 61
God Stats
20W - 10L
1,689 SR
Queue Stats
54W - 41L
1,816 MMR
Party 2
Thanatos
Thanatos
Gold III
Sir Brownnie
Thanatos
Gold III
Level 143
God Stats
13W - 17L
1,524 SR
Queue Stats
740W - 761L
1,375 MMR
Solo
Poseidon
Poseidon
Platinum II
goVarious
Poseidon
Platinum II
Level 145
God Stats
20W - 12L
1,718 SR
Queue Stats
364W - 365L
1,769 MMR
Party 2
Cerberus
Cerberus
Gold III
miskhar
Cerberus
Gold III
Level 154
God Stats
11W - 9L
1,475 SR
Queue Stats
229W - 220L
1,357 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
17
4 / 8 / 2
11,148
507
12,294
20,287
6,570
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cliodhna
Getspokel
Cliodhna
14
0 / 11 / 2
8,697
395
7,822
23,094
6,669
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chaac
15
2 / 7 / 0
9,959
453
18,616
25,943
21,119
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
iSoaDy
Ah Muzen Cab
16
1 / 6 / 2
10,086
458
10,487
17,907
6,673
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

16
3 / 5 / 2
10,677
485
7,573
16,881
14,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
BakasuraBastetKing ArthurOdin

VS

Bans
HadesMedusaCharybdisKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 9
10,620
483
10,829
17,415
7,693
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Susano
Mirahges
Susano
20
14 / 1 / 8
13,208
600
21,308
19,841
10,310
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Thanatos
Sir Brownnie
Thanatos
19
6 / 1 / 8
12,484
567
20,463
27,491
24,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
goVarious
Poseidon
20
9 / 3 / 11
13,078
594
14,390
13,170
6,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
miskhar
Cerberus
17
7 / 1 / 14
12,010
546
9,360
18,424
23,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
87
10
Kills
37
37
Deaths
11
8
Assists
50
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
4
8
2
0.63
W
1
5
9
1.1
L
Cliodhna
Getspokel
Cliodhna
0
11
2
0.09
L
Chaac
2
7
0
0.29
W
Susano
Mirahges
Susano
14
1
8
18
W
Thanatos
Sir Brownnie
Thanatos
6
1
8
10
W
Poseidon
goVarious
Poseidon
9
3
11
4.83
L
Ah Muzen Cab
iSoaDy
Ah Muzen Cab
1
6
2
0.33
L
3
5
2
0.8
W
Cerberus
miskhar
Cerberus
7
1
14
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,792
Damage
76,350
104,112
Taken
96,341
55,937
Mitigated
71,725
17,459
Healing
42,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
12,294
173
0
3,690
20,287
6,570
0
4,971
15,062
89,109
0
W
10,829
4,031
0
380
17,415
7,693
1,026
4,303
13,112
0
88,855
L
Cliodhna
Getspokel
Cliodhna
7,822
865
0
4,338
23,094
6,669
0
3,393
19,606
0
59,508
L
Chaac
18,616
5,786
22
5,474
25,943
21,119
588
7,594
18,238
0
86,478
W
Susano
Mirahges
Susano
21,308
6,081
0
1,068
19,841
10,310
43
5,474
14,367
48
118,516
W
Thanatos
Sir Brownnie
Thanatos
20,463
6,282
0
32,188
27,491
24,036
0
5,049
22,442
80
99,703
W
Poseidon
goVarious
Poseidon
14,390
1,686
0
2,300
13,170
6,445
500
4,333
8,837
125,548
0
L
Ah Muzen Cab
iSoaDy
Ah Muzen Cab
10,487
3,381
0
3,153
17,907
6,673
1,362
4,735
13,028
0
90,399
L
7,573
1,530
64
718
16,881
14,906
0
3,161
13,604
57,871
0
W
Cerberus
miskhar
Cerberus
9,360
845
0
6,090
18,424
23,241
0
5,164
13,260
39,495
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,567
Gold Earned
61,400
604
Minions Killed
712
0
Camps Cleared
0
1,865,356
Distance Traveled
2,138,346
9
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
11,148
507
129
6
0
356,781
4
W
Skadi
10,620
483
133
6
0
371,306
1
L
Cliodhna
8,697
395
90
4
0
382,777
0
L
Chaac
9,959
453
139
6
0
350,816
1
W
Susano
13,208
600
138
6
0
500,299
0
W
Thanatos
12,484
567
157
7
0
402,951
8
W
Poseidon
13,078
594
205
9
0
425,486
9
L
Ah Muzen Cab
10,086
458
138
6
0
371,015
3
L
Cthulhu
10,677
485
108
5
0
403,967
1
W
Cerberus
12,010
546
79
4
0
438,304
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role