Player Matchup

Cu Chulainn
Cu Chulainn
BDxBanditx
Cu Chulainn
Level 112
God Stats
1W - 0L
1,695 SR
Queue Stats
4W - 1L
1,535 Elo+
Party 2
Fenrir
Fenrir
Fixitfeli
Fenrir
Level 105
God Stats
3W - 7L
1,197 SR
Queue Stats
114W - 121L
1,433 Elo+
Party 2
Neith
Neith
GnarlyChimera44
Neith
Level 6
God Stats
2W - 1L
1,151 SR
Queue Stats
2W - 1L
1,273 Elo+
Party 2
Ymir
Ymir
SolidSide
Ymir
Level 104
God Stats
2W - 3L
1,347 SR
Queue Stats
72W - 82L
1,413 Elo+
Party 2
Chronos
Chronos
Tenaciousang31
Chronos
Level 103
God Stats
2W - 1L
1,189 SR
Queue Stats
88W - 104L
1,392 Elo+
Party 2
Team Averages
Level 86
1,316 SR
1,409 Elo+

VS

Team Averages
Level 59
1,393 SR
1,475 Elo+
Jormungandr
Jormungandr
ColombianSw4g
Jormungandr
Level 86
God Stats
3W - 7L
1,327 SR
Queue Stats
26W - 28L
1,514 Elo+
Party 1
Janus
Janus
EHADES
Janus
Level 35
God Stats
1W - 2L
1,390 SR
Queue Stats
16W - 19L
1,484 Elo+
Party 1
Sobek
Sobek
Jackle-box
Sobek
Level 55
God Stats
1W - 4L
1,300 SR
Queue Stats
28W - 39L
1,421 Elo+
Party 3
Cernunnos
Cernunnos
Mrbig3
Cernunnos
Level 81
God Stats
0W - 1L
1,211 SR
Queue Stats
26W - 28L
1,502 Elo+
Party 1
Arachne
Arachne
richtbh
Arachne
Level 38
God Stats
10W - 4L
1,739 SR
Queue Stats
74W - 90L
1,452 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BDxBanditx
Cu Chulainn
16
1 / 2 / 1
9,930
497
12,869
19,201
18,421
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
Fixitfeli
Fenrir
18
22 / 1 / 1
12,535
627
22,386
16,848
8,563
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 3 / 4
7,758
388
5,747
10,917
4,913
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
14
0 / 1 / 8
9,347
467
4,831
14,651
12,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
1 / 3 / 6
9,332
467
9,124
14,522
7,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ColombianSw4g
Jormungandr
15
2 / 5 / 4
9,682
484
10,702
18,452
17,429
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Janus
EHADES
Janus
14
1 / 5 / 3
8,600
430
5,733
12,592
4,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
14
3 / 1 / 3
8,594
430
9,868
17,549
16,872
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
Mrbig3
Cernunnos
13
2 / 6 / 2
8,590
430
9,727
15,925
5,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Arachne
richtbh
Arachne
14
2 / 9 / 4
8,663
433
10,347
20,648
8,694
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
26
26
Kills
10
10
Deaths
26
20
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
BDxBanditx
Cu Chulainn
1
2
1
0.75
L
Jormungandr
ColombianSw4g
Jormungandr
2
5
4
0.8
L
Janus
EHADES
Janus
1
5
3
0.5
W
Fenrir
Fixitfeli
Fenrir
22
1
1
22.5
W
2
3
4
1.33
L
Sobek
3
1
3
4.5
L
Cernunnos
Mrbig3
Cernunnos
2
6
2
0.5
W
Ymir
0
1
8
4
W
1
3
6
1.33
L
Arachne
richtbh
Arachne
2
9
4
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,957
Damage
46,377
76,139
Taken
85,166
51,549
Mitigated
53,207
14,442
Healing
17,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
BDxBanditx
Cu Chulainn
12,869
1,325
0
2,317
19,201
18,421
1,320
6,129
12,945
468
87,712
L
Jormungandr
ColombianSw4g
Jormungandr
10,702
2,893
0
1,650
18,452
17,429
30
2,470
15,982
75,590
0
L
Janus
EHADES
Janus
5,733
145
0
1,880
12,592
4,686
220
3,251
9,341
55,524
0
W
Fenrir
Fixitfeli
Fenrir
22,386
5,858
0
6,666
16,848
8,563
1,180
3,616
13,167
0
97,414
W
5,747
3,324
0
27
10,917
4,913
136
4,682
6,020
0
26,282
L
Sobek
9,868
1,427
0
4,217
17,549
16,872
288
4,150
13,399
39,830
0
L
Cernunnos
Mrbig3
Cernunnos
9,727
4,152
0
2,967
15,925
5,526
1,407
1,648
14,277
0
51,663
W
Ymir
4,831
669
0
3,431
14,651
12,580
0
4,880
9,227
42,220
0
W
9,124
1,837
0
2,001
14,522
7,072
1,032
5,950
8,477
61,371
0
L
Arachne
richtbh
Arachne
10,347
8,209
0
6,348
20,648
8,694
0
2,738
17,910
0
49,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,902
Gold Earned
44,129
489
Minions Killed
403
0
Camps Cleared
0
1,935,667
Distance Traveled
1,712,867
8
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
9,930
497
153
8
0
353,037
1
L
Jormungandr
9,682
484
128
6
0
289,539
9
L
Janus
8,600
430
94
5
0
361,381
6
W
Fenrir
12,535
627
119
6
0
474,012
0
W
Neith
7,758
388
34
2
0
351,745
1
L
Sobek
8,594
430
57
3
0
368,974
2
L
Cernunnos
8,590
430
59
3
0
349,385
4
W
Ymir
9,347
467
68
3
0
369,948
6
W
Chronos
9,332
467
115
6
0
386,925
0
L
Arachne
8,663
433
65
3
0
343,588
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role