Player Matchup

Horus
Horus
ExterminatorCold
Horus
Level 157
God Stats
1W - 2L
1,566 SR
Queue Stats
288W - 285L
1,491 Elo+
Solo
Anhur
Anhur
Jackj15828
Anhur
Level 108
God Stats
3W - 0L
1,393 SR
Queue Stats
235W - 236L
1,395 Elo+
Party 2
Cerberus
Cerberus
Mr Soul Glow
Cerberus
Level 156
God Stats
1W - 0L
1,724 SR
Queue Stats
13W - 9L
1,590 Elo+
Party 2
Poseidon
Poseidon
TeeDee2992
Poseidon
Level 159
God Stats
8W - 8L
1,554 SR
Queue Stats
371W - 345L
1,590 Elo+
Party 2
Pele
Pele
TheCloutSlayer
Pele
Level 139
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 29L
1,430 Elo+
Solo
Team Averages
Level 144
1,547 SR
1,499 Elo+

VS

Team Averages
Level 132
1,596 SR
1,523 Elo+
Horus
Horus
DaddyGaff25
Horus
Level 114
God Stats
1W - 1L
1,750 SR
Queue Stats
54W - 47L
1,539 Elo+
Party 1
Hachiman
Hachiman
Genjuro26
Hachiman
Level 129
God Stats
2W - 4L
1,551 SR
Queue Stats
391W - 397L
1,538 Elo+
Solo
Heimdallr
Heimdallr
PapaChandler777
Heimdallr
Level 132
God Stats
1W - 5L
1,219 SR
Queue Stats
218W - 191L
1,523 Elo+
Party 1
Merlin
Merlin
airway3555
Merlin
Level 160
God Stats
16W - 14L
1,560 SR
Queue Stats
1,039W - 1,075L
1,509 Elo+
Solo
Ah Puch
Ah Puch
stupify009
Ah Puch
Level 127
God Stats
3W - 1L
1,901 SR
Queue Stats
309W - 300L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 18
10,625
759
10,313
13,311
14,877
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anhur
15
1 / 8 / 10
9,803
700
5,991
12,753
5,276
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cerberus
Mr Soul Glow
Cerberus
15
1 / 6 / 18
10,007
715
9,960
29,082
26,367
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
TeeDee2992
Poseidon
20
15 / 3 / 9
13,887
992
32,284
12,929
6,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
9 / 4 / 14
12,767
912
21,096
22,907
14,884
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 7 / 17
9,893
707
7,534
25,657
29,349
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hachiman
Genjuro26
Hachiman
15
4 / 6 / 13
9,608
686
16,338
15,672
6,356
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Heimdallr
PapaChandler777
Heimdallr
18
7 / 5 / 13
10,866
776
21,591
15,888
7,897
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Merlin
airway3555
Merlin
18
3 / 5 / 14
10,854
775
14,671
13,246
5,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Puch
stupify009
Ah Puch
17
9 / 5 / 7
11,280
806
19,132
18,012
7,177
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 3s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
87
28
Kills
23
23
Deaths
28
69
Assists
64
Player
Kills
Deaths
Assists
KDA
L
0
7
17
1.21
W
2
2
18
5.5
L
Hachiman
Genjuro26
Hachiman
4
6
13
1.75
W
Anhur
1
8
10
0.75
W
Cerberus
Mr Soul Glow
Cerberus
1
6
18
1.67
L
Heimdallr
PapaChandler777
Heimdallr
7
5
13
2.7
W
Poseidon
TeeDee2992
Poseidon
15
3
9
6.5
W
9
4
14
4
L
Merlin
airway3555
Merlin
3
5
14
2
L
Ah Puch
stupify009
Ah Puch
9
5
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,644
Damage
79,266
90,982
Taken
88,475
68,057
Mitigated
55,935
39,697
Healing
30,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,534
3,500
7,013
7,759
25,657
29,349
0
10,516
14,888
0
12,216
W
10,313
4,017
4,735
4,681
13,311
14,877
627
6,802
6,509
0
15,849
L
Hachiman
Genjuro26
Hachiman
16,338
10,729
642
2,166
15,672
6,356
897
6,757
8,736
0
23,799
W
Anhur
5,991
2,533
488
856
12,753
5,276
1,104
4,576
8,177
0
12,622
W
Cerberus
Mr Soul Glow
Cerberus
9,960
699
1,841
8,448
29,082
26,367
531
9,042
20,040
14,919
0
L
Heimdallr
PapaChandler777
Heimdallr
21,591
11,081
871
3,284
15,888
7,897
787
5,592
10,117
0
35,567
W
Poseidon
TeeDee2992
Poseidon
32,284
4,227
2,879
3,951
12,929
6,653
1,861
7,654
5,275
63,477
0
W
21,096
4,073
1,553
10,265
22,907
14,884
3,645
5,729
17,178
0
52,381
L
Merlin
airway3555
Merlin
14,671
833
909
689
13,246
5,156
481
8,702
4,429
37,480
0
L
Ah Puch
stupify009
Ah Puch
19,132
860
1,463
5,337
18,012
7,177
165
10,677
7,242
31,796
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,089
Gold Earned
52,501
174
Minions Killed
144
0
Camps Cleared
0
1,403,697
Distance Traveled
1,085,878
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,893
707
9
1
0
247,978
0
W
Horus
10,625
759
8
1
0
273,194
3
L
Hachiman
9,608
686
21
2
0
212,179
1
W
Anhur
9,803
700
11
1
0
243,478
0
W
Cerberus
10,007
715
10
1
0
246,916
0
L
Heimdallr
10,866
776
33
2
0
234,672
1
W
Poseidon
13,887
992
86
6
0
284,629
2
W
Pele
12,767
912
59
4
0
355,480
0
L
Merlin
10,854
775
46
3
0
195,047
0
L
Ah Puch
11,280
806
35
3
0
196,002
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role