Player Matchup

Fenrir
Fenrir
Breenman
Fenrir
Level 18
God Stats
1W - 1L
1,522 SR
Queue Stats
6W - 10L
1,330 Elo+
Party 1
Nemesis
Nemesis
MetalAte
Nemesis
Level 61
God Stats
17W - 14L
1,507 SR
Queue Stats
114W - 113L
1,391 Elo+
Solo
Tiamat
Tiamat
Mosh-Sloth_2
Tiamat
Level 157
God Stats
12W - 11L
1,630 SR
Queue Stats
324W - 312L
1,486 Elo+
Party 1
Cthulhu
Cthulhu
Noimagination00
Cthulhu
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,302 Elo+
Party 1
Neith
Neith
TeakSABER
Neith
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,385 Elo+
Party 1
Team Averages
Level 52
1,532 SR
1,379 Elo+

VS

Team Averages
Level 69
1,340 SR
1,351 Elo+
Baba Yaga
Baba Yaga
AjLaKaos
Baba Yaga
Level 123
God Stats
34W - 30L
1,459 SR
Queue Stats
945W - 1,061L
1,374 Elo+
Party 2
Anubis
Anubis
Giugg98
Anubis
Level 32
God Stats
10W - 16L
1,438 SR
Queue Stats
29W - 58L
1,267 Elo+
Party 3
Chernobog
Chernobog
JamboCollins
Chernobog
Level 81
God Stats
49W - 63L
1,304 SR
Queue Stats
179W - 244L
1,372 Elo+
Party 2
Xing Tian
Xing Tian
LoZarr_404
Xing Tian
Level 43
God Stats
2W - 6L
1,313 SR
Queue Stats
30W - 56L
1,267 Elo+
Party 3
Susano
Susano
MLGBREADBLOKE
Susano
Level 64
God Stats
0W - 3L
1,185 SR
Queue Stats
177W - 186L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Breenman
Fenrir
17
2 / 3 / 7
10,940
456
9,200
22,312
14,404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nemesis
MetalAte
Nemesis
20
5 / 7 / 6
12,823
534
14,676
20,396
8,253
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
20
6 / 2 / 4
14,387
599
20,575
17,642
15,102
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 1 / 9
11,364
474
12,210
17,243
22,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
TeakSABER
Neith
20
16 / 0 / 4
14,301
596
19,290
11,665
5,140
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
AjLaKaos
Baba Yaga
17
2 / 5 / 2
11,184
466
11,109
18,480
8,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Anubis
Giugg98
Anubis
18
5 / 4 / 2
12,267
511
16,712
15,802
9,403
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
JamboCollins
Chernobog
14
0 / 8 / 1
9,066
378
9,482
22,097
8,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xing Tian
LoZarr_404
Xing Tian
13
1 / 6 / 2
9,167
382
3,489
30,789
31,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
5 / 8 / 4
12,115
505
15,535
21,985
9,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
24
31
Kills
13
13
Deaths
31
30
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
AjLaKaos
Baba Yaga
2
5
2
0.6
W
Fenrir
Breenman
Fenrir
2
3
7
1.83
L
Anubis
Giugg98
Anubis
5
4
2
1.5
L
Chernobog
JamboCollins
Chernobog
0
8
1
0.06
L
Xing Tian
LoZarr_404
Xing Tian
1
6
2
0.33
L
5
8
4
0.88
W
Nemesis
MetalAte
Nemesis
5
7
6
1.14
W
Tiamat
6
2
4
4
W
2
1
9
6.5
W
Neith
TeakSABER
Neith
16
0
4
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,951
Damage
56,327
89,258
Taken
109,153
65,250
Mitigated
66,900
23,549
Healing
27,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
AjLaKaos
Baba Yaga
11,109
1,268
0
3,787
18,480
8,250
762
10,454
8,026
85,844
0
W
Fenrir
Breenman
Fenrir
9,200
1,931
0
7,596
22,312
14,404
0
5,629
16,683
0
84,093
L
Anubis
Giugg98
Anubis
16,712
1,240
0
7,071
15,802
9,403
1,332
4,687
11,115
103,652
0
L
Chernobog
JamboCollins
Chernobog
9,482
4,852
0
6,009
22,097
8,121
0
3,947
18,150
0
73,219
L
Xing Tian
LoZarr_404
Xing Tian
3,489
553
310
5,997
30,789
31,261
320
6,965
23,824
31,458
0
L
15,535
4,252
0
4,176
21,985
9,865
0
6,732
15,253
0
82,077
W
Nemesis
MetalAte
Nemesis
14,676
7,574
0
3,309
20,396
8,253
239
9,847
10,549
0
99,160
W
Tiamat
20,575
1,681
91
6,855
17,642
15,102
2,384
5,829
11,813
137,996
0
W
12,210
2,305
173
1,435
17,243
22,351
196
7,327
9,916
36,349
0
W
Neith
TeakSABER
Neith
19,290
9,044
0
4,090
11,665
5,140
3,165
2,678
8,987
0
125,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,815
Gold Earned
53,799
726
Minions Killed
561
0
Camps Cleared
0
2,168,058
Distance Traveled
2,037,325
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
11,184
466
147
6
0
393,722
6
W
Fenrir
10,940
456
97
4
0
442,895
0
L
Anubis
12,267
511
164
7
0
348,864
2
L
Chernobog
9,066
378
108
5
0
406,987
5
L
Xing Tian
9,167
382
37
2
0
437,646
2
L
Susano
12,115
505
105
4
0
450,106
0
W
Nemesis
12,823
534
159
7
0
459,433
0
W
Tiamat
14,387
599
236
10
0
445,925
5
W
Cthulhu
11,364
474
46
2
0
387,849
2
W
Neith
14,301
596
188
8
0
431,956
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role