Player Matchup

Ra
Ra
KlausVonDemon
Ra
Level 138
God Stats
7W - 8L
1,550 SR
Queue Stats
144W - 170L
1,497 Elo+
Solo
Tyr
Tyr
Stonegh0st
Tyr
Level 152
God Stats
8W - 17L
1,369 SR
Queue Stats
598W - 624L
1,514 Elo+
Solo
Danzaburou
Danzaburou
ThatGamerBro
Danzaburou
Level 64
God Stats
14W - 9L
1,629 SR
Queue Stats
92W - 97L
1,461 Elo+
Solo
Ymir
Ymir
ThePieMan45
Ymir
Level 106
God Stats
0W - 2L
1,283 SR
Queue Stats
21W - 24L
1,529 Elo+
Party 3
Lancelot
Lancelot
majorgoose
Lancelot
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 24L
1,485 Elo+
Party 3
Team Averages
Level 114
1,466 SR
1,497 Elo+

VS

Team Averages
Level 99
1,409 SR
1,512 Elo+
Ullr
Ullr
Mex1cutioner
Ullr
Level 126
God Stats
9W - 8L
1,470 SR
Queue Stats
67W - 70L
1,525 Elo+
Party 2
Bacchus
Bacchus
MoPhac7651
Bacchus
Level 107
God Stats
1W - 3L
1,176 SR
Queue Stats
72W - 70L
1,511 Elo+
Party 2
Lancelot
Lancelot
TomokazuHanto
Lancelot
Level 100
God Stats
22W - 16L
1,606 SR
Queue Stats
220W - 196L
1,501 Elo+
Party 1
Eset
Eset
WhimsicalLuck
Eset
Level 103
God Stats
2W - 1L
1,502 SR
Queue Stats
96W - 65L
1,569 Elo+
Party 1
Arachne
Arachne
namechanged9716
Arachne
Level 61
God Stats
8W - 8L
1,289 SR
Queue Stats
126W - 139L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 1
5,925
593
2,129
6,473
2,871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

9
0 / 3 / 0
5,466
547
3,252
8,278
6,142
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Danzaburou
ThatGamerBro
Danzaburou
9
0 / 1 / 0
4,976
498
4,159
3,427
1,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

7
0 / 1 / 0
4,727
473
3,061
6,354
4,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Lancelot
majorgoose
Lancelot
7
1 / 4 / 0
4,829
483
4,023
7,881
3,080
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 2
5,420
542
2,617
4,642
1,537
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
MoPhac7651
Bacchus
9
0 / 0 / 6
5,290
529
2,972
8,033
6,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Lancelot
TomokazuHanto
Lancelot
10
2 / 0 / 3
5,846
585
6,127
5,890
2,188
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

10
2 / 1 / 2
5,779
578
7,231
6,123
2,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

9
5 / 0 / 3
5,718
572
4,333
7,458
2,763
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
26
1
Kills
10
10
Deaths
1
1
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
W
1
0
2
2
W
Bacchus
MoPhac7651
Bacchus
0
0
6
3
L
0
3
0
0
L
Danzaburou
ThatGamerBro
Danzaburou
0
1
0
0
L
0
1
0
0
W
Lancelot
TomokazuHanto
Lancelot
2
0
3
3.5
W
2
1
2
3
L
Lancelot
majorgoose
Lancelot
1
4
0
0.25
W
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,624
Damage
23,280
32,413
Taken
32,146
17,573
Mitigated
14,701
10,388
Healing
10,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,129
539
301
3,896
6,473
2,871
0
4,558
1,915
52,968
0
W
2,617
1,298
0
1,025
4,642
1,537
0
696
3,946
0
38,335
W
Bacchus
MoPhac7651
Bacchus
2,972
767
0
1,903
8,033
6,052
0
1,443
6,554
14,879
0
L
3,252
301
0
2,713
8,278
6,142
0
856
7,422
0
38,015
L
Danzaburou
ThatGamerBro
Danzaburou
4,159
2,068
0
1,188
3,427
1,462
0
806
2,621
0
35,324
L
3,061
900
0
1,990
6,354
4,018
0
2,167
4,187
16,296
0
W
Lancelot
TomokazuHanto
Lancelot
6,127
1,056
0
2,531
5,890
2,188
0
103
5,787
0
36,277
W
7,231
977
132
2,710
6,123
2,161
0
1,883
4,094
47,510
0
L
Lancelot
majorgoose
Lancelot
4,023
1,000
0
300
7,881
3,080
0
1,816
6,065
0
23,568
W
4,333
3,448
0
2,065
7,458
2,763
0
863
6,575
0
24,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,923
Gold Earned
28,053
322
Minions Killed
305
0
Camps Cleared
0
1,016,258
Distance Traveled
980,609
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,925
593
107
11
0
190,482
4
W
Ullr
5,420
542
83
8
0
169,552
3
W
Bacchus
5,290
529
13
1
0
174,114
2
L
Tyr
5,466
547
70
7
0
207,790
0
L
Danzaburou
4,976
498
74
7
0
179,490
2
L
Ymir
4,727
473
27
3
0
191,013
3
W
Lancelot
5,846
585
75
8
0
200,740
1
W
Eset
5,779
578
85
9
0
190,462
0
L
Lancelot
4,829
483
44
4
0
247,483
3
W
Arachne
5,718
572
49
5
0
245,741
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role