Player Matchup

Freya
Freya
DuckHuntin4life
Freya
Level 85
God Stats
31W - 31L
1,432 SR
Queue Stats
71W - 117L
1,271 Elo+
Party 2
Bellona
Bellona
IcySoleShadow
Bellona
Level 63
God Stats
14W - 14L
1,520 SR
Queue Stats
47W - 83L
1,316 Elo+
Party 2
Bastet
Bastet
Rcornell6
Bastet
Level 80
God Stats
45W - 50L
1,342 SR
Queue Stats
110W - 160L
1,299 Elo+
Party 2
Team Averages
Level 76
1,432 SR
1,295 Elo+

VS

Team Averages
Level 55
1,436 SR
1,276 Elo+
Medusa
Medusa
Pumpkinprince16
Medusa
Level 121
God Stats
2W - 3L
1,309 SR
Queue Stats
18W - 31L
1,229 Elo+
Party 1
Bellona
Bellona
TTV-_-juantaun22
Bellona
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,300 Elo+
Party 1
Baron Samedi
Baron Samedi
WICKED_SLAYER17s
Baron Samedi
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,300 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 10
10,326
794
10,246
12,118
5,706
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
15
6 / 2 / 14
11,409
878
12,110
16,406
14,037
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bastet
Rcornell6
Bastet
16
11 / 2 / 9
10,989
845
20,145
15,124
7,044
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 9 / 1
10,649
819
7,839
16,891
6,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

12
0 / 6 / 4
8,727
671
6,287
18,407
18,862
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
WICKED_SLAYER17s
Baron Samedi
12
1 / 6 / 1
8,054
620
8,662
13,170
8,766
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
12
21
Kills
6
6
Deaths
21
33
Assists
6
Player
Kills
Deaths
Assists
KDA
W
4
2
10
4.5
W
Bellona
6
2
14
6.5
L
5
9
1
0.61
W
Bastet
Rcornell6
Bastet
11
2
9
7.75
L
0
6
4
0.33
L
Baron Samedi
WICKED_SLAYER17s
Baron Samedi
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,501
Damage
22,788
43,648
Taken
48,468
26,787
Mitigated
34,132
17,761
Healing
5,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,246
3,032
0
6,361
12,118
5,706
514
3,063
9,055
38,794
0
W
Bellona
12,110
3,741
958
4,998
16,406
14,037
566
4,874
11,532
0
31,059
L
7,839
2,672
0
802
16,891
6,504
0
5,453
11,438
1,139
17,729
W
Bastet
Rcornell6
Bastet
20,145
7,375
273
5,171
15,124
7,044
1,705
2,258
12,866
0
40,992
L
6,287
1,771
198
1,811
18,407
18,862
0
1,655
16,752
0
16,756
L
Baron Samedi
WICKED_SLAYER17s
Baron Samedi
8,662
129
517
2,532
13,170
8,766
0
3,336
9,834
30,797
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,724
Gold Earned
27,430
131
Minions Killed
100
10
Camps Cleared
1
790,427
Distance Traveled
588,299
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
10,326
794
62
5
9
246,878
0
W
Bellona
11,409
878
32
2
0
280,302
0
L
Medusa
10,649
819
28
2
0
168,556
2
W
Bastet
10,989
845
37
3
1
263,247
0
L
Bellona
8,727
671
25
2
0
225,977
1
L
Baron Samedi
8,054
620
47
4
1
193,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role