Player Matchup

Baron Samedi
Baron Samedi
Bw12
Baron Samedi
Level 155
God Stats
10W - 5L
1,549 SR
Queue Stats
16W - 12L
1,569 Elo+
Party 2
Skadi
Skadi
KinJr
Skadi
Level 93
God Stats
0W - 4L
1,533 SR
Queue Stats
14W - 9L
1,557 Elo+
Party 2
Gilgamesh
Gilgamesh
iuri350
Gilgamesh
Level 107
God Stats
0W - 1L
1,466 SR
Queue Stats
2W - 3L
1,475 Elo+
Party 2
Team Averages
Level 118
1,516 SR
1,534 Elo+

VS

Team Averages
Level 154
1,675 SR
1,559 Elo+
Thoth
Thoth
 
Thoth
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
 
Jormungandr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
EphilefGates21
Cliodhna
Level 147
God Stats
3W - 0L
2,025 SR
Queue Stats
43W - 46L
1,678 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Bw12
Baron Samedi
11
0 / 2 / 0
6,597
600
6,589
14,061
6,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
KinJr
Skadi
11
0 / 2 / 0
6,455
587
4,292
8,276
2,853
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
iuri350
Gilgamesh
9
0 / 4 / 0
6,225
566
3,307
13,315
8,232
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
14
5 / 0 / 3
8,172
743
13,426
4,065
1,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
 
Jormungandr
11
0 / 0 / 8
7,077
643
6,625
10,011
8,844
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
13
3 / 0 / 3
7,528
684
10,600
5,529
2,513
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
22
0
Kills
8
8
Deaths
0
0
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
5
0
3
6.5
W
Jormungandr
 
Jormungandr
0
0
8
4
L
Baron Samedi
Bw12
Baron Samedi
0
2
0
0
W
Cliodhna
3
0
3
4.5
L
Skadi
KinJr
Skadi
0
2
0
0
L
Gilgamesh
iuri350
Gilgamesh
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,188
Damage
30,651
35,652
Taken
19,605
17,162
Mitigated
12,957
10,909
Healing
2,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
13,426
667
0
629
4,065
1,600
415
1,092
2,973
34,899
0
W
Jormungandr
 
Jormungandr
6,625
2,612
0
250
10,011
8,844
144
3,908
6,103
23,884
0
L
Baron Samedi
Bw12
Baron Samedi
6,589
703
1,507
6,907
14,061
6,077
0
9,136
4,925
29,981
0
W
Cliodhna
10,600
561
0
1,590
5,529
2,513
838
2,043
3,486
0
24,547
L
Skadi
KinJr
Skadi
4,292
1,754
0
1,389
8,276
2,853
0
5,255
3,021
0
17,715
L
Gilgamesh
iuri350
Gilgamesh
3,307
857
135
971
13,315
8,232
0
5,829
7,486
0
9,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,277
Gold Earned
22,777
114
Minions Killed
119
2
Camps Cleared
8
580,939
Distance Traveled
659,075
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
8,172
743
48
4
2
208,530
2
W
Jormungandr
7,077
643
32
3
0
209,762
6
L
Baron Samedi
6,597
600
66
6
1
189,442
3
W
Cliodhna
7,528
684
39
4
6
240,783
4
L
Skadi
6,455
587
41
4
0
198,600
3
L
Gilgamesh
6,225
566
7
1
1
192,897
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role