Player Matchup

Terra
Terra
 
Terra
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
Lxnaa62
Bastet
Level 141
God Stats
3W - 3L
1,199 SR
Queue Stats
223W - 234L
1,444 Elo+
Party 1
Chang'e
Chang'e
YoSoloSmithy
Chang'e
Level 22
God Stats
6W - 2L
1,811 SR
Queue Stats
107W - 117L
1,406 Elo+
Party 1
Team Averages
Level 103
1,503 SR
1,450 Elo+

VS

Team Averages
Level 49
1,453 SR
1,310 Elo+
Bacchus
Bacchus
 
Bacchus
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
Deividd25302
Bellona
Level 16
God Stats
2W - 6L
1,359 SR
Queue Stats
2W - 9L
1,187 Elo+
Party 2
Ao Kuang
Ao Kuang
arquitos88
Ao Kuang
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 34L
1,241 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
14
3 / 1 / 8
9,890
761
4,894
12,739
12,183
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bastet
Lxnaa62
Bastet
15
6 / 0 / 6
9,729
748
15,413
11,744
5,773
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
YoSoloSmithy
Chang'e
14
3 / 1 / 7
9,227
710
12,927
8,832
4,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
0 / 3 / 2
7,717
594
4,409
10,180
11,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bellona
Deividd25302
Bellona
11
0 / 5 / 1
7,330
564
6,400
14,954
13,533
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ao Kuang
arquitos88
Ao Kuang
12
2 / 4 / 0
7,567
582
5,085
13,802
5,792
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
12
Kills
2
2
Deaths
12
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
3
1
8
7
L
Bacchus
 
Bacchus
0
3
2
0.33
L
Bellona
Deividd25302
Bellona
0
5
1
0.1
W
Bastet
Lxnaa62
Bastet
6
0
6
9
W
Chang'e
YoSoloSmithy
Chang'e
3
1
7
6.5
L
Ao Kuang
arquitos88
Ao Kuang
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,234
Damage
15,894
33,315
Taken
38,936
22,217
Mitigated
30,408
16,696
Healing
7,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
4,894
667
4,339
3,702
12,739
12,183
241
3,164
9,575
21,647
0
L
Bacchus
 
Bacchus
4,409
566
0
2,422
10,180
11,083
0
5,208
4,972
15,717
0
L
Bellona
Deividd25302
Bellona
6,400
1,776
285
816
14,954
13,533
0
6,845
8,109
0
19,737
W
Bastet
Lxnaa62
Bastet
15,413
3,654
0
2,724
11,744
5,773
408
3,948
7,796
30
38,127
W
Chang'e
YoSoloSmithy
Chang'e
12,927
883
2,207
3,724
8,832
4,261
1,317
3,121
5,711
37,313
0
L
Ao Kuang
arquitos88
Ao Kuang
5,085
1,155
0
4,009
13,802
5,792
0
6,698
7,104
21,808
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,846
Gold Earned
22,614
133
Minions Killed
98
7
Camps Cleared
4
701,834
Distance Traveled
665,215
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
9,890
761
36
3
2
223,450
2
L
Bacchus
7,717
594
22
2
1
215,459
2
L
Bellona
7,330
564
37
3
1
231,323
0
W
Bastet
9,729
748
44
3
3
273,156
1
W
Chang'e
9,227
710
53
4
2
205,228
2
L
Ao Kuang
7,567
582
39
3
2
218,433
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role