Player Matchup

Yu Huang
Yu Huang
Latigid
Yu Huang
Level 94
God Stats
6W - 12L
1,439 SR
Queue Stats
341W - 285L
1,687 Elo+
Solo
Artio
Artio
SacredChao
Artio
Level 154
God Stats
7W - 9L
1,197 SR
Queue Stats
106W - 136L
1,423 Elo+
Solo
Ishtar
Ishtar
TranceAV
Ishtar
Level 157
God Stats
3W - 2L
1,588 SR
Queue Stats
119W - 93L
1,640 Elo+
Solo
Team Averages
Level 135
1,408 SR
1,583 Elo+

VS

Team Averages
Level 60
1,505 SR
1,574 Elo+
Janus
Janus
Calsena-isaias99
Janus
Level 54
God Stats
5W - 11L
1,336 SR
Queue Stats
269W - 488L
1,352 Elo+
Solo
Odin
Odin
FinalBossTuna
Odin
Level 68
God Stats
3W - 3L
1,678 SR
Queue Stats
189W - 159L
1,691 Elo+
Party 1
Athena
Athena
PandaExpres007
Athena
Level 59
God Stats
6W - 8L
1,500 SR
Queue Stats
152W - 127L
1,679 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Latigid
Yu Huang
14
4 / 0 / 4
10,360
691
10,542
5,337
2,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Artio
16
1 / 4 / 9
10,712
714
8,569
22,477
20,697
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ishtar
TranceAV
Ishtar
17
6 / 2 / 5
11,225
748
28,564
12,126
5,888
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 4
9,376
625
9,110
11,452
5,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

14
4 / 1 / 1
10,801
720
8,216
20,855
22,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 4 / 5
10,414
694
6,373
22,239
23,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
16
11
Kills
6
6
Deaths
11
18
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
6
4
0.5
L
4
1
1
4.5
W
Yu Huang
Latigid
Yu Huang
4
0
4
6
L
1
4
5
0.88
W
Artio
1
4
9
1.38
W
Ishtar
TranceAV
Ishtar
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,675
Damage
23,699
39,940
Taken
54,546
28,815
Mitigated
51,717
14,133
Healing
6,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,110
622
0
1,149
11,452
5,445
74
2,368
9,084
38,709
0
L
8,216
2,749
0
1,891
20,855
22,280
135
9,616
11,239
0
21,624
W
Yu Huang
Latigid
Yu Huang
10,542
527
0
2,582
5,337
2,230
285
2,133
3,094
36,075
0
L
6,373
2,274
0
3,047
22,239
23,992
35
7,490
14,749
23,384
0
W
Artio
8,569
1,132
1,528
6,991
22,477
20,697
0
8,977
13,046
28,597
0
W
Ishtar
TranceAV
Ishtar
28,564
20,092
0
3,032
12,126
5,888
2,257
4,183
7,811
0
73,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,297
Gold Earned
30,591
185
Minions Killed
145
8
Camps Cleared
2
778,384
Distance Traveled
840,876
20
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,376
625
77
5
0
259,821
4
L
Odin
10,801
720
31
2
1
289,385
4
W
Yu Huang
10,360
691
61
4
1
226,187
2
L
Athena
10,414
694
37
2
1
291,670
2
W
Artio
10,712
714
38
3
3
286,859
18
W
Ishtar
11,225
748
86
6
4
265,338
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role