Player Matchup

Aphrodite
Aphrodite
Juanj9401
Aphrodite
Level 126
God Stats
1W - 2L
1,772 SR
Queue Stats
2W - 3L
1,556 Elo+
Solo
Odin
Odin
XenoArcania
Odin
Level 61
God Stats
20W - 30L
1,381 SR
Queue Stats
161W - 214L
1,342 Elo+
Solo
Pele
Pele
art_steppa
Pele
Level 115
God Stats
17W - 18L
1,542 SR
Queue Stats
528W - 551L
1,442 Elo+
Solo
Poseidon
Poseidon
joeysealio
Poseidon
Level 87
God Stats
1W - 0L
1,607 SR
Queue Stats
18W - 14L
1,429 Elo+
Solo
Neith
Neith
shmups_di
Neith
Level 45
God Stats
3W - 3L
1,531 SR
Queue Stats
62W - 72L
1,367 Elo+
Solo
Team Averages
Level 87
1,567 SR
1,427 Elo+

VS

Team Averages
Level 72
1,424 SR
1,396 Elo+
Pele
Pele
KiklopCRO
Pele
Level 60
God Stats
14W - 22L
1,453 SR
Queue Stats
46W - 56L
1,364 Elo+
Solo
Atlas
Atlas
Maggie_the_Panda
Atlas
Level 36
God Stats
2W - 2L
1,342 SR
Queue Stats
59W - 54L
1,317 Elo+
Solo
Neith
Neith
Radesanin91
Neith
Level 89
God Stats
167W - 154L
1,531 SR
Queue Stats
255W - 267L
1,406 Elo+
Solo
Zhong Kui
Zhong Kui
The-Last-Lavis
Zhong Kui
Level 85
God Stats
1W - 4L
1,294 SR
Queue Stats
298W - 346L
1,484 Elo+
Solo
Tyr
Tyr
giga_0093
Tyr
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
418W - 470L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Juanj9401
Aphrodite
16
1 / 2 / 6
10,566
503
6,485
16,826
7,388
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

17
6 / 1 / 7
11,246
536
17,994
17,114
17,302
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

18
5 / 1 / 5
11,002
524
12,707
18,436
7,988
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Poseidon
joeysealio
Poseidon
18
4 / 4 / 4
11,039
526
17,747
14,945
6,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Neith
shmups_di
Neith
14
1 / 1 / 9
8,750
417
6,968
8,082
3,659
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
14
2 / 4 / 0
8,582
409
5,175
14,354
6,616
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

13
1 / 1 / 2
9,087
433
8,822
19,458
22,269
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
1 / 3 / 2
10,729
511
8,393
11,658
5,878
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
The-Last-Lavis
Zhong Kui
15
4 / 4 / 2
10,027
477
18,544
18,709
14,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
0 / 5 / 0
8,947
426
3,492
20,684
17,237
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
14
17
Kills
8
9
Deaths
17
31
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Juanj9401
Aphrodite
1
2
6
2
L
Pele
2
4
0
0.5
L
1
1
2
2
L
1
3
2
0.67
L
Zhong Kui
The-Last-Lavis
Zhong Kui
4
4
2
1.25
W
6
1
7
9.5
W
5
1
5
7.5
L
0
5
0
0
W
Poseidon
joeysealio
Poseidon
4
4
4
1.5
W
Neith
shmups_di
Neith
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,901
Damage
44,426
75,403
Taken
84,863
42,358
Mitigated
66,641
23,304
Healing
19,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Juanj9401
Aphrodite
6,485
346
5,149
9,848
16,826
7,388
1,294
4,235
12,591
67,185
0
L
Pele
5,175
376
0
2,151
14,354
6,616
0
3,973
10,381
0
53,221
L
8,822
3,169
2,821
2,874
19,458
22,269
0
4,948
14,510
40,836
0
L
8,393
3,884
0
2,593
11,658
5,878
2,499
4,789
6,869
0
105,569
L
Zhong Kui
The-Last-Lavis
Zhong Kui
18,544
998
0
5,473
18,709
14,641
105
7,181
11,528
79,781
0
W
17,994
2,790
0
1,250
17,114
17,302
80
9,028
8,086
0
69,877
W
12,707
3,279
0
5,311
18,436
7,988
485
6,414
12,022
0
105,417
L
3,492
614
0
3,982
20,684
17,237
667
3,341
17,343
0
54,129
W
Poseidon
joeysealio
Poseidon
17,747
2,482
0
490
14,945
6,021
93
5,490
9,455
115,337
0
W
Neith
shmups_di
Neith
6,968
1,688
0
1,256
8,082
3,659
797
3,027
5,055
0
38,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,603
Gold Earned
47,372
560
Minions Killed
546
0
Camps Cleared
0
2,055,963
Distance Traveled
1,819,584
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
10,566
503
106
5
0
378,512
1
L
Pele
8,582
409
71
3
0
364,015
1
L
Atlas
9,087
433
43
2
0
390,862
2
L
Neith
10,729
511
179
9
0
338,787
3
L
Zhong Kui
10,027
477
140
7
0
345,586
6
W
Odin
11,246
536
114
5
0
449,420
1
W
Pele
11,002
524
115
5
0
439,026
6
L
Tyr
8,947
426
113
5
0
380,334
2
W
Poseidon
11,039
526
159
8
0
390,472
5
W
Neith
8,750
417
66
3
0
398,533
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role