Player Matchup

Chaac
Chaac
LVL3Backpack
Chaac
Level 8
God Stats
10W - 13L
1,649 SR
Queue Stats
83W - 88L
1,529 Elo+
Party 1
Thoth
Thoth
WolfHunter7
Thoth
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 27L
1,728 Elo+
Party 1
Susano
Susano
XxVeegaxX
Susano
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 39L
1,482 Elo+
Solo
Team Averages
Level 59
1,550 SR
1,580 Elo+

VS

Team Averages
Level 50
1,519 SR
1,569 Elo+
Mercury
Mercury
BG-panda-
Mercury
Level 58
God Stats
18W - 13L
1,454 SR
Queue Stats
291W - 311L
1,437 Elo+
Solo
Janus
Janus
COL301179
Janus
Level 23
God Stats
3W - 2L
1,468 SR
Queue Stats
49W - 32L
1,631 Elo+
Party 2
Achilles
Achilles
YourNewStepPaps
Achilles
Level 69
God Stats
12W - 10L
1,635 SR
Queue Stats
59W - 39L
1,639 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 5 / 2
11,246
703
10,445
23,133
17,497
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

15
0 / 7 / 4
9,777
611
8,351
14,466
5,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Susano
XxVeegaxX
Susano
14
3 / 11 / 5
10,053
628
13,889
19,135
8,743
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BG-panda-
Mercury
15
4 / 4 / 10
11,148
697
13,705
14,046
6,084
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Janus
COL301179
Janus
17
9 / 4 / 9
12,650
791
19,564
12,530
5,248
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
18
10 / 2 / 10
13,711
857
16,418
21,099
30,465
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
52
10
Kills
23
23
Deaths
10
11
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Mercury
BG-panda-
Mercury
4
4
10
2.25
W
Janus
COL301179
Janus
9
4
9
3.38
L
7
5
2
1.6
L
0
7
4
0.29
L
Susano
XxVeegaxX
Susano
3
11
5
0.5
W
Achilles
10
2
10
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,685
Damage
49,687
56,734
Taken
47,675
31,800
Mitigated
41,797
4,033
Healing
12,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
BG-panda-
Mercury
13,705
7,339
0
2,237
14,046
6,084
814
3,051
10,995
0
49,188
W
Janus
COL301179
Janus
19,564
1,870
0
2,086
12,530
5,248
1,373
1,311
11,219
62,586
0
L
10,445
2,946
0
3,683
23,133
17,497
0
7,804
14,996
0
19,156
L
8,351
504
0
0
14,466
5,560
0
5,292
8,904
50,182
0
L
Susano
XxVeegaxX
Susano
13,889
3,111
0
350
19,135
8,743
0
5,906
12,939
0
28,293
W
Achilles
16,418
3,470
0
7,858
21,099
30,465
765
4,445
16,654
0
34,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,076
Gold Earned
37,509
147
Minions Killed
175
3
Camps Cleared
10
715,493
Distance Traveled
887,048
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
11,148
697
37
2
4
321,024
3
W
Janus
12,650
791
107
7
5
262,150
3
L
Chaac
11,246
703
19
1
0
231,393
2
L
Thoth
9,777
611
99
6
1
247,809
0
L
Susano
10,053
628
29
2
2
236,291
4
W
Achilles
13,711
857
31
2
1
303,874
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role