Player Matchup

Bellona
Bellona
MinionSniffer
Bellona
Level 132
God Stats
11W - 7L
1,616 SR
Queue Stats
251W - 255L
1,465 Elo+
Party 2
Apollo
Apollo
SquishyClapper
Apollo
Level 149
God Stats
7W - 10L
1,470 SR
Queue Stats
653W - 636L
1,495 Elo+
Party 2
Loki
Loki
SuPrSoldr Stell
Loki
Level 99
God Stats
3W - 3L
1,256 SR
Queue Stats
137W - 144L
1,443 Elo+
Party 2
Hades
Hades
ThatGamerBro
Hades
Level 64
God Stats
24W - 15L
1,539 SR
Queue Stats
92W - 97L
1,449 Elo+
Solo
Cabrakan
Cabrakan
bmp92
Cabrakan
Level 160
God Stats
3W - 4L
1,495 SR
Queue Stats
264W - 259L
1,512 Elo+
Party 2
Team Averages
Level 121
1,475 SR
1,473 Elo+

VS

Team Averages
Level 88
1,662 SR
1,484 Elo+
Izanami
Izanami
BasedDing
Izanami
Level 67
God Stats
2W - 3L
1,805 SR
Queue Stats
53W - 55L
1,506 Elo+
Party 3
Vulcan
Vulcan
Boomh3adShot1
Vulcan
Level 68
God Stats
1W - 1L
1,733 SR
Queue Stats
94W - 94L
1,485 Elo+
Party 1
Amaterasu
Amaterasu
BurningTwertle
Amaterasu
Level 89
God Stats
0W - 2L
1,757 SR
Queue Stats
164W - 169L
1,473 Elo+
Party 1
Terra
Terra
Goblicide
Terra
Level 127
God Stats
13W - 9L
1,519 SR
Queue Stats
266W - 277L
1,501 Elo+
Party 3
He Bo
He Bo
luisdroi
He Bo
Level 88
God Stats
6W - 10L
1,496 SR
Queue Stats
202W - 186L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
13
0 / 1 / 1
7,640
546
9,204
10,442
10,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
7 / 0 / 3
9,058
647
11,424
9,038
3,832
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
4 / 2 / 1
7,242
517
5,400
11,353
4,412
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
2 / 0 / 1
7,077
506
9,057
8,917
4,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
bmp92
Cabrakan
11
2 / 0 / 6
7,613
544
5,307
10,839
11,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BasedDing
Izanami
11
0 / 4 / 0
6,510
465
3,421
8,029
2,192
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

11
1 / 2 / 0
6,664
476
7,742
6,324
2,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Amaterasu
BurningTwertle
Amaterasu
13
0 / 1 / 2
7,830
559
7,132
14,167
12,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Terra
Goblicide
Terra
9
0 / 4 / 1
6,290
449
7,479
16,339
9,603
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

He Bo
luisdroi
He Bo
11
2 / 4 / 1
6,824
487
5,028
12,085
3,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
7
15
Kills
3
3
Deaths
15
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Izanami
BasedDing
Izanami
0
4
0
0
L
1
2
0
0.5
L
Amaterasu
BurningTwertle
Amaterasu
0
1
2
1
L
Terra
Goblicide
Terra
0
4
1
0.13
W
Bellona
0
1
1
0.5
W
7
0
3
8.5
W
4
2
1
2.25
W
2
0
1
2.5
W
Cabrakan
bmp92
Cabrakan
2
0
6
5
L
He Bo
luisdroi
He Bo
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,392
Damage
30,802
50,589
Taken
56,944
34,538
Mitigated
30,466
18,735
Healing
18,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BasedDing
Izanami
3,421
3,057
0
972
8,029
2,192
0
702
7,327
0
48,508
L
7,742
2,423
0
750
6,324
2,653
0
3,047
3,091
56,965
0
L
Amaterasu
BurningTwertle
Amaterasu
7,132
3,601
0
5,772
14,167
12,661
0
208
13,959
0
60,087
L
Terra
Goblicide
Terra
7,479
1,286
1,723
3,798
16,339
9,603
0
7,971
8,120
24,727
0
W
Bellona
9,204
5,084
0
4,730
10,442
10,084
0
1,639
8,803
0
56,530
W
11,424
7,818
0
4,185
9,038
3,832
569
3,380
5,658
0
76,809
W
5,400
1,818
0
3,438
11,353
4,412
0
4,018
7,335
0
47,068
W
9,057
1,376
409
2,788
8,917
4,596
714
6,389
2,528
47,795
0
W
Cabrakan
bmp92
Cabrakan
5,307
568
0
3,185
10,839
11,614
0
5,096
5,743
21,819
0
L
He Bo
luisdroi
He Bo
5,028
473
0
5,302
12,085
3,357
0
2,274
9,693
44,155
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,630
Gold Earned
34,118
462
Minions Killed
412
0
Camps Cleared
0
1,429,129
Distance Traveled
1,348,395
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,510
465
89
6
0
232,480
2
L
Vulcan
6,664
476
82
6
0
276,899
4
L
Amaterasu
7,830
559
135
10
0
264,143
4
L
Terra
6,290
449
34
2
0
295,815
2
W
Bellona
7,640
546
111
8
0
305,146
4
W
Apollo
9,058
647
132
9
0
286,341
5
W
Loki
7,242
517
80
6
0
286,480
2
W
Hades
7,077
506
106
8
0
283,139
1
W
Cabrakan
7,613
544
33
2
0
268,023
2
L
He Bo
6,824
487
72
5
0
279,058
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role