Player Matchup

Mulan
Mulan
AyKrosh
Mulan
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,184 Elo+
Party 3
Loki
Loki
ToningDegree443
Loki
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,359 Elo+
Party 1
Ymir
Ymir
Wriinkly Chin
Ymir
Level 45
God Stats
0W - 4L
1,368 SR
Queue Stats
22W - 38L
1,358 Elo+
Party 1
Medusa
Medusa
alex22jr
Medusa
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,327 Elo+
Solo
Ra
Ra
joster20
Ra
Level 7
God Stats
0W - 3L
1,046 SR
Queue Stats
0W - 4L
1,184 Elo+
Party 3
Team Averages
Level 40
1,383 SR
1,283 Elo+

VS

Team Averages
Level 95
1,498 SR
1,492 Elo+
Cupid
Cupid
Mysiaa
Cupid
Level 63
God Stats
21W - 16L
1,524 SR
Queue Stats
122W - 135L
1,447 Elo+
Party 2
Ao Kuang
Ao Kuang
ThiccenTendies
Ao Kuang
Level 128
God Stats
2W - 0L
1,162 SR
Queue Stats
80W - 75L
1,520 Elo+
Party 2
Awilix
Awilix
Ymypphardtho
Awilix
Level 61
God Stats
2W - 0L
1,509 SR
Queue Stats
48W - 47L
1,493 Elo+
Party 2
Tyr
Tyr
caaIee
Tyr
Level 126
God Stats
17W - 20L
1,570 SR
Queue Stats
69W - 75L
1,504 Elo+
Party 2
Sobek
Sobek
kill-99_
Sobek
Level 99
God Stats
2W - 0L
1,725 SR
Queue Stats
18W - 23L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
AyKrosh
Mulan
15
3 / 10 / 2
10,296
1,030
17,709
24,741
25,617
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
3 / 8 / 5
11,308
1,131
10,789
16,624
8,156
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 1 / 6
11,281
1,128
9,831
13,047
16,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Medusa
alex22jr
Medusa
16
0 / 5 / 6
10,033
1,003
14,415
15,828
7,789
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 10 / 4
9,584
958
9,714
15,829
7,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Team 1 Tickets

120

VS

Team 2 Tickets

272

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Mysiaa
Cupid
17
4 / 1 / 15
11,574
1,157
20,205
10,255
5,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ao Kuang
18
9 / 2 / 15
12,279
1,228
19,102
19,119
10,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Awilix
18
18 / 1 / 13
13,724
1,372
25,362
12,806
10,911
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tyr
caaIee
Tyr
17
3 / 4 / 17
11,629
1,163
9,679
15,261
17,267
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sobek
kill-99_
Sobek
17
0 / 0 / 23
11,026
1,103
6,512
13,717
20,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
117
8
Kills
34
34
Deaths
8
23
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Mulan
AyKrosh
Mulan
3
10
2
0.4
W
Cupid
Mysiaa
Cupid
4
1
15
11.5
W
Ao Kuang
9
2
15
8.25
L
3
8
5
0.69
L
1
1
6
4
W
Awilix
18
1
13
24.5
L
Medusa
alex22jr
Medusa
0
5
6
0.6
W
Tyr
caaIee
Tyr
3
4
17
2.88
L
1
10
4
0.3
W
Sobek
kill-99_
Sobek
0
0
23
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,458
Damage
80,860
86,069
Taken
71,158
65,701
Mitigated
64,833
6,219
Healing
23,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
AyKrosh
Mulan
17,709
2,883
0
4,568
24,741
25,617
0
9,212
15,529
0
27,618
W
Cupid
Mysiaa
Cupid
20,205
14,359
1,202
3,910
10,255
5,146
0
2,539
7,648
0
40,167
W
Ao Kuang
19,102
5,718
0
11,638
19,119
10,911
0
5,068
13,848
39,988
0
L
10,789
2,419
0
0
16,624
8,156
0
3,806
12,818
0
20,843
L
9,831
716
0
1,114
13,047
16,821
0
5,323
7,724
24,428
0
W
Awilix
25,362
7,034
0
0
12,806
10,911
0
3,912
8,623
0
33,041
L
Medusa
alex22jr
Medusa
14,415
5,590
0
343
15,828
7,789
0
3,085
12,743
0
42,091
W
Tyr
caaIee
Tyr
9,679
857
0
5,017
15,261
17,267
0
2,859
9,782
0
15,725
L
9,714
985
158
36
15,829
7,318
0
4,188
11,641
19,656
0
W
Sobek
kill-99_
Sobek
6,512
1,010
0
2,078
13,717
20,598
0
5,167
8,369
14,606
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,502
Gold Earned
60,232
155
Minions Killed
153
6
Camps Cleared
5
907,328
Distance Traveled
954,335
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
10,296
1,030
10
1
1
176,676
0
W
Cupid
11,574
1,157
55
6
0
187,890
0
W
Ao Kuang
12,279
1,228
59
6
3
181,758
0
L
Loki
11,308
1,131
24
2
2
200,545
0
L
Ymir
11,281
1,128
31
3
3
179,094
0
W
Awilix
13,724
1,372
21
2
1
217,991
0
L
Medusa
10,033
1,003
60
6
0
199,196
0
W
Tyr
11,629
1,163
8
1
1
197,901
0
L
Ra
9,584
958
30
3
0
151,817
1
W
Sobek
11,026
1,103
10
1
0
168,795
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role