Player Matchup

Kali
Kali
JulesRUs5
Kali
Level 89
God Stats
2W - 7L
1,246 SR
Queue Stats
131W - 134L
1,413 Elo+
Party 2
Fenrir
Fenrir
Techno-Wolf121
Fenrir
Level 89
God Stats
2W - 1L
1,789 SR
Queue Stats
363W - 416L
1,394 Elo+
Solo
Cthulhu
Cthulhu
TheLitBrit
Cthulhu
Level 84
God Stats
8W - 6L
1,707 SR
Queue Stats
43W - 52L
1,367 Elo+
Party 2
Anubis
Anubis
Wh1tErAiN89
Anubis
Level 108
God Stats
39W - 19L
1,569 SR
Queue Stats
239W - 248L
1,396 Elo+
Party 4
Heimdallr
Heimdallr
richie91587
Heimdallr
Level 145
God Stats
0W - 2L
1,309 SR
Queue Stats
329W - 331L
1,441 Elo+
Party 4
Team Averages
Level 103
1,524 SR
1,402 Elo+

VS

Team Averages
Level 75
1,559 SR
1,412 Elo+
He Bo
He Bo
JJ_jackie
He Bo
Level 45
God Stats
2W - 0L
1,784 SR
Queue Stats
45W - 53L
1,408 Elo+
Party 3
Ishtar
Ishtar
JamminQjaf
Ishtar
Level 124
God Stats
21W - 15L
1,532 SR
Queue Stats
278W - 263L
1,578 Elo+
Party 3
Hun Batz
Hun Batz
SR Mesac DF
Hun Batz
Level 49
God Stats
27W - 26L
1,578 SR
Queue Stats
359W - 381L
1,386 Elo+
Solo
Merlin
Merlin
xUmbra-Mortisx
Merlin
Level 127
God Stats
34W - 46L
1,475 SR
Queue Stats
80W - 106L
1,354 Elo+
Party 1
Ares
Ares
yellowpages112
Ares
Level 28
God Stats
3W - 2L
1,429 SR
Queue Stats
30W - 45L
1,335 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
10
2 / 1 / 1
6,599
440
5,295
11,841
4,501
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 4 / 1
7,021
468
4,170
13,303
6,442
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
TheLitBrit
Cthulhu
9
0 / 4 / 3
6,306
420
7,502
13,107
10,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Anubis
10
0 / 3 / 0
6,098
407
3,941
9,791
4,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
richie91587
Heimdallr
11
2 / 5 / 0
6,813
454
7,588
13,063
5,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
JJ_jackie
He Bo
12
2 / 1 / 2
7,596
506
3,917
8,265
3,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ishtar
JamminQjaf
Ishtar
15
10 / 0 / 1
9,509
634
15,070
10,980
4,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hun Batz
SR Mesac DF
Hun Batz
11
0 / 2 / 4
7,007
467
8,055
13,088
5,449
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

13
4 / 1 / 2
8,120
541
9,660
7,827
3,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 1 / 6
7,446
496
4,749
9,153
6,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
32
5
Kills
17
17
Deaths
5
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
He Bo
JJ_jackie
He Bo
2
1
2
3
W
Ishtar
JamminQjaf
Ishtar
10
0
1
10.5
L
Kali
2
1
1
2.5
W
Hun Batz
SR Mesac DF
Hun Batz
0
2
4
1
L
1
4
1
0.38
L
Cthulhu
TheLitBrit
Cthulhu
0
4
3
0.38
L
Anubis
0
3
0
0
L
Heimdallr
richie91587
Heimdallr
2
5
0
0.4
W
4
1
2
5
W
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,496
Damage
41,451
61,105
Taken
49,313
30,716
Mitigated
23,152
16,393
Healing
16,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
JJ_jackie
He Bo
3,917
433
0
2,364
8,265
3,066
683
4,219
4,046
45,412
0
W
Ishtar
JamminQjaf
Ishtar
15,070
9,845
0
5,157
10,980
4,758
882
2,339
8,641
0
88,946
L
Kali
5,295
2,906
0
2,805
11,841
4,501
0
2,708
9,097
0
27,100
W
Hun Batz
SR Mesac DF
Hun Batz
8,055
3,311
0
2,986
13,088
5,449
0
1,059
12,029
0
53,202
L
4,170
1,066
0
4,513
13,303
6,442
0
6,296
7,007
0
40,169
L
Cthulhu
TheLitBrit
Cthulhu
7,502
990
90
1,459
13,107
10,325
0
3,089
9,941
24,221
0
L
Anubis
3,941
81
0
4,201
9,791
4,390
0
4,125
5,478
46,138
0
L
Heimdallr
richie91587
Heimdallr
7,588
3,497
0
3,325
13,063
5,058
0
1,807
11,256
0
48,997
W
9,660
1,896
0
2,169
7,827
3,482
535
614
7,213
46,667
0
W
4,749
177
437
3,270
9,153
6,397
0
3,212
5,941
20,080
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,837
Gold Earned
39,678
279
Minions Killed
399
0
Camps Cleared
0
1,439,526
Distance Traveled
1,419,093
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
7,596
506
78
5
0
249,334
1
W
Ishtar
9,509
634
127
8
0
269,168
4
L
Kali
6,599
440
43
3
0
377,867
0
W
Hun Batz
7,007
467
80
5
0
348,200
3
L
Fenrir
7,021
468
63
4
0
252,282
5
L
Cthulhu
6,306
420
22
1
0
295,449
3
L
Anubis
6,098
407
70
5
0
254,523
4
L
Heimdallr
6,813
454
81
5
0
259,405
2
W
Merlin
8,120
541
87
6
0
254,275
2
W
Ares
7,446
496
27
2
0
298,116
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role