Player Matchup

Thor
Thor
BrewziVert
Thor
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
401W - 316L
1,623 Elo+
Party 1
Gilgamesh
Gilgamesh
FriedPenguin8
Gilgamesh
Level 126
God Stats
38W - 14L
1,650 SR
Queue Stats
631W - 425L
1,674 Elo+
Party 1
Baron Samedi
Baron Samedi
astraltrxnity
Baron Samedi
Level 126
God Stats
17W - 12L
1,636 SR
Queue Stats
230W - 248L
1,524 Elo+
Solo
Team Averages
Level 120
1,595 SR
1,607 Elo+

VS

Team Averages
Level 95
1,535 SR
1,625 Elo+
Ishtar
Ishtar
Helbroy
Ishtar
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 26L
1,638 Elo+
Party 2
Lancelot
Lancelot
Niktamair101
Lancelot
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 40L
1,652 Elo+
Party 2
Merlin
Merlin
SAIKE24
Merlin
Level 109
God Stats
2W - 3L
1,605 SR
Queue Stats
122W - 85L
1,585 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 2 / 11
12,409
730
15,690
18,798
12,927
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
FriedPenguin8
Gilgamesh
17
7 / 0 / 12
13,060
768
16,116
30,902
37,631
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Baron Samedi
astraltrxnity
Baron Samedi
17
4 / 1 / 15
11,685
687
13,372
13,328
6,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Helbroy
Ishtar
15
1 / 8 / 2
10,426
613
16,060
15,645
6,906
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Lancelot
Niktamair101
Lancelot
13
0 / 6 / 2
10,202
600
12,511
19,035
15,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
SAIKE24
Merlin
15
2 / 7 / 0
10,754
633
14,403
16,027
6,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
7
21
Kills
3
3
Deaths
21
38
Assists
4
Player
Kills
Deaths
Assists
KDA
W
10
2
11
7.75
W
Gilgamesh
FriedPenguin8
Gilgamesh
7
0
12
13
L
Ishtar
Helbroy
Ishtar
1
8
2
0.25
L
Lancelot
Niktamair101
Lancelot
0
6
2
0.17
L
Merlin
SAIKE24
Merlin
2
7
0
0.29
W
Baron Samedi
astraltrxnity
Baron Samedi
4
1
15
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,178
Damage
42,974
63,028
Taken
50,707
57,452
Mitigated
29,046
21,544
Healing
7,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,690
2,795
0
2,056
18,798
12,927
700
5,129
13,669
0
33,378
W
Gilgamesh
FriedPenguin8
Gilgamesh
16,116
3,195
3,021
9,811
30,902
37,631
140
5,804
25,098
1,359
40,374
L
Ishtar
Helbroy
Ishtar
16,060
10,785
0
1,235
15,645
6,906
0
4,929
10,716
0
35,205
L
Lancelot
Niktamair101
Lancelot
12,511
2,414
0
4,725
19,035
15,210
0
6,534
12,501
0
31,235
L
Merlin
SAIKE24
Merlin
14,403
152
0
1,246
16,027
6,930
0
3,761
12,266
43,413
0
W
Baron Samedi
astraltrxnity
Baron Samedi
13,372
1,473
2,903
3,753
13,328
6,894
804
4,070
9,258
47,919
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,154
Gold Earned
31,382
166
Minions Killed
153
8
Camps Cleared
7
924,954
Distance Traveled
876,971
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
12,409
730
39
2
3
301,345
0
W
Gilgamesh
13,060
768
42
2
1
324,335
2
L
Ishtar
10,426
613
49
3
1
268,002
3
L
Lancelot
10,202
600
28
2
3
339,517
6
L
Merlin
10,754
633
76
4
3
269,452
1
W
Baron Samedi
11,685
687
85
5
4
299,274
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role