Player Matchup

Janus
Janus
Kinggeek
Janus
Level 111
God Stats
0W - 3L
1,194 SR
Queue Stats
248W - 257L
1,439 Elo+
Solo
Charybdis
Charybdis
MouseyPaprika87
Charybdis
Level 83
God Stats
0W - 1L
1,665 SR
Queue Stats
18W - 14L
1,500 Elo+
Solo
Hades
Hades
erdakosjoefred
Hades
Level 117
God Stats
0W - 1L
1,269 SR
Queue Stats
9W - 16L
1,339 Elo+
Solo
Pele
Pele
royalv1
Pele
Level 66
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 27L
1,303 Elo+
Party 3
Sylvanus
Sylvanus
urmomlul
Sylvanus
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 26L
1,310 Elo+
Party 3
Team Averages
Level 85
1,426 SR
1,378 Elo+

VS

Team Averages
Level 84
1,364 SR
1,409 Elo+
Neith
Neith
CrisTany
Neith
Level 26
God Stats
18W - 24L
1,247 SR
Queue Stats
132W - 153L
1,383 Elo+
Party 1
Cthulhu
Cthulhu
Glauden
Cthulhu
Level 78
God Stats
8W - 5L
1,534 SR
Queue Stats
210W - 225L
1,434 Elo+
Party 2
Hades
Hades
MigrExE
Hades
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 124L
1,458 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Niophoris
Tsukuyomi
Level 86
God Stats
1W - 1L
1,252 SR
Queue Stats
152W - 176L
1,382 Elo+
Solo
Amaterasu
Amaterasu
turd806
Amaterasu
Level 128
God Stats
32W - 35L
1,288 SR
Queue Stats
150W - 165L
1,388 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Kinggeek
Janus
19
6 / 1 / 5
12,281
491
21,592
18,430
8,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
MouseyPaprika87
Charybdis
9
3 / 5 / 2
8,624
345
9,032
10,852
3,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
1 / 4 / 2
11,436
457
22,807
27,861
15,840
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Pele
royalv1
Pele
17
9 / 4 / 5
11,684
467
15,964
24,276
16,586
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sylvanus
urmomlul
Sylvanus
16
0 / 3 / 7
10,090
404
10,096
20,611
25,526
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
CrisTany
Neith
17
1 / 8 / 8
11,212
448
15,190
20,766
8,252
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
Glauden
Cthulhu
17
5 / 2 / 9
12,298
492
15,303
24,406
24,440
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hades
MigrExE
Hades
19
2 / 4 / 1
12,415
497
10,418
18,160
9,211
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tsukuyomi
Niophoris
Tsukuyomi
15
3 / 5 / 7
10,932
437
14,814
20,481
8,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
turd806
Amaterasu
20
5 / 0 / 4
14,139
566
23,823
31,929
28,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
45
19
Kills
16
17
Deaths
19
21
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Neith
CrisTany
Neith
1
8
8
0.63
W
Cthulhu
Glauden
Cthulhu
5
2
9
4.75
L
Janus
Kinggeek
Janus
6
1
5
8.5
W
Hades
MigrExE
Hades
2
4
1
0.63
L
Charybdis
MouseyPaprika87
Charybdis
3
5
2
0.8
W
Tsukuyomi
Niophoris
Tsukuyomi
3
5
7
1.3
L
1
4
2
0.5
L
Pele
royalv1
Pele
9
4
5
2.88
W
Amaterasu
turd806
Amaterasu
5
0
4
7
L
Sylvanus
urmomlul
Sylvanus
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,491
Damage
79,548
102,030
Taken
115,742
70,485
Mitigated
78,213
29,446
Healing
46,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
CrisTany
Neith
15,190
5,445
0
6,442
20,766
8,252
798
7,988
12,778
0
85,972
W
Cthulhu
Glauden
Cthulhu
15,303
1,467
2,161
6,226
24,406
24,440
1,635
11,076
13,330
51,212
0
L
Janus
Kinggeek
Janus
21,592
530
321
3,106
18,430
8,942
402
6,808
11,622
107,443
0
W
Hades
MigrExE
Hades
10,418
914
781
7,172
18,160
9,211
2,877
8,278
9,882
94,340
0
L
Charybdis
MouseyPaprika87
Charybdis
9,032
6,275
0
2,624
10,852
3,591
743
3,652
7,200
0
35,948
W
Tsukuyomi
Niophoris
Tsukuyomi
14,814
5,515
0
5,760
20,481
8,235
3,120
4,558
15,923
0
54,726
L
22,807
4,831
243
11,734
27,861
15,840
1,152
2,795
25,066
91,356
0
L
Pele
royalv1
Pele
15,964
4,122
0
3,301
24,276
16,586
524
7,219
17,057
0
91,571
W
Amaterasu
turd806
Amaterasu
23,823
13,509
0
17,706
31,929
28,075
2,679
21,943
9,986
142
122,892
L
Sylvanus
urmomlul
Sylvanus
10,096
3,219
1,795
6,322
20,611
25,526
742
5,389
15,222
52,998
16,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,115
Gold Earned
60,996
602
Minions Killed
570
0
Camps Cleared
0
2,009,503
Distance Traveled
2,389,978
6
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,212
448
105
4
0
411,175
2
W
Cthulhu
12,298
492
67
3
0
483,817
2
L
Janus
12,281
491
184
7
0
486,003
2
W
Hades
12,415
497
165
7
0
446,389
5
L
Charybdis
8,624
345
51
2
0
211,203
0
W
Tsukuyomi
10,932
437
66
3
0
544,806
6
L
Hades
11,436
457
161
6
0
382,819
0
L
Pele
11,684
467
110
4
0
504,937
1
W
Amaterasu
14,139
566
167
7
0
503,791
3
L
Sylvanus
10,090
404
96
4
0
424,541
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role