Player Matchup

Lancelot
Lancelot
Gold V
CC KRYT3RIA
Lancelot
Gold V
Level 121
God Stats
3W - 3L
1,500 SR
Queue Stats
185W - 179L
1,188 MMR
Solo
Fafnir
Fafnir
Bronze III
ElRouxTwT
Fafnir
Bronze III
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 14L
1,215 MMR
Solo
Sol
Sol
Silver II
YJVL5946
Sol
Silver II
Level 125
God Stats
7W - 4L
1,593 SR
Queue Stats
294W - 295L
1,110 MMR
Solo
Guan Yu
Guan Yu
Gold V
godless6heathen
Guan Yu
Gold V
Level 160
God Stats
11W - 1L
1,857 SR
Queue Stats
205W - 201L
1,243 MMR
Solo
Chang'e
Chang'e
Silver II
tiltwall
Chang'e
Silver II
Level 143
God Stats
49W - 40L
1,524 SR
Queue Stats
152W - 163L
1,134 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 132
1,595 SR
1,178 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 105
1,526 SR
1,178 MMR
Erlang Shen
Erlang Shen
Silver I
Albo-King_2000
Erlang Shen
Silver I
Level 128
God Stats
1W - 2L
1,686 SR
Queue Stats
72W - 81L
1,230 MMR
Solo
Raijin
Raijin
Bronze V
LiamandGreg
Raijin
Bronze V
Level 108
God Stats
0W - 3L
1,273 SR
Queue Stats
40W - 51L
1,232 MMR
Solo
Horus
Horus
Silver II
Saber_XXL
Horus
Silver II
Level 68
God Stats
3W - 3L
1,667 SR
Queue Stats
361W - 375L
1,076 MMR
Solo
Ullr
Ullr
Gold III
ThatGuyZelly
Ullr
Gold III
Level 108
God Stats
7W - 6L
1,452 SR
Queue Stats
219W - 213L
1,141 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver I
bwoolgrove
Tsukuyomi
Silver I
Level 114
God Stats
3W - 4L
1,554 SR
Queue Stats
226W - 231L
1,210 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
CC KRYT3RIA
Lancelot
14
5 / 2 / 3
8,474
565
7,281
13,757
6,302
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fafnir
ElRouxTwT
Fafnir
13
2 / 0 / 3
8,527
568
5,500
9,253
11,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
0 / 1 / 0
7,715
514
8,169
10,805
2,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

14
3 / 1 / 4
8,644
576
10,019
15,132
18,712
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Chang'e
tiltwall
Chang'e
14
1 / 0 / 7
8,520
568
11,482
10,253
4,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
HeimdallrAthenaJanusChronos

VS

Bans
Sun WukongKing ArthurCu ChulainnYu Huang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Albo-King_2000
Erlang Shen
12
0 / 3 / 1
7,487
499
9,263
15,347
7,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Raijin
14
1 / 3 / 0
7,562
504
5,156
9,444
3,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Horus
Saber_XXL
Horus
11
0 / 2 / 1
6,798
453
5,830
13,556
12,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

13
1 / 1 / 0
7,688
513
6,751
10,942
4,600
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tsukuyomi
bwoolgrove
Tsukuyomi
13
1 / 2 / 0
7,438
496
4,254
13,692
5,660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
11
Kills
3
4
Deaths
11
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Albo-King_2000
Erlang Shen
0
3
1
0.17
W
Lancelot
CC KRYT3RIA
Lancelot
5
2
3
3.25
W
Fafnir
ElRouxTwT
Fafnir
2
0
3
3.5
L
Raijin
1
3
0
0.33
L
Horus
Saber_XXL
Horus
0
2
1
0.25
L
1
1
0
1
W
0
1
0
0
L
Tsukuyomi
bwoolgrove
Tsukuyomi
1
2
0
0.5
W
3
1
4
5
W
Chang'e
tiltwall
Chang'e
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,451
Damage
31,254
59,200
Taken
62,981
43,333
Mitigated
33,954
27,167
Healing
23,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Albo-King_2000
Erlang Shen
9,263
4,639
0
6,808
15,347
7,617
1,176
2,078
13,269
0
57,311
W
Lancelot
CC KRYT3RIA
Lancelot
7,281
1,742
0
979
13,757
6,302
82
453
13,304
0
61,060
W
Fafnir
ElRouxTwT
Fafnir
5,500
1,504
762
3,599
9,253
11,438
33
743
8,510
21,119
0
L
Raijin
5,156
593
42
2,263
9,444
3,980
0
5,371
4,073
63,797
0
L
Horus
Saber_XXL
Horus
5,830
2,614
857
5,071
13,556
12,097
0
7,760
5,796
0
17,837
L
6,751
3,479
0
1,544
10,942
4,600
0
6,651
4,291
0
68,372
W
8,169
3,005
0
7,353
10,805
2,813
0
0
10,805
76,842
0
L
Tsukuyomi
bwoolgrove
Tsukuyomi
4,254
753
0
6,770
13,692
5,660
0
3,402
10,290
0
58,605
W
10,019
2,186
1,196
5,308
15,132
18,712
0
1,377
13,755
0
61,543
W
Chang'e
tiltwall
Chang'e
11,482
538
2,270
5,700
10,253
4,068
1,541
3,214
7,039
78,000
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,880
Gold Earned
36,973
477
Minions Killed
453
0
Camps Cleared
0
1,508,034
Distance Traveled
1,400,533
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
7,487
499
98
7
0
261,226
1
W
Lancelot
8,474
565
94
6
0
321,714
2
W
Fafnir
8,527
568
30
2
0
307,337
0
L
Raijin
7,562
504
111
7
0
266,829
0
L
Horus
6,798
453
25
2
0
298,805
4
L
Ullr
7,688
513
122
8
0
251,957
1
W
Sol
7,715
514
128
9
0
272,341
6
L
Tsukuyomi
7,438
496
97
6
0
321,716
4
W
Guan Yu
8,644
576
103
7
0
308,681
0
W
Chang'e
8,520
568
122
8
0
297,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role