Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ishtar
Ishtar
PabloJ00
Ishtar
Level 127
God Stats
7W - 5L
1,310 SR
Queue Stats
192W - 124L
1,570 Elo+
Party 1
Janus
Janus
Ruizelbala
Janus
Level 101
God Stats
15W - 14L
1,519 SR
Queue Stats
295W - 269L
1,434 Elo+
Party 1
Team Averages
Level 128
1,443 SR
1,501 Elo+

VS

Team Averages
Level 82
1,472 SR
1,524 Elo+
Achilles
Achilles
 
Achilles
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
TomsPowerBottom
Scylla
Level 29
God Stats
5W - 4L
1,445 SR
Queue Stats
114W - 80L
1,605 Elo+
Party 2
Hachiman
Hachiman
saaarky
Hachiman
Level 108
God Stats
5W - 3L
1,470 SR
Queue Stats
75W - 79L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
10
0 / 5 / 3
6,512
651
8,808
11,151
8,928
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ishtar
PabloJ00
Ishtar
11
2 / 5 / 2
7,047
705
7,126
10,788
5,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Janus
10
2 / 7 / 1
7,131
713
7,477
10,134
4,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
13
5 / 1 / 11
8,358
836
9,225
12,129
10,421
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

13
7 / 3 / 8
8,672
867
10,468
7,410
2,768
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
saaarky
Hachiman
14
5 / 0 / 11
8,609
861
9,524
9,437
4,353
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
47
4
Kills
17
17
Deaths
4
6
Assists
30
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
5
3
0.3
W
Achilles
 
Achilles
5
1
11
10.5
L
Ishtar
PabloJ00
Ishtar
2
5
2
0.6
L
Janus
2
7
1
0.36
W
7
3
8
3.67
W
Hachiman
saaarky
Hachiman
5
0
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,411
Damage
29,217
32,073
Taken
28,976
18,363
Mitigated
17,542
1,975
Healing
7,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
8,808
1,459
0
230
11,151
8,928
0
3,968
6,991
0
17,661
W
Achilles
 
Achilles
9,225
2,059
0
2,696
12,129
10,421
221
2,331
9,576
0
14,912
L
Ishtar
PabloJ00
Ishtar
7,126
3,136
0
1,620
10,788
5,411
0
1,717
8,937
0
22,984
L
Janus
7,477
287
0
125
10,134
4,024
0
4,415
5,451
24,383
0
W
10,468
646
0
448
7,410
2,768
270
2,057
5,149
28,156
0
W
Hachiman
saaarky
Hachiman
9,524
4,560
0
4,331
9,437
4,353
951
2,489
6,730
0
37,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,690
Gold Earned
25,639
111
Minions Killed
124
5
Camps Cleared
4
525,986
Distance Traveled
617,543
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,512
651
11
1
1
184,806
2
W
Achilles
8,358
836
14
1
1
215,919
4
L
Ishtar
7,047
705
46
5
2
172,589
1
L
Janus
7,131
713
54
5
2
168,591
0
W
Scylla
8,672
867
43
4
2
205,131
4
W
Hachiman
8,609
861
67
7
1
196,493
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role