Player Matchup

Hera
Hera
 
Hera
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Susano
Susano
CGcopa
Susano
Level 147
God Stats
1W - 0L
1,699 SR
Queue Stats
22W - 11L
1,691 Elo+
Party 1
Horus
Horus
DeaThNocture
Horus
Level 142
God Stats
14W - 4L
1,736 SR
Queue Stats
73W - 33L
1,736 Elo+
Party 1
Team Averages
Level 150
1,645 SR
1,642 Elo+

VS

Team Averages
Level 62
1,531 SR
1,045 Elo+
Fenrir
Fenrir
Arktrez
Fenrir
Level 78
God Stats
0W - 1L
1,745 SR
Queue Stats
1W - 12L
1,099 Elo+
Party 2
Scylla
Scylla
L19H
Scylla
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 14L
1,003 Elo+
Party 2
Shiva
Shiva
mailkid
Shiva
Level 20
God Stats
0W - 3L
1,349 SR
Queue Stats
0W - 10L
1,033 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
15
3 / 1 / 4
9,951
663
9,384
4,659
2,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Susano
CGcopa
Susano
15
4 / 0 / 2
10,205
680
8,103
10,390
9,013
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
0 / 0 / 7
10,834
722
5,742
7,799
8,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Arktrez
Fenrir
12
0 / 3 / 1
8,097
540
4,018
13,477
6,768
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Scylla
L19H
Scylla
15
1 / 2 / 0
9,123
608
7,592
8,365
2,976
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shiva
mailkid
Shiva
11
0 / 2 / 0
7,954
530
1,105
6,104
4,498
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
2
7
Kills
1
1
Deaths
7
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
3
1
4
5
L
Fenrir
Arktrez
Fenrir
0
3
1
0.17
W
Susano
CGcopa
Susano
4
0
2
5
W
0
0
7
3.5
L
Scylla
L19H
Scylla
1
2
0
0.5
L
Shiva
mailkid
Shiva
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,229
Damage
12,715
22,848
Taken
27,946
20,028
Mitigated
14,242
11,294
Healing
3,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
9,384
2,105
0
846
4,659
2,336
1,517
1,884
2,775
66,040
0
L
Fenrir
Arktrez
Fenrir
4,018
294
253
957
13,477
6,768
0
3,919
9,558
0
9,400
W
Susano
CGcopa
Susano
8,103
1,835
0
3,983
10,390
9,013
0
3,416
6,974
0
34,789
W
5,742
2,120
1,807
4,658
7,799
8,679
768
3,160
4,639
0
12,338
L
Scylla
L19H
Scylla
7,592
488
0
2,138
8,365
2,976
0
2,422
5,943
50,422
0
L
Shiva
mailkid
Shiva
1,105
97
0
207
6,104
4,498
0
3,106
2,998
0
12,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,990
Gold Earned
25,174
184
Minions Killed
132
10
Camps Cleared
4
871,187
Distance Traveled
746,777
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,951
663
116
8
5
291,400
5
L
Fenrir
8,097
540
17
1
2
292,277
1
W
Susano
10,205
680
52
3
3
267,731
5
W
Horus
10,834
722
16
1
2
312,056
3
L
Scylla
9,123
608
88
6
2
260,919
0
L
Shiva
7,954
530
27
2
0
193,581
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role