Player Matchup

Bellona
Bellona
GaseousPlains60
Bellona
Level 69
God Stats
1W - 0L
1,626 SR
Queue Stats
19W - 11L
1,430 Elo+
Party 1
Mercury
Mercury
IamSo226
Mercury
Level 84
God Stats
2W - 0L
1,573 SR
Queue Stats
17W - 7L
1,545 Elo+
Party 1
Tyr
Tyr
gsphypnotic
Tyr
Level 27
God Stats
8W - 5L
1,639 SR
Queue Stats
13W - 6L
1,496 Elo+
Party 1
Team Averages
Level 60
1,613 SR
1,490 Elo+

VS

Team Averages
Level 46
1,494 SR
1,280 Elo+
Baron Samedi
Baron Samedi
MarcAtron5000
Baron Samedi
Level 27
God Stats
7W - 11L
1,423 SR
Queue Stats
79W - 125L
1,268 Elo+
Party 2
Chaac
Chaac
MystixCa1ix
Chaac
Level 45
God Stats
10W - 7L
1,559 SR
Queue Stats
97W - 151L
1,310 Elo+
Party 2
Lancelot
Lancelot
THE DANK BANK24
Lancelot
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
140W - 195L
1,262 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 19
11,355
710
14,743
22,338
22,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mercury
IamSo226
Mercury
19
12 / 4 / 12
13,271
829
21,978
14,585
7,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
14 / 3 / 9
13,222
826
20,897
15,968
10,167
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
MarcAtron5000
Baron Samedi
14
3 / 11 / 3
10,947
684
7,163
17,083
8,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
3 / 9 / 2
11,285
705
15,708
24,109
33,735
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Lancelot
14
2 / 8 / 2
10,137
634
12,808
22,525
12,012
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
15
28
Kills
8
8
Deaths
28
40
Assists
7
Player
Kills
Deaths
Assists
KDA
W
2
1
19
11.5
W
Mercury
IamSo226
Mercury
12
4
12
4.5
L
Baron Samedi
MarcAtron5000
Baron Samedi
3
11
3
0.41
L
3
9
2
0.44
L
Lancelot
2
8
2
0.38
W
14
3
9
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,618
Damage
35,679
52,891
Taken
63,717
40,135
Mitigated
53,769
10,667
Healing
10,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,743
6,046
0
5,670
22,338
22,746
872
3,279
17,670
0
41,707
W
Mercury
IamSo226
Mercury
21,978
13,424
0
2,532
14,585
7,222
939
2,100
12,485
0
60,713
L
Baron Samedi
MarcAtron5000
Baron Samedi
7,163
469
218
1,655
17,083
8,022
0
157
16,926
25,723
0
L
15,708
4,467
320
5,668
24,109
33,735
0
0
24,109
0
31,151
L
Lancelot
12,808
2,485
159
2,058
22,525
12,012
0
0
22,525
0
27,394
W
20,897
2,573
0
2,465
15,968
10,167
425
3,138
12,516
0
41,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,848
Gold Earned
32,369
161
Minions Killed
102
12
Camps Cleared
2
914,225
Distance Traveled
737,222
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,355
710
36
2
4
296,081
1
W
Mercury
13,271
829
97
6
7
303,304
1
L
Baron Samedi
10,947
684
44
3
1
205,944
1
L
Chaac
11,285
705
29
2
0
232,394
1
L
Lancelot
10,137
634
29
2
1
298,884
1
W
Tyr
13,222
826
28
2
1
314,840
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role