Player Matchup

Mercury
Mercury
Baformet
Mercury
Level 140
God Stats
11W - 12L
1,569 SR
Queue Stats
254W - 269L
1,484 Elo+
Solo
Baron Samedi
Baron Samedi
Cruelwaffle
Baron Samedi
Level 108
God Stats
6W - 3L
1,556 SR
Queue Stats
52W - 34L
1,572 Elo+
Party 2
Nu Wa
Nu Wa
QueenYaii
Nu Wa
Level 127
God Stats
100W - 89L
1,563 SR
Queue Stats
631W - 669L
1,504 Elo+
Solo
Charybdis
Charybdis
TDFE1L4T1A
Charybdis
Level 88
God Stats
4W - 7L
1,532 SR
Queue Stats
326W - 236L
1,540 Elo+
Solo
Bellona
Bellona
jeffman129
Bellona
Level 138
God Stats
4W - 4L
1,589 SR
Queue Stats
56W - 46L
1,542 Elo+
Party 2
Team Averages
Level 120
1,562 SR
1,528 Elo+

VS

Team Averages
Level 65
1,685 SR
1,526 Elo+
Janus
Janus
ArcticJaguar007
Janus
Level 79
God Stats
0W - 1L
1,725 SR
Queue Stats
3W - 2L
1,546 Elo+
Party 1
Geb
Geb
AxeLLzZ
Geb
Level 28
God Stats
9W - 17L
1,489 SR
Queue Stats
171W - 166L
1,495 Elo+
Solo
Erlang Shen
Erlang Shen
Momsexer69
Erlang Shen
Level 83
God Stats
0W - 1L
1,786 SR
Queue Stats
8W - 4L
1,536 Elo+
Party 1
Anubis
Anubis
highski
Anubis
Level 27
God Stats
0W - 1L
1,721 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Anhur
Anhur
lio051505
Anhur
Level 108
God Stats
1W - 1L
1,703 SR
Queue Stats
34W - 40L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Baformet
Mercury
19
4 / 3 / 8
12,474
780
13,059
18,393
8,253
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
Cruelwaffle
Baron Samedi
20
10 / 0 / 10
13,209
826
29,098
11,410
6,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
QueenYaii
Nu Wa
19
6 / 5 / 12
12,216
764
21,809
16,629
8,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
TDFE1L4T1A
Charybdis
19
1 / 2 / 13
11,976
749
8,045
15,715
6,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
jeffman129
Bellona
19
2 / 2 / 15
12,626
789
19,424
25,064
26,205
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 3 / 8
10,879
680
20,037
14,416
6,675
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Geb
16
0 / 5 / 9
10,321
645
5,176
23,640
25,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Erlang Shen
Momsexer69
Erlang Shen
17
2 / 5 / 4
10,172
636
13,146
28,045
22,797
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
highski
Anubis
18
6 / 6 / 2
10,808
676
19,640
20,736
14,112
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anhur
lio051505
Anhur
17
1 / 4 / 6
10,198
637
8,869
17,077
8,975
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
41
23
Kills
12
12
Deaths
23
58
Assists
29
Player
Kills
Deaths
Assists
KDA
L
3
3
8
2.33
L
Geb
0
5
9
0.9
W
Mercury
Baformet
Mercury
4
3
8
2.67
W
Baron Samedi
Cruelwaffle
Baron Samedi
10
0
10
15
L
Erlang Shen
Momsexer69
Erlang Shen
2
5
4
0.8
W
Nu Wa
QueenYaii
Nu Wa
6
5
12
2.4
W
Charybdis
TDFE1L4T1A
Charybdis
1
2
13
3.75
L
Anubis
highski
Anubis
6
6
2
1.17
W
Bellona
jeffman129
Bellona
2
2
15
4.75
L
Anhur
lio051505
Anhur
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,435
Damage
66,868
87,211
Taken
103,914
56,002
Mitigated
78,287
28,454
Healing
14,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,037
1,008
0
1,753
14,416
6,675
168
7,948
5,889
75,193
0
L
Geb
5,176
795
0
1,699
23,640
25,728
75
11,916
10,811
15,653
0
W
Mercury
Baformet
Mercury
13,059
4,406
0
2,464
18,393
8,253
2,545
9,303
9,090
0
53,312
W
Baron Samedi
Cruelwaffle
Baron Samedi
29,098
2,725
4,486
5,170
11,410
6,590
1,158
4,821
6,589
68,762
0
L
Erlang Shen
Momsexer69
Erlang Shen
13,146
6,348
231
3,926
28,045
22,797
0
12,777
14,683
1,622
28,110
W
Nu Wa
QueenYaii
Nu Wa
21,809
7,731
0
2,396
16,629
8,011
2,216
9,121
7,508
44,244
0
W
Charybdis
TDFE1L4T1A
Charybdis
8,045
5,342
0
6,061
15,715
6,943
6,021
5,424
10,291
0
62,459
L
Anubis
highski
Anubis
19,640
1,050
0
6,445
20,736
14,112
0
9,630
10,667
44,879
0
W
Bellona
jeffman129
Bellona
19,424
4,690
3,105
4,772
25,064
26,205
857
17,179
7,885
0
36,987
L
Anhur
lio051505
Anhur
8,869
2,604
0
500
17,077
8,975
315
6,388
10,273
0
35,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,501
Gold Earned
52,378
343
Minions Killed
265
0
Camps Cleared
0
1,683,337
Distance Traveled
1,461,610
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,879
680
112
7
0
299,773
0
L
Geb
10,321
645
14
1
0
308,424
2
W
Mercury
12,474
780
94
6
0
390,513
1
W
Baron Samedi
13,209
826
88
6
0
332,497
3
L
Erlang Shen
10,172
636
31
2
0
310,325
0
W
Nu Wa
12,216
764
46
3
0
291,000
1
W
Charybdis
11,976
749
77
5
0
301,595
0
L
Anubis
10,808
676
54
3
0
255,442
0
W
Bellona
12,626
789
38
2
0
367,732
2
L
Anhur
10,198
637
54
3
0
287,646
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role