Player Matchup

Jormungandr
Jormungandr
Masters
 
Jormungandr
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Diamond I
ISuckAtVijaGames
Mulan
Diamond I
Level 129
God Stats
6W - 5L
1,459 SR
Queue Stats
261W - 240L
2,402 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Masters
Totable
Ah Muzen Cab
Masters
Level 160
God Stats
11W - 3L
1,914 SR
Queue Stats
233W - 206L
2,642 MMR
Party 1
Eset
Eset
Diamond I
Vriska
Eset
Diamond I
Level 160
God Stats
13W - 8L
1,687 SR
Queue Stats
255W - 247L
2,416 MMR
Party 1
Hachiman
Hachiman
Diamond II
m1nny
Hachiman
Diamond II
Level 160
God Stats
7W - 8L
1,535 SR
Queue Stats
190W - 167L
2,413 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 154
1,619 SR
2,275 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 125
1,643 SR
2,288 MMR
Set
Set
Diamond III
 
Set
Diamond III
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Masters
Brandoopity
Charybdis
Masters
Level 160
God Stats
3W - 5L
1,709 SR
Queue Stats
125W - 104L
2,632 MMR
Solo
Achilles
Achilles
Diamond II
Flamicken
Achilles
Diamond II
Level 159
God Stats
1W - 1L
1,752 SR
Queue Stats
569W - 556L
2,305 MMR
Solo
Sylvanus
Sylvanus
Diamond III
Greeys
Sylvanus
Diamond III
Level 156
God Stats
29W - 30L
1,631 SR
Queue Stats
385W - 360L
2,307 MMR
Solo
The Morrigan
The Morrigan
Masters
ImScaling
The Morrigan
Masters
Level 74
God Stats
1W - 2L
1,625 SR
Queue Stats
139W - 112L
2,698 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
19
2 / 0 / 17
14,033
561
13,560
27,747
37,334
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
10 / 2 / 3
15,517
621
23,489
32,995
43,248
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Muzen Cab
Totable
Ah Muzen Cab
20
6 / 5 / 6
14,674
587
23,673
20,500
10,225
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Eset
Vriska
Eset
20
7 / 3 / 8
14,731
589
16,086
17,476
8,555
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
m1nny
Hachiman
20
5 / 4 / 6
14,657
586
17,482
19,278
8,725
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Bans
Guan YuCabrakanRavanaCupid

VS

Bans
AtlasLancelotDa JiYu Huang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
20
8 / 7 / 2
13,529
541
22,146
27,380
15,781
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charybdis
Brandoopity
Charybdis
20
1 / 7 / 3
12,895
516
18,028
27,020
11,340
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Achilles
Flamicken
Achilles
18
1 / 6 / 3
11,684
467
14,036
30,134
38,666
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sylvanus
Greeys
Sylvanus
14
2 / 3 / 3
9,441
378
7,949
24,186
31,790
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

The Morrigan
ImScaling
The Morrigan
18
2 / 7 / 4
11,897
476
10,975
14,192
7,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
29
30
Kills
14
14
Deaths
30
40
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
2
0
17
10.5
L
Set
 
Set
8
7
2
1.29
L
Charybdis
Brandoopity
Charybdis
1
7
3
0.36
L
Achilles
Flamicken
Achilles
1
6
3
0.42
L
Sylvanus
Greeys
Sylvanus
2
3
3
1.17
W
10
2
3
5.75
L
The Morrigan
ImScaling
The Morrigan
2
7
4
0.57
W
Ah Muzen Cab
Totable
Ah Muzen Cab
6
5
6
1.8
W
Eset
Vriska
Eset
7
3
8
3.67
W
Hachiman
m1nny
Hachiman
5
4
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,290
Damage
73,134
117,996
Taken
122,912
108,087
Mitigated
104,844
40,815
Healing
24,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
13,560
4,251
0
9,677
27,747
37,334
609
5,654
22,093
72,928
0
L
Set
 
Set
22,146
10,316
0
3,796
27,380
15,781
4,386
4,402
22,978
0
126,492
L
Charybdis
Brandoopity
Charybdis
18,028
8,053
0
8,515
27,020
11,340
0
5,262
21,758
0
143,743
L
Achilles
Flamicken
Achilles
14,036
2,535
0
3,830
30,134
38,666
0
7,644
22,490
41
87,486
L
Sylvanus
Greeys
Sylvanus
7,949
2,586
2,434
4,352
24,186
31,790
0
9,492
14,694
31,332
11,191
W
23,489
3,587
0
14,887
32,995
43,248
2,253
2,985
30,010
549
120,154
L
The Morrigan
ImScaling
The Morrigan
10,975
2,811
0
1,370
14,192
7,267
0
3,235
10,480
104,785
7,260
W
Ah Muzen Cab
Totable
Ah Muzen Cab
23,673
7,248
0
4,832
20,500
10,225
2,562
2,868
17,632
0
160,476
W
Eset
Vriska
Eset
16,086
2,367
1,597
2,725
17,476
8,555
1,259
1,808
15,668
124,686
0
W
Hachiman
m1nny
Hachiman
17,482
8,214
0
7,097
19,278
8,725
6,211
1,599
17,679
0
128,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,612
Gold Earned
59,446
833
Minions Killed
802
0
Camps Cleared
0
2,514,100
Distance Traveled
2,219,990
30
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
14,033
561
91
4
0
525,908
9
L
Set
13,529
541
163
7
0
502,816
5
L
Charybdis
12,895
516
215
9
0
402,628
6
L
Achilles
11,684
467
153
6
0
431,313
3
L
Sylvanus
9,441
378
83
3
0
467,783
11
W
Mulan
15,517
621
183
7
0
497,730
1
L
The Morrigan
11,897
476
188
8
0
415,450
1
W
Ah Muzen Cab
14,674
587
200
8
0
515,811
6
W
Eset
14,731
589
169
7
0
546,199
7
W
Hachiman
14,657
586
190
8
0
428,452
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role