Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Fitz2813
Arachne
Level 92
God Stats
22W - 20L
1,338 SR
Queue Stats
118W - 94L
1,514 Elo+
Party 1
Xbalanque
Xbalanque
OdinBoss24
Xbalanque
Level 103
God Stats
40W - 28L
1,632 SR
Queue Stats
534W - 592L
1,410 Elo+
Solo
Ymir
Ymir
UneGauffre
Ymir
Level 116
God Stats
4W - 2L
1,577 SR
Queue Stats
37W - 41L
1,446 Elo+
Solo
Horus
Horus
shmittywormen
Horus
Level 114
God Stats
1W - 1L
1,500 SR
Queue Stats
190W - 159L
1,530 Elo+
Party 1
Team Averages
Level 117
1,510 SR
1,480 Elo+

VS

Team Averages
Level 128
1,555 SR
1,477 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Moneymonkey_08
Achilles
Level 118
God Stats
6W - 7L
1,657 SR
Queue Stats
149W - 128L
1,512 Elo+
Solo
Poseidon
Poseidon
StepBrother5617
Poseidon
Level 109
God Stats
30W - 21L
1,539 SR
Queue Stats
246W - 259L
1,480 Elo+
Solo
Nox
Nox
TH3 R3D SCAR3
Nox
Level 160
God Stats
9W - 17L
1,420 SR
Queue Stats
978W - 1,077L
1,460 Elo+
Solo
Heimdallr
Heimdallr
davidreyno2014
Heimdallr
Level 125
God Stats
5W - 3L
1,659 SR
Queue Stats
299W - 337L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
14
5 / 2 / 1
7,500
833
7,319
8,383
5,943
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Fitz2813
Arachne
14
2 / 0 / 8
7,015
779
7,371
5,469
3,154
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Xbalanque
OdinBoss24
Xbalanque
14
1 / 0 / 6
7,302
811
5,944
4,274
1,867
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

11
0 / 2 / 3
6,195
688
1,947
7,440
4,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
2 / 1 / 4
6,694
744
6,485
6,396
3,469
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
1 / 4 / 1
6,278
698
4,999
9,761
6,000
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
11
2 / 0 / 1
6,204
689
5,920
6,010
3,334
Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Poseidon
12
1 / 4 / 0
6,547
727
3,768
6,625
2,660
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
1 / 0 / 1
6,890
766
3,124
4,066
1,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
davidreyno2014
Heimdallr
12
0 / 2 / 4
6,103
678
3,651
7,998
3,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
12
10
Kills
5
5
Deaths
10
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
5
2
1
2.75
L
Cthulhu
 
Cthulhu
1
4
1
0.38
W
Arachne
Fitz2813
Arachne
2
0
8
6
L
Achilles
2
0
1
2.5
W
Xbalanque
OdinBoss24
Xbalanque
1
0
6
4
L
Poseidon
1
4
0
0.25
L
1
0
1
1.5
W
0
2
3
0.75
L
Heimdallr
davidreyno2014
Heimdallr
0
2
4
1
W
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,066
Damage
21,462
31,962
Taken
34,460
19,334
Mitigated
17,095
12,633
Healing
5,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
7,319
431
0
3,250
8,383
5,943
673
2,812
5,571
23,019
0
L
Cthulhu
 
Cthulhu
4,999
524
0
20
9,761
6,000
0
2,391
7,154
20,399
0
W
Arachne
Fitz2813
Arachne
7,371
5,231
0
1,757
5,469
3,154
603
1,742
3,727
0
22,680
L
Achilles
5,920
1,466
0
1,098
6,010
3,334
0
3,289
2,525
0
9,333
W
Xbalanque
OdinBoss24
Xbalanque
5,944
2,588
0
2,048
4,274
1,867
0
1,464
2,810
0
33,519
L
Poseidon
3,768
801
0
185
6,625
2,660
753
990
5,575
21,590
1,277
L
3,124
540
0
647
4,066
1,711
0
295
3,743
27,100
0
W
1,947
475
0
889
7,440
4,901
0
3,082
4,358
4,438
0
L
Heimdallr
davidreyno2014
Heimdallr
3,651
2,383
168
3,043
7,998
3,390
0
1,721
6,197
0
14,036
W
6,485
3,215
2,460
2,229
6,396
3,469
426
2,505
3,891
0
16,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,706
Gold Earned
32,022
194
Minions Killed
179
0
Camps Cleared
0
986,681
Distance Traveled
775,031
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
7,500
833
52
6
0
204,316
4
L
Cthulhu
6,278
698
41
5
0
160,644
3
W
Arachne
7,015
779
42
5
0
211,770
0
L
Achilles
6,204
689
10
1
0
149,061
0
W
Xbalanque
7,302
811
69
8
0
173,587
0
L
Poseidon
6,547
727
38
4
0
153,148
4
L
Nox
6,890
766
68
8
0
164,059
0
W
Ymir
6,195
688
7
1
0
196,292
0
L
Heimdallr
6,103
678
22
2
0
148,119
0
W
Horus
6,694
744
24
3
0
200,716
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role