Player Matchup

Hades
Hades
 
Hades
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
 
Thanatos
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
 
Heimdallr
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
BiGG_DaDDY30
Bacchus
Level 81
God Stats
10W - 10L
1,620 SR
Queue Stats
37W - 47L
1,454 Elo+
Solo
Bellona
Bellona
JhonSenseiMast
Bellona
Level 121
God Stats
229W - 239L
1,493 SR
Queue Stats
232W - 240L
1,441 Elo+
Solo
Team Averages
Level 111
1,523 SR
1,479 Elo+

VS

Team Averages
Level 73
1,439 SR
1,413 Elo+
Anubis
Anubis
Biffrostt
Anubis
Level 81
God Stats
4W - 1L
1,624 SR
Queue Stats
54W - 56L
1,440 Elo+
Party 1
Ares
Ares
Gazziel
Ares
Level 76
God Stats
2W - 3L
1,507 SR
Queue Stats
125W - 105L
1,465 Elo+
Solo
Arachne
Arachne
Ninbet10
Arachne
Level 82
God Stats
2W - 3L
1,292 SR
Queue Stats
419W - 572L
1,395 Elo+
Party 1
Jing Wei
Jing Wei
PibeFlama
Jing Wei
Level 56
God Stats
9W - 9L
1,400 SR
Queue Stats
91W - 105L
1,375 Elo+
Solo
Achilles
Achilles
Silphen
Achilles
Level 72
God Stats
6W - 12L
1,374 SR
Queue Stats
312W - 426L
1,390 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
13
0 / 3 / 1
7,950
530
4,220
10,376
4,156
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
 
Thanatos
11
2 / 3 / 0
7,054
470
2,944
12,228
5,882
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heimdallr
 
Heimdallr
11
2 / 4 / 1
6,780
452
9,726
11,732
4,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bacchus
BiGG_DaDDY30
Bacchus
11
1 / 3 / 2
7,018
468
5,317
15,110
15,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

13
0 / 2 / 0
8,031
535
5,568
13,042
9,484
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Biffrostt
Anubis
15
3 / 1 / 1
8,663
578
5,637
7,338
3,682
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Ares
Gazziel
Ares
12
4 / 2 / 4
7,681
512
10,024
11,331
10,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
Ninbet10
Arachne
14
4 / 1 / 5
8,461
564
4,701
10,042
3,892
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jing Wei
PibeFlama
Jing Wei
12
1 / 1 / 5
7,203
480
7,873
9,184
3,481
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Achilles
Silphen
Achilles
15
2 / 0 / 1
8,684
579
10,334
12,695
8,069
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
30
5
Kills
14
15
Deaths
5
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
0
3
1
0.17
L
Thanatos
 
Thanatos
2
3
0
0.67
L
Heimdallr
 
Heimdallr
2
4
1
0.63
L
Bacchus
BiGG_DaDDY30
Bacchus
1
3
2
0.67
W
Anubis
Biffrostt
Anubis
3
1
1
3.5
W
Ares
Gazziel
Ares
4
2
4
3
L
0
2
0
0
W
Arachne
Ninbet10
Arachne
4
1
5
6.5
W
Jing Wei
PibeFlama
Jing Wei
1
1
5
3.5
W
Achilles
Silphen
Achilles
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,775
Damage
38,569
62,488
Taken
50,590
39,825
Mitigated
29,898
25,635
Healing
21,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
4,220
118
167
3,404
10,376
4,156
28
4,688
5,688
59,373
0
L
Thanatos
 
Thanatos
2,944
293
0
10,853
12,228
5,882
0
1,658
10,570
0
53,049
L
Heimdallr
 
Heimdallr
9,726
4,554
0
3,661
11,732
4,946
0
4,221
7,511
0
53,959
L
Bacchus
BiGG_DaDDY30
Bacchus
5,317
914
0
2,600
15,110
15,357
0
5,094
10,016
23,756
0
W
Anubis
Biffrostt
Anubis
5,637
115
0
4,836
7,338
3,682
786
4,220
3,118
65,328
0
W
Ares
Gazziel
Ares
10,024
655
0
3,434
11,331
10,774
190
3,109
8,222
27,254
0
L
5,568
1,878
0
4,950
13,042
9,484
0
0
13,042
0
68,676
W
Arachne
Ninbet10
Arachne
4,701
3,465
0
1,856
10,042
3,892
490
405
9,637
0
63,631
W
Jing Wei
PibeFlama
Jing Wei
7,873
5,993
0
4,211
9,184
3,481
268
1,803
7,381
0
45,267
W
Achilles
Silphen
Achilles
10,334
2,679
0
7,347
12,695
8,069
374
0
12,695
0
67,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,833
Gold Earned
40,692
454
Minions Killed
459
0
Camps Cleared
0
1,368,914
Distance Traveled
1,531,713
3
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
7,950
530
117
8
0
237,292
0
L
Thanatos
7,054
470
87
6
0
332,641
1
L
Heimdallr
6,780
452
78
5
0
232,088
0
L
Bacchus
7,018
468
33
2
0
272,787
2
W
Anubis
8,663
578
117
8
0
251,975
3
W
Ares
7,681
512
36
2
0
298,733
4
L
Bellona
8,031
535
139
9
0
294,106
0
W
Arachne
8,461
564
112
7
0
329,985
5
W
Jing Wei
7,203
480
74
5
0
334,542
4
W
Achilles
8,684
579
120
8
0
316,478
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role