Player Matchup

Guan Yu
Guan Yu
AaronS17
Guan Yu
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 47L
1,621 Elo+
Solo
Chaac
Chaac
NSOxShadow
Chaac
Level 41
God Stats
7W - 0L
1,852 SR
Queue Stats
121W - 130L
1,526 Elo+
Party 2
Bacchus
Bacchus
SilverDrgn14
Bacchus
Level 28
God Stats
4W - 0L
1,500 SR
Queue Stats
127W - 125L
1,506 Elo+
Party 2
Ganesha
Ganesha
mana0206
Ganesha
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 70L
1,468 Elo+
Solo
Scylla
Scylla
remy567
Scylla
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,423 Elo+
Solo
Team Averages
Level 26
1,570 SR
1,509 Elo+

VS

Team Averages
Level 65
1,462 SR
1,599 Elo+
Jormungandr
Jormungandr
BrokenUrl
Jormungandr
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,648 Elo+
Party 1
Chernobog
Chernobog
FearAnubis14
Chernobog
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,525 Elo+
Party 3
Ra
Ra
FrostyNiq
Ra
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 4L
1,648 Elo+
Party 1
Ishtar
Ishtar
WaavyDaavy
Ishtar
Level 106
God Stats
0W - 1L
1,602 SR
Queue Stats
7W - 2L
1,723 Elo+
Party 1
Nike
Nike
jujuostrich
Nike
Level 56
God Stats
4W - 5L
1,209 SR
Queue Stats
314W - 307L
1,450 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
AaronS17
Guan Yu
20
7 / 4 / 12
12,654
666
13,087
24,404
36,880
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
19
5 / 5 / 20
12,807
674
23,896
34,262
38,451
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
SilverDrgn14
Bacchus
20
13 / 4 / 19
14,579
767
30,463
35,449
36,169
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
mana0206
Ganesha
20
0 / 3 / 32
13,806
727
16,010
27,826
50,202
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
remy567
Scylla
20
10 / 6 / 11
13,387
705
28,333
17,424
9,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BrokenUrl
Jormungandr
20
2 / 6 / 13
12,273
646
17,879
28,456
17,353
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chernobog
FearAnubis14
Chernobog
20
11 / 6 / 5
13,837
728
17,712
22,099
10,919
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
1 / 8 / 12
12,387
652
19,362
22,252
11,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ishtar
WaavyDaavy
Ishtar
18
7 / 10 / 8
12,445
655
33,069
25,386
11,546
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

19
1 / 5 / 15
12,184
641
17,734
24,036
27,701
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
75
35
Kills
22
22
Deaths
35
94
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
AaronS17
Guan Yu
7
4
12
3.25
L
Jormungandr
BrokenUrl
Jormungandr
2
6
13
1.42
L
Chernobog
FearAnubis14
Chernobog
11
6
5
2.25
L
1
8
12
0.88
W
Chaac
5
5
20
3
W
Bacchus
SilverDrgn14
Bacchus
13
4
19
5.63
L
Ishtar
WaavyDaavy
Ishtar
7
10
8
1.1
L
1
5
15
1.7
W
Ganesha
mana0206
Ganesha
0
3
32
5.33
W
Scylla
remy567
Scylla
10
6
11
2.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,789
Damage
105,756
139,365
Taken
122,229
170,704
Mitigated
79,144
61,662
Healing
34,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
AaronS17
Guan Yu
13,087
2,523
10,830
7,629
24,404
36,880
1,401
6,672
17,732
0
24,254
L
Jormungandr
BrokenUrl
Jormungandr
17,879
5,011
1,954
3,873
28,456
17,353
200
18,805
9,453
36,065
0
L
Chernobog
FearAnubis14
Chernobog
17,712
11,722
1,614
3,714
22,099
10,919
2,021
14,620
7,185
0
30,843
L
19,362
2,414
5,962
5,388
22,252
11,625
1,107
12,793
9,141
42,752
0
W
Chaac
23,896
2,453
2,358
11,751
34,262
38,451
1,254
6,872
27,390
0
53,381
W
Bacchus
SilverDrgn14
Bacchus
30,463
3,540
7,119
14,956
35,449
36,169
2,211
8,226
27,223
46,359
0
L
Ishtar
WaavyDaavy
Ishtar
33,069
21,158
1,418
5,130
25,386
11,546
929
14,952
10,024
0
46,936
L
17,734
1,775
2,961
2,874
24,036
27,701
304
12,204
11,620
0
31,819
W
Ganesha
mana0206
Ganesha
16,010
1,037
1,735
3,438
27,826
50,202
702
8,946
18,880
34,861
0
W
Scylla
remy567
Scylla
28,333
4,562
574
1,272
17,424
9,002
3,704
6,525
10,899
47,747
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,233
Gold Earned
63,126
182
Minions Killed
175
0
Camps Cleared
0
1,728,728
Distance Traveled
1,431,489
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
12,654
666
37
2
0
377,710
3
L
Jormungandr
12,273
646
50
3
0
291,237
0
L
Chernobog
13,837
728
20
1
0
300,250
1
L
Ra
12,387
652
76
4
0
286,614
0
W
Chaac
12,807
674
54
3
0
341,868
0
W
Bacchus
14,579
767
47
2
0
345,036
0
L
Ishtar
12,445
655
15
1
0
225,352
0
L
Nike
12,184
641
14
1
0
328,036
0
W
Ganesha
13,806
727
6
0
0
369,877
1
W
Scylla
13,387
705
38
2
0
294,237
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role