Player Matchup

Mercury
Mercury
Cufaaaaaaa
Mercury
Level 10
God Stats
0W - 2L
1,191 SR
Queue Stats
36W - 41L
1,307 Elo+
Party 1
Neith
Neith
ElPulgax
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,326 Elo+
Party 1
Chaac
Chaac
PiuwPiuwwww
Chaac
Level 6
God Stats
1W - 4L
1,295 SR
Queue Stats
2W - 7L
1,269 Elo+
Party 1
Sobek
Sobek
SHiNiNGkzs
Sobek
Level 34
God Stats
1W - 3L
1,356 SR
Queue Stats
27W - 46L
1,340 Elo+
Party 1
Sol
Sol
SlimeG
Sol
Level 55
God Stats
14W - 19L
1,416 SR
Queue Stats
50W - 49L
1,386 Elo+
Party 1
Team Averages
Level 22
1,352 SR
1,326 Elo+

VS

Team Averages
Level 61
1,549 SR
1,431 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
Mufin34
Sylvanus
Level 54
God Stats
2W - 0L
1,500 SR
Queue Stats
67W - 84L
1,440 Elo+
Party 3
Shiva
Shiva
SaygeTheOG
Shiva
Level 83
God Stats
455W - 417L
1,521 SR
Queue Stats
740W - 801L
1,415 Elo+
Solo
Chang'e
Chang'e
TheAmazingSalad
Chang'e
Level 41
God Stats
2W - 3L
1,654 SR
Queue Stats
48W - 56L
1,409 Elo+
Party 3
Vulcan
Vulcan
XxMightyAahzxX
Vulcan
Level 82
God Stats
4W - 1L
1,570 SR
Queue Stats
153W - 155L
1,388 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Cufaaaaaaa
Mercury
11
1 / 5 / 2
7,147
397
2,386
16,205
5,759
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Neith
ElPulgax
Neith
12
0 / 6 / 2
6,877
382
4,279
10,735
4,628
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

12
0 / 6 / 0
7,557
420
7,553
15,532
12,331
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sobek
11
0 / 3 / 3
7,444
414
3,562
17,789
16,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Sol
SlimeG
Sol
16
2 / 2 / 0
10,545
586
10,393
11,960
4,473
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
18
7 / 1 / 6
11,568
643
20,854
13,484
7,488
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
Mufin34
Sylvanus
14
4 / 1 / 9
9,946
553
5,714
18,200
21,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shiva
16
2 / 0 / 5
10,372
576
4,395
13,156
6,828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

16
3 / 0 / 4
10,224
568
5,984
9,309
4,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
6 / 1 / 1
10,917
607
14,720
9,900
4,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
47
3
Kills
22
22
Deaths
3
7
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
7
1
6
10
L
Mercury
Cufaaaaaaa
Mercury
1
5
2
0.4
L
Neith
ElPulgax
Neith
0
6
2
0.17
W
Sylvanus
Mufin34
Sylvanus
4
1
9
8.5
L
0
6
0
0
L
Sobek
0
3
3
0.5
W
Shiva
2
0
5
4.5
L
Sol
SlimeG
Sol
2
2
0
1
W
3
0
4
5
W
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,173
Damage
51,667
72,221
Taken
64,049
44,012
Mitigated
45,335
17,748
Healing
28,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
20,854
11,064
0
5,629
13,484
7,488
3,126
3,958
9,526
0
112,068
L
Mercury
Cufaaaaaaa
Mercury
2,386
799
0
2,764
16,205
5,759
0
3,043
13,162
0
41,441
L
Neith
ElPulgax
Neith
4,279
1,079
0
1,056
10,735
4,628
0
1,431
9,304
0
39,580
W
Sylvanus
Mufin34
Sylvanus
5,714
2,331
2,438
4,178
18,200
21,624
209
4,209
13,915
23,682
0
L
7,553
765
0
3,323
15,532
12,331
188
12,054
3,478
0
50,109
L
Sobek
3,562
328
0
5,191
17,789
16,821
0
4,015
13,774
21,833
0
W
Shiva
4,395
524
185
8,323
13,156
6,828
152
1,495
11,661
0
81,713
L
Sol
SlimeG
Sol
10,393
3,365
0
5,414
11,960
4,473
216
5,875
6,085
86,214
0
W
5,984
956
1,730
5,052
9,309
4,968
2,045
3,919
5,390
69,525
0
W
14,720
6,342
0
465
9,900
4,427
2,526
1,327
7,924
74,279
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,570
Gold Earned
53,027
407
Minions Killed
551
0
Camps Cleared
0
1,689,456
Distance Traveled
1,721,136
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
11,568
643
162
9
0
316,635
2
L
Mercury
7,147
397
60
3
0
360,098
0
L
Neith
6,877
382
73
4
0
320,920
1
W
Sylvanus
9,946
553
34
2
0
348,986
4
L
Chaac
7,557
420
82
5
0
337,313
0
L
Sobek
7,444
414
35
2
0
344,202
2
W
Shiva
10,372
576
125
7
0
368,290
0
L
Sol
10,545
586
157
9
0
326,923
4
W
Chang'e
10,224
568
122
7
0
356,460
5
W
Vulcan
10,917
607
108
6
0
330,765
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role