Player Matchup

Odin
Odin
 
Odin
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chronos
Chronos
KDTheSteroidMan
Chronos
Level 120
God Stats
2W - 0L
1,497 SR
Queue Stats
40W - 48L
1,488 Elo+
Party 3
Hades
Hades
KvnGHot_boY
Hades
Level 147
God Stats
2W - 0L
1,593 SR
Queue Stats
292W - 300L
1,492 Elo+
Party 3
Heimdallr
Heimdallr
Noi_shin-
Heimdallr
Level 108
God Stats
4W - 2L
1,685 SR
Queue Stats
32W - 41L
1,492 Elo+
Party 3
Mulan
Mulan
julio gow
Mulan
Level 143
God Stats
30W - 22L
1,607 SR
Queue Stats
114W - 115L
1,534 Elo+
Solo
Team Averages
Level 127
1,576 SR
1,501 Elo+

VS

Team Averages
Level 124
1,630 SR
1,481 Elo+
Ne Zha
Ne Zha
FlokisFate
Ne Zha
Level 148
God Stats
0W - 1L
1,764 SR
Queue Stats
83W - 76L
1,557 Elo+
Solo
Apollo
Apollo
MJBJWB
Apollo
Level 121
God Stats
11W - 7L
1,625 SR
Queue Stats
257W - 265L
1,467 Elo+
Party 1
Ah Puch
Ah Puch
Pseudo5453
Ah Puch
Level 104
God Stats
29W - 17L
1,480 SR
Queue Stats
667W - 786L
1,431 Elo+
Party 2
Cabrakan
Cabrakan
TheGraye_Area
Cabrakan
Level 127
God Stats
3W - 3L
1,824 SR
Queue Stats
169W - 150L
1,522 Elo+
Party 1
Odin
Odin
Tokiyoda
Odin
Level 121
God Stats
3W - 12L
1,455 SR
Queue Stats
512W - 580L
1,429 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
8
2 / 1 / 0
5,614
561
2,225
7,031
2,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
1 / 1 / 2
6,411
641
4,836
7,216
3,055
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
3 / 0 / 1
6,193
619
3,792
6,720
3,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
Noi_shin-
Heimdallr
10
0 / 0 / 3
5,548
555
6,532
5,306
1,811
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
julio gow
Mulan
10
4 / 1 / 1
6,049
605
5,021
6,665
2,946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
FlokisFate
Ne Zha
10
1 / 1 / 0
5,281
528
2,672
7,028
2,648
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Apollo
MJBJWB
Apollo
8
0 / 0 / 1
4,547
455
4,452
6,119
1,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ah Puch
Pseudo5453
Ah Puch
9
1 / 3 / 1
5,216
522
4,398
7,344
2,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
TheGraye_Area
Cabrakan
7
1 / 3 / 0
4,896
490
2,376
8,179
5,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Odin
8
0 / 3 / 0
4,742
474
4,022
8,866
5,710
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
5
10
Kills
3
3
Deaths
10
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
2
1
0
2
L
Ne Zha
FlokisFate
Ne Zha
1
1
0
1
W
1
1
2
2
W
3
0
1
3.5
L
Apollo
MJBJWB
Apollo
0
0
1
0.5
W
Heimdallr
Noi_shin-
Heimdallr
0
0
3
1.5
L
Ah Puch
Pseudo5453
Ah Puch
1
3
1
0.5
L
Cabrakan
TheGraye_Area
Cabrakan
1
3
0
0.33
L
Odin
0
3
0
0
W
Mulan
julio gow
Mulan
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,406
Damage
17,920
32,938
Taken
37,536
14,029
Mitigated
18,126
13,477
Healing
12,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
2,225
362
122
2,681
7,031
2,991
0
1,286
5,253
0
17,682
L
Ne Zha
FlokisFate
Ne Zha
2,672
1,180
0
1,601
7,028
2,648
0
1,819
5,209
0
36,841
W
4,836
2,039
0
2,171
7,216
3,055
738
882
5,960
30,862
4,173
W
3,792
349
135
3,016
6,720
3,226
46
1,531
5,189
41,332
0
L
Apollo
MJBJWB
Apollo
4,452
3,307
0
3,402
6,119
1,766
0
0
6,119
0
28,802
W
Heimdallr
Noi_shin-
Heimdallr
6,532
3,570
0
2,798
5,306
1,811
848
1,090
4,216
0
37,186
L
Ah Puch
Pseudo5453
Ah Puch
4,398
257
0
2,046
7,344
2,459
0
2,792
4,552
30,854
0
L
Cabrakan
TheGraye_Area
Cabrakan
2,376
517
0
1,922
8,179
5,543
0
186
7,993
12,531
0
L
Odin
4,022
461
0
3,078
8,866
5,710
0
2,863
6,003
0
24,731
W
Mulan
julio gow
Mulan
5,021
1,103
0
2,554
6,665
2,946
0
1,985
4,618
0
29,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,815
Gold Earned
24,682
291
Minions Killed
248
0
Camps Cleared
0
886,048
Distance Traveled
951,330
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
5,614
561
23
2
0
179,324
5
L
Ne Zha
5,281
528
66
7
0
191,699
2
W
Chronos
6,411
641
63
6
0
152,293
2
W
Hades
6,193
619
78
8
0
184,835
3
L
Apollo
4,547
455
50
5
0
167,721
1
W
Heimdallr
5,548
555
64
6
0
153,564
0
L
Ah Puch
5,216
522
62
6
0
182,864
1
L
Cabrakan
4,896
490
26
3
0
221,484
0
L
Odin
4,742
474
44
4
0
187,562
1
W
Mulan
6,049
605
63
6
0
216,032
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role