Player Matchup

Terra
Terra
Gold IV
ColdGoul
Terra
Gold IV
Level 112
God Stats
6W - 3L
1,325 SR
Queue Stats
132W - 138L
1,317 MMR
Party 2
Sun Wukong
Sun Wukong
Gold I
ColdSkeIeton
Sun Wukong
Gold I
Level 135
God Stats
10W - 3L
1,269 SR
Queue Stats
119W - 119L
1,683 MMR
Party 2
Cabrakan
Cabrakan
Silver I
adaptingBД
Cabrakan
Silver I
Level 81
God Stats
5W - 4L
1,433 SR
Queue Stats
27W - 30L
1,359 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 109
1,342 SR
1,453 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 110
1,538 SR
1,401 MMR
Zhong Kui
Zhong Kui
Silver III
TOBOT2000
Zhong Kui
Silver III
Level 104
God Stats
16W - 27L
1,425 SR
Queue Stats
198W - 294L
1,202 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze III
ten1000ninjas
Cu Chulainn
Bronze III
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 MMR
Party 1
Ne Zha
Ne Zha
Bronze III
theonemathias1
Ne Zha
Bronze III
Level 123
God Stats
0W - 2L
1,690 SR
Queue Stats
1W - 3L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
ColdGoul
Terra
18
3 / 1 / 7
13,203
660
16,868
21,866
21,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Sun Wukong
ColdSkeIeton
Sun Wukong
18
5 / 0 / 7
14,390
720
24,643
35,077
46,618
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cabrakan
adaptingBД
Cabrakan
18
5 / 2 / 7
13,292
665
22,793
25,500
24,901
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bans
AtlasAresChaacAthenaBastet

VS

Bans
King ArthurAphroditeBaron SamediPoseidonScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
TOBOT2000
Zhong Kui
19
1 / 4 / 1
13,778
689
26,432
34,502
32,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
ten1000ninjas
Cu Chulainn
17
1 / 6 / 1
11,677
584
17,661
31,039
39,666
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
1 / 3 / 2
11,650
583
9,241
11,135
7,466
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
13
Kills
3
3
Deaths
13
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Terra
ColdGoul
Terra
3
1
7
6.5
W
Sun Wukong
ColdSkeIeton
Sun Wukong
5
0
7
8.5
L
Zhong Kui
TOBOT2000
Zhong Kui
1
4
1
0.38
W
Cabrakan
adaptingBД
Cabrakan
5
2
7
4.25
L
Cu Chulainn
ten1000ninjas
Cu Chulainn
1
6
1
0.25
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,304
Damage
53,334
82,443
Taken
76,676
93,360
Mitigated
79,908
33,240
Healing
15,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
ColdGoul
Terra
16,868
1,264
2,848
5,976
21,866
21,841
633
6,598
14,565
52,333
0
W
Sun Wukong
ColdSkeIeton
Sun Wukong
24,643
5,041
0
16,040
35,077
46,618
1,838
12,279
22,798
966
66,614
L
Zhong Kui
TOBOT2000
Zhong Kui
26,432
1,670
546
13,022
34,502
32,776
1,550
19,579
14,923
73,796
0
W
Cabrakan
adaptingBД
Cabrakan
22,793
1,452
0
8,376
25,500
24,901
828
8,579
16,921
66,862
0
L
Cu Chulainn
ten1000ninjas
Cu Chulainn
17,661
2,619
0
280
31,039
39,666
0
15,059
15,980
0
57,697
L
9,241
2,101
0
1,525
11,135
7,466
0
6,388
4,747
0
31,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,885
Gold Earned
37,105
199
Minions Killed
173
12
Camps Cleared
5
1,103,656
Distance Traveled
917,967
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
13,203
660
73
4
3
361,911
0
W
Sun Wukong
14,390
720
57
3
7
406,019
1
L
Zhong Kui
13,778
689
82
4
4
355,718
1
W
Cabrakan
13,292
665
69
3
2
335,726
2
L
Cu Chulainn
11,677
584
58
3
0
353,417
0
L
Ne Zha
11,650
583
33
2
1
208,832
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role