Player Matchup

Nu Wa
Nu Wa
Dunklerkuss
Nu Wa
Level 66
God Stats
11W - 20L
1,327 SR
Queue Stats
296W - 318L
1,360 Elo+
Party 1
Jing Wei
Jing Wei
HashtagMelone
Jing Wei
Level 46
God Stats
9W - 16L
1,289 SR
Queue Stats
198W - 218L
1,327 Elo+
Party 1
Ao Kuang
Ao Kuang
SnipezZ_1v1K
Ao Kuang
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
262W - 235L
1,483 Elo+
Party 1
Nike
Nike
mike92bones
Nike
Level 68
God Stats
3W - 6L
1,391 SR
Queue Stats
22W - 24L
1,325 Elo+
Solo
Sylvanus
Sylvanus
tuddelig-Pylon
Sylvanus
Level 64
God Stats
0W - 1L
1,716 SR
Queue Stats
243W - 191L
1,475 Elo+
Party 1
Team Averages
Level 79
1,445 SR
1,394 Elo+

VS

Team Averages
Level 64
1,540 SR
1,373 Elo+
Medusa
Medusa
Bouzelouf fr
Medusa
Level 58
God Stats
2W - 1L
1,514 SR
Queue Stats
91W - 121L
1,288 Elo+
Party 3
Achilles
Achilles
COUP x Crustyzz
Achilles
Level 37
God Stats
6W - 3L
1,389 SR
Queue Stats
44W - 47L
1,382 Elo+
Party 2
Baron Samedi
Baron Samedi
MistXFox
Baron Samedi
Level 61
God Stats
4W - 3L
1,430 SR
Queue Stats
135W - 128L
1,381 Elo+
Party 2
Anubis
Anubis
NG Nervo
Anubis
Level 67
God Stats
2W - 1L
1,682 SR
Queue Stats
180W - 198L
1,387 Elo+
Party 3
Arachne
Arachne
SDG Bacon
Arachne
Level 96
God Stats
5W - 1L
1,688 SR
Queue Stats
199W - 205L
1,426 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 2
9,122
415
15,758
8,154
3,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
HashtagMelone
Jing Wei
16
3 / 4 / 2
9,795
445
9,346
21,402
9,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
SnipezZ_1v1K
Ao Kuang
16
0 / 4 / 3
9,703
441
4,606
26,437
11,348
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

16
2 / 3 / 1
9,908
450
5,761
17,275
13,975
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
15
1 / 2 / 5
8,578
390
13,765
22,997
28,610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
0 / 3 / 5
8,676
394
9,219
15,621
6,773
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
17
4 / 1 / 2
11,080
504
16,437
13,336
15,373
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
MistXFox
Baron Samedi
15
1 / 1 / 7
9,296
423
8,486
15,539
17,581
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
NG Nervo
Anubis
17
5 / 2 / 7
10,815
492
20,410
19,880
11,738
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Arachne
SDG Bacon
Arachne
17
5 / 1 / 7
10,893
495
8,899
15,834
8,609
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
43
8
Kills
15
15
Deaths
8
13
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Medusa
0
3
5
0.83
W
Achilles
4
1
2
5
L
2
2
2
1.5
L
Jing Wei
HashtagMelone
Jing Wei
3
4
2
1
W
Baron Samedi
MistXFox
Baron Samedi
1
1
7
4.5
W
Anubis
NG Nervo
Anubis
5
2
7
4.25
W
Arachne
SDG Bacon
Arachne
5
1
7
8.5
L
Ao Kuang
SnipezZ_1v1K
Ao Kuang
0
4
3
0.38
L
2
3
1
0.83
L
Sylvanus
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,236
Damage
63,451
96,265
Taken
80,210
67,111
Mitigated
60,074
35,542
Healing
35,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
9,219
4,778
0
4,910
15,621
6,773
583
5,819
9,802
0
62,367
W
Achilles
16,437
2,861
0
493
13,336
15,373
942
4,264
9,072
0
87,751
L
15,758
3,608
217
1,828
8,154
3,675
0
4,039
4,115
72,016
0
L
Jing Wei
HashtagMelone
Jing Wei
9,346
7,688
0
8,003
21,402
9,503
1,218
7,028
14,374
0
55,231
W
Baron Samedi
MistXFox
Baron Samedi
8,486
1,297
2,237
4,707
15,539
17,581
197
5,920
9,619
61,213
0
W
Anubis
NG Nervo
Anubis
20,410
2,220
0
13,854
19,880
11,738
1,132
12,814
7,066
96,501
0
W
Arachne
SDG Bacon
Arachne
8,899
5,019
0
8,902
15,834
8,609
753
3,911
11,923
0
97,703
L
Ao Kuang
SnipezZ_1v1K
Ao Kuang
4,606
1,531
0
9,428
26,437
11,348
0
4,815
21,622
112,332
0
L
5,761
457
0
4,744
17,275
13,975
0
3,322
13,953
0
63,087
L
Sylvanus
13,765
4,148
4,073
7,249
22,997
28,610
0
9,692
13,305
41,810
12,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,106
Gold Earned
50,760
522
Minions Killed
614
0
Camps Cleared
0
1,901,632
Distance Traveled
2,070,320
30
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,676
394
90
4
0
401,141
1
W
Achilles
11,080
504
143
7
0
443,916
0
L
Nu Wa
9,122
415
106
5
0
367,983
11
L
Jing Wei
9,795
445
101
5
0
369,123
0
W
Baron Samedi
9,296
423
86
4
0
368,953
4
W
Anubis
10,815
492
155
7
0
380,728
1
W
Arachne
10,893
495
140
6
0
475,582
2
L
Ao Kuang
9,703
441
141
6
0
396,525
2
L
Nike
9,908
450
110
5
0
392,831
12
L
Sylvanus
8,578
390
64
3
0
375,170
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role