Player Matchup

Morgan Le Fay
Morgan Le Fay
Gold IV
Roninthebearded
Morgan Le Fay
Gold IV
Level 151
God Stats
3W - 2L
1,592 SR
Queue Stats
63W - 48L
1,565 MMR
Party 1
Chaac
Chaac
Gold IV
TwoGunzzz___
Chaac
Gold IV
Level 81
God Stats
44W - 35L
1,624 SR
Queue Stats
159W - 155L
1,293 MMR
Party 1
Achilles
Achilles
Gold III
mikekirby48
Achilles
Gold III
Level 158
God Stats
0W - 1L
1,275 SR
Queue Stats
80W - 66L
1,627 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 130
1,497 SR
1,495 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 116
1,496 SR
1,485 MMR
Guan Yu
Guan Yu
Silver III
 
Guan Yu
Silver III
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ullr
Ullr
Silver IV
Snake ALS
Ullr
Silver IV
Level 59
God Stats
2W - 1L
1,366 SR
Queue Stats
9W - 9L
1,282 MMR
Party 2
Baron Samedi
Baron Samedi
Gold IV
xx2gOCxXBalead0
Baron Samedi
Gold IV
Level 148
God Stats
10W - 6L
1,623 SR
Queue Stats
27W - 18L
1,673 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Roninthebearded
Morgan Le Fay
20
8 / 12 / 7
17,234
718
25,847
25,076
8,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

20
3 / 3 / 9
16,184
674
24,438
36,968
39,865
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Achilles
mikekirby48
Achilles
19
5 / 9 / 9
16,390
683
18,445
31,304
43,026
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bans
ThothAh Muzen CabScyllaDiscordiaCerberus

VS

Bans
JormungandrNeithHou YiMedusaCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
20
14 / 1 / 8
19,236
802
28,903
35,204
50,899
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ullr
17
2 / 10 / 11
14,799
617
9,618
25,513
10,364
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Baron Samedi
xx2gOCxXBalead0
Baron Samedi
20
8 / 5 / 16
17,705
738
38,734
22,533
13,277
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
59
16
Kills
24
24
Deaths
16
25
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
14
1
8
18
L
Morgan Le Fay
Roninthebearded
Morgan Le Fay
8
12
7
0.96
W
Ullr
2
10
11
0.75
L
3
3
9
2.5
L
Achilles
mikekirby48
Achilles
5
9
9
1.06
W
Baron Samedi
xx2gOCxXBalead0
Baron Samedi
8
5
16
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,730
Damage
77,255
93,348
Taken
83,250
91,578
Mitigated
74,540
15,004
Healing
23,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
28,903
7,251
2,999
10,479
35,204
50,899
500
10,365
24,326
0
57,572
L
Morgan Le Fay
Roninthebearded
Morgan Le Fay
25,847
1,507
0
1,804
25,076
8,687
0
8,903
15,441
87,128
0
W
Ullr
9,618
4,061
0
1,208
25,513
10,364
480
9,279
15,843
0
64,767
L
24,438
5,421
0
8,666
36,968
39,865
528
14,117
21,740
0
88,822
L
Achilles
mikekirby48
Achilles
18,445
5,247
0
4,534
31,304
43,026
0
16,514
14,078
902
48,768
W
Baron Samedi
xx2gOCxXBalead0
Baron Samedi
38,734
3,025
3,451
5,635
22,533
13,277
2,708
7,761
14,172
87,109
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,808
Gold Earned
51,740
247
Minions Killed
236
8
Camps Cleared
11
1,221,473
Distance Traveled
1,153,969
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
19,236
802
64
3
2
431,625
3
L
Morgan Le Fay
17,234
718
106
4
3
359,548
5
W
Ullr
14,799
617
78
3
6
362,259
1
L
Chaac
16,184
674
103
4
1
457,951
3
L
Achilles
16,390
683
38
2
4
403,974
4
W
Baron Samedi
17,705
738
94
4
3
360,085
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role