Player Matchup

Ishtar
Ishtar
HannaTho
Ishtar
Level 44
God Stats
1W - 3L
1,311 SR
Queue Stats
20W - 31L
1,457 Elo+
Party 2
Gilgamesh
Gilgamesh
Insignificance
Gilgamesh
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
22W - 25L
1,457 Elo+
Party 2
Poseidon
Poseidon
SayLessSquag
Poseidon
Level 80
God Stats
2W - 0L
1,715 SR
Queue Stats
8W - 14L
1,420 Elo+
Party 2
Team Averages
Level 78
1,509 SR
1,444 Elo+

VS

Team Averages
Level 90
1,595 SR
1,488 Elo+
Ao Kuang
Ao Kuang
FeignedSanity
Ao Kuang
Level 160
God Stats
205W - 111L
1,638 SR
Queue Stats
445W - 283L
1,704 Elo+
Solo
Ymir
Ymir
HandiCaptain25
Ymir
Level 6
God Stats
2W - 3L
1,587 SR
Queue Stats
5W - 8L
1,377 Elo+
Party 1
Sol
Sol
MadamePaladin
Sol
Level 105
God Stats
1W - 1L
1,560 SR
Queue Stats
8W - 12L
1,383 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
HannaTho
Ishtar
15
5 / 4 / 10
11,339
756
16,441
11,193
5,440
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gilgamesh
Insignificance
Gilgamesh
16
5 / 3 / 9
11,659
777
11,584
16,789
18,061
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Poseidon
SayLessSquag
Poseidon
16
6 / 4 / 9
11,464
764
15,007
13,373
6,183
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
FeignedSanity
Ao Kuang
15
8 / 6 / 2
10,863
724
14,082
22,221
18,238
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

15
0 / 6 / 7
9,687
646
5,800
17,080
17,099
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

15
3 / 5 / 2
9,830
655
13,650
15,718
7,669
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
22
16
Kills
11
11
Deaths
17
28
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
FeignedSanity
Ao Kuang
8
6
2
1.5
L
0
6
7
0.58
W
Ishtar
HannaTho
Ishtar
5
4
10
2.5
W
Gilgamesh
Insignificance
Gilgamesh
5
3
9
3.17
L
3
5
2
0.8
W
Poseidon
SayLessSquag
Poseidon
6
4
9
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,032
Damage
33,532
41,355
Taken
55,019
29,684
Mitigated
43,006
5,812
Healing
12,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
FeignedSanity
Ao Kuang
14,082
1,714
0
4,841
22,221
18,238
0
5,257
16,964
26,382
3,196
L
5,800
1,076
0
569
17,080
17,099
0
4,485
12,595
17,839
0
W
Ishtar
HannaTho
Ishtar
16,441
8,767
0
1,045
11,193
5,440
1,286
9,597
1,596
0
36,705
W
Gilgamesh
Insignificance
Gilgamesh
11,584
3,139
750
1,202
16,789
18,061
567
11,312
5,477
0
27,465
L
13,650
3,463
0
7,016
15,718
7,669
1,053
5,768
9,950
48,456
5,325
W
Poseidon
SayLessSquag
Poseidon
15,007
2,319
0
2,815
13,373
6,183
765
11,298
2,075
48,818
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,462
Gold Earned
30,380
146
Minions Killed
143
3
Camps Cleared
10
762,873
Distance Traveled
730,789
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
10,863
724
41
3
5
267,568
4
L
Ymir
9,687
646
29
2
2
236,377
0
W
Ishtar
11,339
756
37
2
0
245,388
6
W
Gilgamesh
11,659
777
27
2
0
281,762
3
L
Sol
9,830
655
73
5
3
226,844
1
W
Poseidon
11,464
764
82
5
3
235,723
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role