Player Matchup

Atlas
Atlas
Hasefix
Atlas
Level 117
God Stats
16W - 12L
1,495 SR
Queue Stats
245W - 232L
1,370 Elo+
Solo
Ao Kuang
Ao Kuang
JulioCardin
Ao Kuang
Level 127
God Stats
9W - 7L
1,616 SR
Queue Stats
298W - 293L
1,430 Elo+
Solo
Cupid
Cupid
Laviathon10
Cupid
Level 155
God Stats
6W - 7L
1,559 SR
Queue Stats
421W - 422L
1,384 Elo+
Solo
Fenrir
Fenrir
deadlyLynx311
Fenrir
Level 68
God Stats
6W - 1L
1,750 SR
Queue Stats
58W - 81L
1,347 Elo+
Party 2
Agni
Agni
sonic jester 3
Agni
Level 40
God Stats
1W - 1L
1,267 SR
Queue Stats
41W - 57L
1,352 Elo+
Party 2
Team Averages
Level 101
1,538 SR
1,376 Elo+

VS

Team Averages
Level 61
1,437 SR
1,379 Elo+
Ymir
Ymir
Border_Lands_69
Ymir
Level 85
God Stats
3W - 5L
1,601 SR
Queue Stats
91W - 111L
1,388 Elo+
Solo
Horus
Horus
ColumnedNine
Horus
Level 88
God Stats
17W - 22L
1,542 SR
Queue Stats
471W - 501L
1,385 Elo+
Solo
Ishtar
Ishtar
Kamalei08
Ishtar
Level 25
God Stats
4W - 8L
1,273 SR
Queue Stats
57W - 81L
1,330 Elo+
Party 1
Loki
Loki
TheWall402
Loki
Level 49
God Stats
5W - 7L
1,174 SR
Queue Stats
262W - 301L
1,447 Elo+
Solo
Sylvanus
Sylvanus
ltz_Crazed
Sylvanus
Level 59
God Stats
13W - 13L
1,596 SR
Queue Stats
141W - 171L
1,343 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Hasefix
Atlas
12
0 / 1 / 8
7,907
527
4,393
14,914
9,650
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ao Kuang
JulioCardin
Ao Kuang
15
3 / 2 / 3
8,902
593
8,752
15,548
6,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
10 / 1 / 1
9,795
653
11,608
13,067
5,133
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
4 / 3 / 2
8,302
553
8,147
13,640
6,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
3 / 2 / 1
7,967
531
4,409
8,741
3,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 1
7,280
485
7,365
14,631
10,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

3
0 / 1 / 0
4,883
326
1,113
2,871
1,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ishtar
Kamalei08
Ishtar
13
1 / 7 / 0
7,895
526
6,370
12,154
3,968
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
1 / 7 / 4
7,163
478
6,059
12,277
3,954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
ltz_Crazed
Sylvanus
13
3 / 2 / 0
8,114
541
9,104
12,111
8,438
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
12
20
Kills
7
9
Deaths
20
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
3
1
0.83
L
0
1
0
0
W
Atlas
Hasefix
Atlas
0
1
8
4
W
Ao Kuang
JulioCardin
Ao Kuang
3
2
3
2.25
L
Ishtar
Kamalei08
Ishtar
1
7
0
0.14
W
10
1
1
10.5
L
1
7
4
0.43
W
4
3
2
1.67
L
Sylvanus
ltz_Crazed
Sylvanus
3
2
0
1.5
W
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,309
Damage
30,011
65,910
Taken
54,044
30,835
Mitigated
27,647
30,818
Healing
11,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,365
2,932
0
3,102
14,631
10,177
44
8,747
5,884
42,936
0
L
1,113
494
41
1,234
2,871
1,110
0
569
2,302
0
5,426
W
Atlas
Hasefix
Atlas
4,393
2,185
2,968
5,247
14,914
9,650
395
2,480
12,434
21,906
0
W
Ao Kuang
JulioCardin
Ao Kuang
8,752
3,642
0
10,233
15,548
6,836
1,322
6,641
8,907
60,124
0
L
Ishtar
Kamalei08
Ishtar
6,370
4,825
0
1,036
12,154
3,968
512
1,282
10,872
0
50,665
W
11,608
7,081
30
4,511
13,067
5,133
2,674
425
12,642
0
73,887
L
6,059
2,295
0
2,864
12,277
3,954
0
2,130
10,147
0
38,400
W
8,147
2,279
0
5,584
13,640
6,151
1,069
1,948
11,692
0
57,362
L
Sylvanus
ltz_Crazed
Sylvanus
9,104
2,054
102
3,317
12,111
8,438
295
4,826
7,285
48,183
12,085
W
4,409
431
0
2,245
8,741
3,065
521
4,269
4,472
47,104
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,873
Gold Earned
35,335
425
Minions Killed
347
0
Camps Cleared
0
1,428,342
Distance Traveled
1,063,067
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,280
485
77
5
0
234,097
2
L
Horus
4,883
326
9
1
0
92,954
0
W
Atlas
7,907
527
28
2
0
296,952
2
W
Ao Kuang
8,902
593
92
6
0
276,498
0
L
Ishtar
7,895
526
89
6
0
233,326
2
W
Cupid
9,795
653
122
8
0
272,055
0
L
Loki
7,163
478
71
5
0
286,027
1
W
Fenrir
8,302
553
90
6
0
300,989
0
L
Sylvanus
8,114
541
101
7
0
216,663
0
W
Agni
7,967
531
93
6
0
281,848
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role