Player Matchup

Morgan Le Fay
Morgan Le Fay
Gomi404
Morgan Le Fay
Level 59
God Stats
1W - 2L
1,310 SR
Queue Stats
46W - 54L
1,496 Elo+
Party 1
Sylvanus
Sylvanus
MooGoesThaCow
Sylvanus
Level 121
God Stats
1W - 1L
1,379 SR
Queue Stats
38W - 36L
1,476 Elo+
Party 1
Hun Batz
Hun Batz
NocteRuinam
Hun Batz
Level 90
God Stats
2W - 0L
1,704 SR
Queue Stats
56W - 48L
1,465 Elo+
Party 1
Heimdallr
Heimdallr
RIPWHY
Heimdallr
Level 20
God Stats
3W - 1L
1,642 SR
Queue Stats
3W - 3L
1,421 Elo+
Party 1
Gilgamesh
Gilgamesh
shdwmanking56
Gilgamesh
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 18L
1,445 Elo+
Party 1
Team Averages
Level 67
1,507 SR
1,461 Elo+

VS

Team Averages
Level 66
1,533 SR
1,458 Elo+
Hercules
Hercules
KungFury69
Hercules
Level 131
God Stats
239W - 228L
1,557 SR
Queue Stats
940W - 854L
1,526 Elo+
Party 3
Susano
Susano
TheeSnakeSage
Susano
Level 26
God Stats
5W - 5L
1,636 SR
Queue Stats
172W - 218L
1,429 Elo+
Party 2
Nox
Nox
jaaybraazy_
Nox
Level 47
God Stats
13W - 12L
1,569 SR
Queue Stats
41W - 56L
1,394 Elo+
Solo
Raijin
Raijin
lmWARLORD
Raijin
Level 86
God Stats
6W - 6L
1,549 SR
Queue Stats
158W - 178L
1,439 Elo+
Party 2
Ymir
Ymir
mostpoliteboi
Ymir
Level 41
God Stats
3W - 10L
1,353 SR
Queue Stats
132W - 119L
1,501 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Gomi404
Morgan Le Fay
20
11 / 2 / 4
12,122
808
21,114
15,778
9,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
MooGoesThaCow
Sylvanus
18
3 / 3 / 7
10,914
728
10,524
15,519
13,183
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hun Batz
NocteRuinam
Hun Batz
17
2 / 0 / 6
10,244
683
9,100
14,213
11,354
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
RIPWHY
Heimdallr
18
0 / 1 / 1
10,439
696
6,180
9,952
5,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
shdwmanking56
Gilgamesh
15
0 / 1 / 5
10,136
676
5,550
14,377
13,348
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
KungFury69
Hercules
19
1 / 2 / 5
10,809
721
11,958
18,270
11,084
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
1 / 4 / 3
9,742
649
6,643
10,351
4,617
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
1 / 4 / 1
9,994
666
9,105
11,270
5,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Raijin
lmWARLORD
Raijin
16
2 / 5 / 1
9,522
635
10,183
13,088
5,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
2 / 1 / 0
10,663
711
6,406
11,093
13,097
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
17
16
Kills
7
7
Deaths
16
23
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Gomi404
Morgan Le Fay
11
2
4
6.5
L
Hercules
KungFury69
Hercules
1
2
5
1.75
W
Sylvanus
MooGoesThaCow
Sylvanus
3
3
7
2.17
W
Hun Batz
NocteRuinam
Hun Batz
2
0
6
5
W
Heimdallr
RIPWHY
Heimdallr
0
1
1
0.5
L
1
4
3
0.63
L
1
4
1
0.38
L
Raijin
lmWARLORD
Raijin
2
5
1
0.5
L
2
1
0
2
W
Gilgamesh
shdwmanking56
Gilgamesh
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,468
Damage
44,295
69,839
Taken
64,072
52,564
Mitigated
40,089
22,496
Healing
7,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Gomi404
Morgan Le Fay
21,114
2,876
0
5,103
15,778
9,222
0
6,150
9,628
55,110
0
L
Hercules
KungFury69
Hercules
11,958
3,940
0
5,804
18,270
11,084
485
7,592
10,392
0
38,108
W
Sylvanus
MooGoesThaCow
Sylvanus
10,524
2,133
2,245
5,063
15,519
13,183
160
5,423
10,096
32,714
4,553
W
Hun Batz
NocteRuinam
Hun Batz
9,100
2,190
0
2,820
14,213
11,354
39
6,341
7,872
0
29,238
W
Heimdallr
RIPWHY
Heimdallr
6,180
4,634
0
3,485
9,952
5,457
463
4,470
5,482
0
35,752
L
6,643
1,618
0
120
10,351
4,617
0
4,294
5,929
0
14,797
L
9,105
739
0
0
11,270
5,393
630
6,386
4,702
37,854
0
L
Raijin
lmWARLORD
Raijin
10,183
1,658
96
775
13,088
5,898
496
8,227
4,581
29,437
0
L
6,406
1,020
0
680
11,093
13,097
0
3,331
7,609
41,689
0
W
Gilgamesh
shdwmanking56
Gilgamesh
5,550
1,244
1,783
1,997
14,377
13,348
944
3,310
11,067
0
29,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,855
Gold Earned
50,730
322
Minions Killed
288
0
Camps Cleared
0
1,364,360
Distance Traveled
1,411,982
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
12,122
808
78
5
0
286,829
1
L
Hercules
10,809
721
67
4
0
348,278
4
W
Sylvanus
10,914
728
65
4
0
213,144
1
W
Hun Batz
10,244
683
61
4
0
368,616
0
W
Heimdallr
10,439
696
85
6
0
233,454
2
L
Susano
9,742
649
19
1
0
248,400
2
L
Nox
9,994
666
67
4
0
286,738
0
L
Raijin
9,522
635
50
3
0
250,581
3
L
Ymir
10,663
711
85
6
0
277,985
0
W
Gilgamesh
10,136
676
33
2
0
262,317
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role