Player Matchup

Anubis
Anubis
ItsTrixieSis
Anubis
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 20L
1,407 Elo+
Solo
Gilgamesh
Gilgamesh
KongSlayer58
Gilgamesh
Level 109
God Stats
21W - 27L
1,430 SR
Queue Stats
256W - 291L
1,428 Elo+
Solo
Pele
Pele
Plityris
Pele
Level 56
God Stats
1W - 2L
1,263 SR
Queue Stats
13W - 12L
1,387 Elo+
Solo
Danzaburou
Danzaburou
Pro iicy
Danzaburou
Level 60
God Stats
7W - 6L
1,559 SR
Queue Stats
17W - 17L
1,584 Elo+
Solo
Baron Samedi
Baron Samedi
SoraIntegra
Baron Samedi
Level 116
God Stats
39W - 32L
1,512 SR
Queue Stats
406W - 423L
1,418 Elo+
Solo
Team Averages
Level 95
1,453 SR
1,445 Elo+

VS

Team Averages
Level 96
1,393 SR
1,448 Elo+
Sun Wukong
Sun Wukong
Bill2131
Sun Wukong
Level 62
God Stats
15W - 21L
1,524 SR
Queue Stats
206W - 227L
1,456 Elo+
Solo
Hou Yi
Hou Yi
EduardoPiedra
Hou Yi
Level 118
God Stats
0W - 3L
954 SR
Queue Stats
162W - 156L
1,443 Elo+
Solo
Yemoja
Yemoja
SLIMMKUTTA85
Yemoja
Level 127
God Stats
21W - 24L
1,474 SR
Queue Stats
942W - 1,007L
1,428 Elo+
Solo
Anubis
Anubis
Vulgar7
Anubis
Level 86
God Stats
54W - 58L
1,514 SR
Queue Stats
285W - 270L
1,416 Elo+
Solo
Baba Yaga
Baba Yaga
hugo_MINAJ
Baba Yaga
Level 89
God Stats
15W - 23L
1,500 SR
Queue Stats
1,099W - 1,200L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
20
3 / 3 / 17
13,574
970
22,283
20,001
11,708
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
KongSlayer58
Gilgamesh
20
3 / 0 / 20
14,907
1,065
12,860
29,497
24,930
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pele
20
4 / 4 / 16
13,588
971
30,353
22,944
9,842
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Danzaburou
Pro iicy
Danzaburou
20
7 / 0 / 16
15,251
1,089
31,621
15,669
7,215
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
SoraIntegra
Baron Samedi
20
10 / 0 / 11
14,553
1,040
22,141
6,233
3,587
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Team 1 Tickets

206

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bill2131
Sun Wukong
18
4 / 5 / 3
13,216
944
15,661
43,392
52,333
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

18
1 / 1 / 5
12,544
896
28,448
20,884
10,318
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Yemoja
18
2 / 9 / 4
12,577
898
15,931
30,367
16,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
Vulgar7
Anubis
17
0 / 5 / 5
11,833
845
13,618
14,333
7,319
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baba Yaga
hugo_MINAJ
Baba Yaga
18
0 / 7 / 4
12,444
889
11,276
16,898
6,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
28
27
Kills
7
7
Deaths
27
80
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Bill2131
Sun Wukong
4
5
3
1.1
L
1
1
5
3.5
W
Anubis
3
3
17
3.83
W
Gilgamesh
KongSlayer58
Gilgamesh
3
0
20
13
W
Pele
4
4
16
3
W
Danzaburou
Pro iicy
Danzaburou
7
0
16
15
L
Yemoja
2
9
4
0.44
W
Baron Samedi
SoraIntegra
Baron Samedi
10
0
11
15.5
L
Anubis
Vulgar7
Anubis
0
5
5
0.5
L
Baba Yaga
hugo_MINAJ
Baba Yaga
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,258
Damage
84,934
94,344
Taken
125,874
57,282
Mitigated
92,992
40,425
Healing
13,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Bill2131
Sun Wukong
15,661
3,807
0
4,252
43,392
52,333
0
14,493
28,899
0
34,620
L
28,448
14,099
0
1,107
20,884
10,318
0
6,238
14,646
0
45,836
W
Anubis
22,283
641
572
8,026
20,001
11,708
0
8,827
11,174
49,455
0
W
Gilgamesh
KongSlayer58
Gilgamesh
12,860
2,193
2,575
8,515
29,497
24,930
0
8,238
20,993
986
36,641
W
Pele
30,353
13,636
0
6,077
22,944
9,842
0
11,849
11,095
0
60,299
W
Danzaburou
Pro iicy
Danzaburou
31,621
18,718
0
7,447
15,669
7,215
0
8,007
7,434
0
62,146
L
Yemoja
15,931
3,357
4,561
762
30,367
16,743
0
9,088
21,279
38,731
0
W
Baron Samedi
SoraIntegra
Baron Samedi
22,141
1,008
5,059
2,154
6,233
3,587
0
3,904
2,329
43,942
0
L
Anubis
Vulgar7
Anubis
13,618
468
0
1,528
14,333
7,319
0
6,837
7,496
27,899
0
L
Baba Yaga
hugo_MINAJ
Baba Yaga
11,276
312
0
804
16,898
6,279
0
8,719
8,179
36,957
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,873
Gold Earned
62,614
313
Minions Killed
255
14
Camps Cleared
4
1,384,200
Distance Traveled
1,095,226
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
13,216
944
46
3
1
281,651
0
L
Hou Yi
12,544
896
60
4
1
243,508
0
W
Anubis
13,574
970
72
5
0
229,716
0
W
Gilgamesh
14,907
1,065
47
3
6
314,977
4
W
Pele
13,588
971
69
5
1
292,892
1
W
Danzaburou
15,251
1,089
61
4
6
267,882
1
L
Yemoja
12,577
898
51
4
0
180,322
0
W
Baron Samedi
14,553
1,040
64
5
1
278,733
0
L
Anubis
11,833
845
39
3
1
168,385
0
L
Baba Yaga
12,444
889
59
4
1
221,360
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role