Player Matchup

Charybdis
Charybdis
BackBacon420
Charybdis
Level 24
God Stats
2W - 1L
1,796 SR
Queue Stats
15W - 19L
1,278 Elo+
Party 1
Amaterasu
Amaterasu
BigBoiDabs
Amaterasu
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 25L
1,293 Elo+
Party 1
Discordia
Discordia
MrIcedOJ
Discordia
Level 108
God Stats
2W - 3L
1,455 SR
Queue Stats
159W - 207L
1,358 Elo+
Solo
Team Averages
Level 59
1,584 SR
1,310 Elo+

VS

Team Averages
Level 96
1,393 SR
1,413 Elo+
Hun Batz
Hun Batz
PatientSphinx47
Hun Batz
Level 62
God Stats
40W - 53L
1,376 SR
Queue Stats
85W - 107L
1,387 Elo+
Party 2
Chang'e
Chang'e
PrudentPraction
Chang'e
Level 69
God Stats
10W - 13L
1,398 SR
Queue Stats
37W - 51L
1,329 Elo+
Party 2
Heimdallr
Heimdallr
airesnetto
Heimdallr
Level 156
God Stats
10W - 15L
1,406 SR
Queue Stats
316W - 365L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BackBacon420
Charybdis
12
0 / 5 / 2
8,632
540
9,935
16,589
5,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Amaterasu
BigBoiDabs
Amaterasu
13
0 / 5 / 2
8,877
555
6,295
19,723
17,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Discordia
MrIcedOJ
Discordia
14
2 / 3 / 0
9,908
619
17,265
9,460
3,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
15
3 / 2 / 9
10,498
656
13,861
20,935
9,269
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
6 / 0 / 6
12,095
756
8,688
15,478
6,580
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Heimdallr
airesnetto
Heimdallr
17
4 / 0 / 8
11,118
695
17,465
10,168
5,769
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
36
2
Kills
13
13
Deaths
2
4
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Charybdis
BackBacon420
Charybdis
0
5
2
0.2
L
Amaterasu
BigBoiDabs
Amaterasu
0
5
2
0.2
L
Discordia
MrIcedOJ
Discordia
2
3
0
0.67
W
Hun Batz
3
2
9
3.75
W
6
0
6
9
W
Heimdallr
airesnetto
Heimdallr
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,495
Damage
40,014
45,772
Taken
46,581
26,066
Mitigated
21,618
5,260
Healing
21,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
BackBacon420
Charybdis
9,935
4,649
0
1,464
16,589
5,739
89
2,593
13,996
0
28,479
L
Amaterasu
BigBoiDabs
Amaterasu
6,295
1,950
0
3,296
19,723
17,005
0
4,192
15,531
0
22,625
L
Discordia
MrIcedOJ
Discordia
17,265
1,310
0
500
9,460
3,322
0
2,496
6,964
52,276
0
W
Hun Batz
13,861
4,185
364
1,943
20,935
9,269
0
8,958
11,977
0
40,499
W
8,688
634
8,338
9,930
15,478
6,580
930
4,980
10,498
25,685
0
W
Heimdallr
airesnetto
Heimdallr
17,465
4,707
0
827
10,168
5,769
2,040
4,240
5,928
0
69,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,417
Gold Earned
33,711
163
Minions Killed
187
5
Camps Cleared
8
964,453
Distance Traveled
927,428
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,632
540
39
2
0
328,522
2
L
Amaterasu
8,877
555
36
2
1
378,813
4
L
Discordia
9,908
619
88
6
4
257,118
1
W
Hun Batz
10,498
656
39
2
1
305,570
2
W
Chang'e
12,095
756
32
2
2
313,180
0
W
Heimdallr
11,118
695
116
7
5
308,678
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role