Player Matchup

Hercules
Hercules
BiillyMaysHeree
Hercules
Level 147
God Stats
0W - 1L
1,611 SR
Queue Stats
57W - 52L
1,557 Elo+
Solo
Fenrir
Fenrir
GreatCorgi2
Fenrir
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,297 Elo+
Party 1
Merlin
Merlin
Vap0rWav3d
Merlin
Level 117
God Stats
2W - 3L
1,589 SR
Queue Stats
86W - 102L
1,547 Elo+
Solo
Chernobog
Chernobog
kade900
Chernobog
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,367 Elo+
Party 1
Gilgamesh
Gilgamesh
thewaapeck
Gilgamesh
Level 160
God Stats
0W - 3L
1,354 SR
Queue Stats
166W - 147L
1,642 Elo+
Solo
Team Averages
Level 130
1,511 SR
1,482 Elo+

VS

Team Averages
Level 137
1,464 SR
1,560 Elo+
Apollo
Apollo
CMallyy
Apollo
Level 115
God Stats
1W - 1L
1,338 SR
Queue Stats
48W - 49L
1,594 Elo+
Party 2
Kukulkan
Kukulkan
Kenm130
Kukulkan
Level 147
God Stats
9W - 3L
1,635 SR
Queue Stats
381W - 379L
1,554 Elo+
Solo
Sol
Sol
LtGrizzly801
Sol
Level 123
God Stats
3W - 3L
1,378 SR
Queue Stats
187W - 179L
1,555 Elo+
Solo
Eset
Eset
SaggingSplash47
Eset
Level 141
God Stats
6W - 5L
1,359 SR
Queue Stats
523W - 550L
1,528 Elo+
Solo
Osiris
Osiris
ceraphic
Osiris
Level 160
God Stats
6W - 4L
1,612 SR
Queue Stats
589W - 569L
1,568 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
18
3 / 7 / 10
10,877
725
20,416
23,662
13,420
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fenrir
16
3 / 8 / 4
10,009
667
8,675
19,141
15,769
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
Vap0rWav3d
Merlin
18
4 / 5 / 9
10,733
716
16,767
12,465
6,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chernobog
kade900
Chernobog
18
8 / 8 / 9
11,469
765
16,641
19,669
10,405
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
thewaapeck
Gilgamesh
17
1 / 4 / 12
10,493
700
12,535
23,150
23,528
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
CMallyy
Apollo
16
2 / 6 / 16
10,431
695
8,863
16,691
15,967
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
Kenm130
Kukulkan
20
8 / 4 / 12
12,252
817
19,192
14,705
8,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

19
5 / 4 / 20
11,667
778
19,235
16,218
9,524
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

19
6 / 3 / 22
11,584
772
16,389
13,582
7,104
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
ceraphic
Osiris
20
11 / 3 / 15
13,292
886
20,020
32,436
46,113
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
117
19
Kills
32
32
Deaths
20
44
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Hercules
3
7
10
1.14
W
Apollo
CMallyy
Apollo
2
6
16
1.67
L
Fenrir
3
8
4
0.63
W
Kukulkan
Kenm130
Kukulkan
8
4
12
3.5
W
5
4
20
3.75
W
6
3
22
5.67
L
Merlin
Vap0rWav3d
Merlin
4
5
9
1.7
W
Osiris
ceraphic
Osiris
11
3
15
6.17
L
Chernobog
kade900
Chernobog
8
8
9
1.56
L
Gilgamesh
thewaapeck
Gilgamesh
1
4
12
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,034
Damage
83,699
98,087
Taken
93,632
69,579
Mitigated
87,387
29,599
Healing
33,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
20,416
4,471
1,201
4,510
23,662
13,420
448
12,546
11,116
0
27,945
W
Apollo
CMallyy
Apollo
8,863
5,395
1,334
2,674
16,691
15,967
1,404
4,296
12,117
0
16,570
L
Fenrir
8,675
2,052
1,186
2,296
19,141
15,769
372
11,601
7,540
0
13,577
W
Kukulkan
Kenm130
Kukulkan
19,192
1,766
477
1,149
14,705
8,679
1,519
1,323
13,382
48,838
0
W
19,235
9,022
1,503
3,706
16,218
9,524
5,031
2,093
14,011
44,297
0
W
16,389
1,031
4,247
2,561
13,582
7,104
1,405
1,887
11,651
28,561
0
L
Merlin
Vap0rWav3d
Merlin
16,767
1,188
1,451
1,343
12,465
6,457
60
3,808
8,657
44,064
0
W
Osiris
ceraphic
Osiris
20,020
3,287
3,497
12,576
32,436
46,113
905
7,934
24,202
0
27,189
L
Chernobog
kade900
Chernobog
16,641
11,444
915
3,378
19,669
10,405
960
11,678
7,991
0
32,448
L
Gilgamesh
thewaapeck
Gilgamesh
12,535
1,595
5,947
7,372
23,150
23,528
69
15,183
7,967
1,126
20,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,581
Gold Earned
59,226
137
Minions Killed
160
0
Camps Cleared
0
1,280,765
Distance Traveled
1,406,157
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
10,877
725
27
2
0
279,075
0
W
Apollo
10,431
695
10
1
0
293,216
0
L
Fenrir
10,009
667
17
1
0
235,476
0
W
Kukulkan
12,252
817
69
5
0
279,133
1
W
Sol
11,667
778
50
3
0
261,997
1
W
Eset
11,584
772
24
2
0
272,284
4
L
Merlin
10,733
716
55
4
0
240,614
3
W
Osiris
13,292
886
7
0
0
299,527
0
L
Chernobog
11,469
765
21
1
0
248,796
0
L
Gilgamesh
10,493
700
17
1
0
276,804
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role