Player Matchup

Janus
Janus
CuchuAg16
Janus
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 60L
1,511 Elo+
Solo
Set
Set
Dopetimus Prime
Set
Level 118
God Stats
6W - 5L
1,180 SR
Queue Stats
259W - 255L
1,506 Elo+
Party 4
Hachiman
Hachiman
Fucheas
Hachiman
Level 12
God Stats
2W - 0L
1,730 SR
Queue Stats
6W - 7L
1,417 Elo+
Party 1
Gilgamesh
Gilgamesh
Romexakazii
Gilgamesh
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,519 Elo+
Party 4
Ymir
Ymir
suGynonA
Ymir
Level 95
God Stats
1W - 2L
1,621 SR
Queue Stats
100W - 87L
1,585 Elo+
Party 1
Team Averages
Level 57
1,506 SR
1,507 Elo+

VS

Team Averages
Level 43
1,473 SR
1,422 Elo+
Lancelot
Lancelot
BarrelDart755
Lancelot
Level 36
God Stats
1W - 2L
1,484 SR
Queue Stats
25W - 34L
1,336 Elo+
Party 2
Ao Kuang
Ao Kuang
KingTingz
Ao Kuang
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 85L
1,511 Elo+
Solo
Freya
Freya
Silentshadow628
Freya
Level 28
God Stats
30W - 29L
1,527 SR
Queue Stats
71W - 78L
1,367 Elo+
Party 2
Athena
Athena
TarTar87
Athena
Level 19
God Stats
0W - 6L
1,257 SR
Queue Stats
10W - 17L
1,417 Elo+
Party 3
Hachiman
Hachiman
imBobaFatt
Hachiman
Level 83
God Stats
7W - 7L
1,596 SR
Queue Stats
208W - 210L
1,479 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
CuchuAg16
Janus
19
9 / 1 / 10
11,873
594
18,991
12,379
6,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
11 / 2 / 9
11,856
593
20,732
21,856
12,139
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hachiman
Fucheas
Hachiman
15
0 / 2 / 6
9,320
466
4,726
12,131
5,250
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
Romexakazii
Gilgamesh
16
2 / 1 / 11
10,158
508
9,630
20,384
19,236
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ymir
16
5 / 1 / 11
10,991
550
7,122
18,289
18,900
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
BarrelDart755
Lancelot
14
1 / 8 / 1
8,772
439
9,494
15,239
6,756
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ao Kuang
KingTingz
Ao Kuang
16
0 / 5 / 0
9,227
461
9,390
20,075
13,888
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

14
1 / 6 / 2
9,161
458
11,675
17,231
8,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Athena
TarTar87
Athena
12
0 / 4 / 4
8,948
447
4,177
16,457
20,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hachiman
imBobaFatt
Hachiman
17
5 / 4 / 0
10,533
527
8,764
14,076
6,615
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
14
27
Kills
7
7
Deaths
27
47
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Lancelot
BarrelDart755
Lancelot
1
8
1
0.19
W
Janus
CuchuAg16
Janus
9
1
10
14
W
11
2
9
7.75
W
Hachiman
Fucheas
Hachiman
0
2
6
1.5
L
Ao Kuang
KingTingz
Ao Kuang
0
5
0
0
W
Gilgamesh
Romexakazii
Gilgamesh
2
1
11
7.5
L
1
6
2
0.33
L
Athena
TarTar87
Athena
0
4
4
0.5
L
Hachiman
imBobaFatt
Hachiman
5
4
0
1.25
W
Ymir
5
1
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,201
Damage
43,500
85,039
Taken
83,078
61,744
Mitigated
56,244
23,520
Healing
18,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
BarrelDart755
Lancelot
9,494
2,118
450
472
15,239
6,756
713
3,441
11,698
0
59,579
W
Janus
CuchuAg16
Janus
18,991
2,287
145
3,604
12,379
6,219
1,840
3,986
7,437
119,030
0
W
20,732
10,404
0
5,749
21,856
12,139
3,112
7,720
13,907
0
114,073
W
Hachiman
Fucheas
Hachiman
4,726
2,875
0
2,690
12,131
5,250
1,095
3,080
8,961
0
66,947
L
Ao Kuang
KingTingz
Ao Kuang
9,390
2,491
0
9,082
20,075
13,888
284
5,285
14,674
69,984
0
W
Gilgamesh
Romexakazii
Gilgamesh
9,630
2,559
0
5,747
20,384
19,236
308
8,175
12,001
0
68,106
L
11,675
3,875
0
3,182
17,231
8,849
272
7,016
9,921
65,864
0
L
Athena
TarTar87
Athena
4,177
1,078
0
1,211
16,457
20,136
0
3,959
12,318
31,098
0
L
Hachiman
imBobaFatt
Hachiman
8,764
5,752
0
4,174
14,076
6,615
630
5,606
8,354
0
95,380
W
Ymir
7,122
1,087
0
5,585
18,289
18,900
122
4,510
13,645
35,551
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,198
Gold Earned
46,641
562
Minions Killed
501
0
Camps Cleared
0
2,057,437
Distance Traveled
1,896,781
17
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
8,772
439
84
4
0
417,482
0
W
Janus
11,873
594
174
9
0
403,083
3
W
Set
11,856
593
135
7
0
455,953
3
W
Hachiman
9,320
466
98
5
0
402,467
0
L
Ao Kuang
9,227
461
106
5
0
363,302
7
W
Gilgamesh
10,158
508
112
6
0
389,556
3
L
Freya
9,161
458
119
6
0
344,121
2
L
Athena
8,948
447
55
3
0
404,463
6
L
Hachiman
10,533
527
137
7
0
367,413
5
W
Ymir
10,991
550
43
2
0
406,378
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role