Player Matchup

Kukulkan
Kukulkan
Breno963
Kukulkan
Level 136
God Stats
5W - 4L
1,374 SR
Queue Stats
115W - 118L
1,557 Elo+
Solo
Baron Samedi
Baron Samedi
DdaddyDave
Baron Samedi
Level 160
God Stats
3W - 1L
1,604 SR
Queue Stats
106W - 80L
1,594 Elo+
Party 2
Hou Yi
Hou Yi
TBeezyKills
Hou Yi
Level 128
God Stats
2W - 0L
1,605 SR
Queue Stats
30W - 23L
1,671 Elo+
Party 2
Chaac
Chaac
uWuMoistCats
Chaac
Level 21
God Stats
10W - 2L
1,719 SR
Queue Stats
60W - 31L
1,649 Elo+
Party 2
Cernunnos
Cernunnos
uWuPoggers
Cernunnos
Level 27
God Stats
2W - 0L
1,938 SR
Queue Stats
37W - 16L
1,720 Elo+
Party 2
Team Averages
Level 94
1,648 SR
1,638 Elo+

VS

Team Averages
Level 75
1,552 SR
1,570 Elo+
Sol
Sol
 
Sol
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Batteuski
Chiron
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,568 Elo+
Party 1
Yemoja
Yemoja
DavidMiles
Yemoja
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,568 Elo+
Party 1
Fenrir
Fenrir
Toxic9001
Fenrir
Level 124
God Stats
0W - 1L
1,762 SR
Queue Stats
10W - 8L
1,644 Elo+
Party 1
Hun Batz
Hun Batz
arcraalz
Hun Batz
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,568 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Breno963
Kukulkan
18
7 / 1 / 15
10,226
930
12,629
9,357
4,582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
DdaddyDave
Baron Samedi
16
4 / 3 / 19
9,273
843
9,397
14,734
18,372
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hou Yi
16
7 / 2 / 15
9,582
871
14,690
9,767
4,615
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

17
5 / 3 / 11
9,745
886
10,256
13,988
14,264
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cernunnos
uWuPoggers
Cernunnos
18
7 / 4 / 17
10,263
933
23,788
15,339
7,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
4 / 6 / 4
9,126
830
11,239
14,234
5,992
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chiron
Batteuski
Chiron
14
2 / 6 / 6
8,533
776
11,944
14,720
6,572
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
DavidMiles
Yemoja
14
0 / 3 / 7
8,304
755
5,670
11,626
11,182
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
Toxic9001
Fenrir
16
6 / 6 / 3
9,916
901
8,416
20,947
23,144
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hun Batz
arcraalz
Hun Batz
15
1 / 9 / 4
8,362
760
8,931
17,497
8,531
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
37
30
Kills
13
13
Deaths
30
77
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
4
6
4
1
L
Chiron
Batteuski
Chiron
2
6
6
0.83
W
Kukulkan
Breno963
Kukulkan
7
1
15
14.5
L
Yemoja
DavidMiles
Yemoja
0
3
7
1.17
W
Baron Samedi
DdaddyDave
Baron Samedi
4
3
19
4.5
W
Hou Yi
7
2
15
7.25
L
Fenrir
Toxic9001
Fenrir
6
6
3
1.25
L
Hun Batz
arcraalz
Hun Batz
1
9
4
0.33
W
5
3
11
3.5
W
Cernunnos
uWuPoggers
Cernunnos
7
4
17
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,760
Damage
46,200
63,185
Taken
79,024
49,773
Mitigated
55,421
19,630
Healing
12,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
11,239
4,523
0
2,109
14,234
5,992
0
5,265
8,795
32,462
0
L
Chiron
Batteuski
Chiron
11,944
6,408
484
1,804
14,720
6,572
35
2,722
11,878
0
19,372
W
Kukulkan
Breno963
Kukulkan
12,629
1,122
0
1,624
9,357
4,582
1,275
1,904
7,453
39,286
0
L
Yemoja
DavidMiles
Yemoja
5,670
1,544
4,065
2,456
11,626
11,182
0
1,945
9,617
16,988
0
W
Baron Samedi
DdaddyDave
Baron Samedi
9,397
1,227
2,014
5,080
14,734
18,372
248
4,001
10,733
14,805
0
W
Hou Yi
14,690
8,597
0
1,813
9,767
4,615
3,012
3,507
6,260
0
30,235
L
Fenrir
Toxic9001
Fenrir
8,416
1,993
0
1,230
20,947
23,144
0
6,598
14,109
0
15,639
L
Hun Batz
arcraalz
Hun Batz
8,931
1,505
0
130
17,497
8,531
0
4,674
12,599
0
25,437
W
10,256
1,812
861
3,420
13,988
14,264
1,361
3,562
10,426
0
35,609
W
Cernunnos
uWuPoggers
Cernunnos
23,788
12,857
0
4,818
15,339
7,940
519
3,935
11,404
0
53,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,089
Gold Earned
44,241
251
Minions Killed
141
0
Camps Cleared
0
1,130,066
Distance Traveled
1,090,402
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,126
830
37
3
0
215,044
2
L
Chiron
8,533
776
22
2
0
209,233
1
W
Kukulkan
10,226
930
67
6
0
251,665
1
L
Yemoja
8,304
755
21
2
0
194,263
1
W
Baron Samedi
9,273
843
11
1
0
220,021
4
W
Hou Yi
9,582
871
31
3
0
207,329
1
L
Fenrir
9,916
901
16
1
0
243,325
2
L
Hun Batz
8,362
760
45
4
0
228,537
1
W
Chaac
9,745
886
71
6
0
247,250
2
W
Cernunnos
10,263
933
71
6
0
203,801
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role