Player Matchup

Ishtar
Ishtar
CPT Kermit III
Ishtar
Level 127
God Stats
4W - 2L
1,508 SR
Queue Stats
77W - 51L
1,578 Elo+
Party 1
Sobek
Sobek
Kony Rags
Sobek
Level 26
God Stats
7W - 6L
1,403 SR
Queue Stats
48W - 42L
1,410 Elo+
Party 1
Scylla
Scylla
d0cta Hudson
Scylla
Level 141
God Stats
5W - 4L
1,529 SR
Queue Stats
113W - 65L
1,598 Elo+
Party 1
Team Averages
Level 98
1,480 SR
1,529 Elo+

VS

Team Averages
Level 48
1,657 SR
1,340 Elo+
Morgan Le Fay
Morgan Le Fay
Carlportugal
Morgan Le Fay
Level 68
God Stats
5W - 5L
1,595 SR
Queue Stats
10W - 25L
1,274 Elo+
Party 2
Chaac
Chaac
Feamaral_1999
Chaac
Level 68
God Stats
3W - 2L
1,672 SR
Queue Stats
10W - 21L
1,269 Elo+
Party 2
Neith
Neith
Thirox22
Neith
Level 7
God Stats
4W - 3L
1,704 SR
Queue Stats
4W - 5L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 5 / 7
11,934
796
16,475
15,537
8,613
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sobek
Kony Rags
Sobek
16
2 / 4 / 13
11,711
781
5,190
19,424
26,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Scylla
17
8 / 6 / 8
12,072
805
16,821
14,909
6,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Carlportugal
Morgan Le Fay
16
5 / 5 / 8
11,236
749
13,860
14,355
6,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
6 / 6 / 6
10,571
705
8,516
14,254
8,777
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
Thirox22
Neith
14
4 / 9 / 7
10,389
693
14,506
17,813
8,172
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
36
19
Kills
15
15
Deaths
20
28
Assists
21
Player
Kills
Deaths
Assists
KDA
W
9
5
7
2.5
L
Morgan Le Fay
Carlportugal
Morgan Le Fay
5
5
8
1.8
L
6
6
6
1.5
W
Sobek
Kony Rags
Sobek
2
4
13
2.13
L
Neith
Thirox22
Neith
4
9
7
0.83
W
Scylla
8
6
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,486
Damage
36,882
49,870
Taken
46,422
41,421
Mitigated
23,857
13,624
Healing
5,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,475
9,679
1,133
3,856
15,537
8,613
2,165
4,084
11,453
0
56,084
L
Morgan Le Fay
Carlportugal
Morgan Le Fay
13,860
1,204
0
789
14,355
6,908
0
6,848
7,301
34,326
0
L
8,516
2,610
0
2,351
14,254
8,777
0
5,256
8,844
0
24,061
W
Sobek
Kony Rags
Sobek
5,190
593
0
5,195
19,424
26,722
0
4,760
14,664
11,064
0
L
Neith
Thirox22
Neith
14,506
6,235
0
2,289
17,813
8,172
872
9,815
7,606
0
39,449
W
Scylla
16,821
768
0
3,440
14,909
6,086
645
5,286
9,623
49,697
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,717
Gold Earned
32,196
162
Minions Killed
135
10
Camps Cleared
3
754,458
Distance Traveled
709,488
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
11,934
796
88
6
4
231,924
3
L
Morgan Le Fay
11,236
749
48
3
1
260,567
4
L
Chaac
10,571
705
39
3
1
238,764
3
W
Sobek
11,711
781
8
1
2
264,719
1
L
Neith
10,389
693
48
3
1
210,157
1
W
Scylla
12,072
805
66
4
4
257,815
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role