Player Matchup

Horus
Horus
Abyss9999
Horus
Level 65
God Stats
5W - 7L
1,424 SR
Queue Stats
179W - 204L
1,391 Elo+
Party 3
Danzaburou
Danzaburou
Dookieahh
Danzaburou
Level 52
God Stats
4W - 1L
1,789 SR
Queue Stats
50W - 47L
1,457 Elo+
Party 3
Discordia
Discordia
Nonadex
Discordia
Level 102
God Stats
6W - 5L
1,494 SR
Queue Stats
144W - 123L
1,408 Elo+
Solo
Lancelot
Lancelot
mayeraldair
Lancelot
Level 109
God Stats
7W - 2L
1,584 SR
Queue Stats
204W - 191L
1,408 Elo+
Solo
Thanatos
Thanatos
xskeetlesx
Thanatos
Level 136
God Stats
4W - 2L
1,630 SR
Queue Stats
122W - 91L
1,500 Elo+
Solo
Team Averages
Level 93
1,584 SR
1,433 Elo+

VS

Team Averages
Level 40
1,528 SR
1,375 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
ColonelAvocado
Sun Wukong
Level 28
God Stats
3W - 8L
1,399 SR
Queue Stats
26W - 51L
1,314 Elo+
Party 2
Thanatos
Thanatos
Galxay
Thanatos
Level 43
God Stats
1W - 2L
1,449 SR
Queue Stats
39W - 48L
1,378 Elo+
Solo
Izanami
Izanami
SOADDGAF
Izanami
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 52L
1,326 Elo+
Party 1
Atlas
Atlas
ULTRAX1221
Atlas
Level 43
God Stats
2W - 1L
1,793 SR
Queue Stats
62W - 80L
1,358 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Abyss9999
Horus
12
2 / 3 / 4
8,089
539
6,539
16,132
12,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Earring

Mystical Earring

+15
Mp 5

Danzaburou
Dookieahh
Danzaburou
14
7 / 0 / 0
8,706
580
12,941
9,376
3,646
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Discordia
Nonadex
Discordia
13
2 / 2 / 2
7,873
525
9,064
7,407
2,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Lancelot
mayeraldair
Lancelot
12
0 / 2 / 3
6,875
458
6,030
10,297
3,743
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thanatos
xskeetlesx
Thanatos
12
1 / 7 / 1
7,704
514
5,878
13,302
6,834
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
0 / 2 / 2
7,519
501
6,347
9,369
4,608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
ColonelAvocado
Sun Wukong
13
5 / 1 / 1
8,345
556
8,535
10,958
6,814
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
Galxay
Thanatos
15
8 / 4 / 1
8,920
595
8,450
16,525
9,036
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
SOADDGAF
Izanami
12
0 / 4 / 2
6,817
454
5,544
12,029
4,135
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Atlas
11
1 / 2 / 2
7,224
482
5,042
11,177
9,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
22
12
Kills
14
14
Deaths
13
10
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
2
2
0.5
W
Horus
Abyss9999
Horus
2
3
4
1.33
L
Sun Wukong
ColonelAvocado
Sun Wukong
5
1
1
5.5
W
Danzaburou
Dookieahh
Danzaburou
7
0
0
7
L
Thanatos
Galxay
Thanatos
8
4
1
2.13
W
Discordia
Nonadex
Discordia
2
2
2
1.5
L
Izanami
SOADDGAF
Izanami
0
4
2
0.25
L
Atlas
1
2
2
1
W
Lancelot
mayeraldair
Lancelot
0
2
3
0.75
W
Thanatos
xskeetlesx
Thanatos
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,452
Damage
33,918
56,514
Taken
60,058
29,488
Mitigated
34,039
20,235
Healing
23,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
6,347
954
94
2,258
9,369
4,608
1,148
4,852
4,517
51,656
0
W
Horus
Abyss9999
Horus
6,539
3,435
1,023
6,356
16,132
12,601
168
5,703
10,267
0
37,515
L
Sun Wukong
ColonelAvocado
Sun Wukong
8,535
3,007
0
3,878
10,958
6,814
1,452
0
10,958
0
41,218
W
Danzaburou
Dookieahh
Danzaburou
12,941
6,599
0
5,162
9,376
3,646
3,204
1,791
7,585
0
66,564
L
Thanatos
Galxay
Thanatos
8,450
2,075
0
11,726
16,525
9,036
0
2,522
14,003
0
65,525
W
Discordia
Nonadex
Discordia
9,064
766
0
500
7,407
2,664
0
2,300
4,751
60,830
0
L
Izanami
SOADDGAF
Izanami
5,544
3,561
0
3,197
12,029
4,135
675
0
12,029
0
48,089
L
Atlas
5,042
2,012
0
2,411
11,177
9,446
376
1,690
9,487
23,352
0
W
Lancelot
mayeraldair
Lancelot
6,030
1,285
0
750
10,297
3,743
0
1,025
9,220
0
45,389
W
Thanatos
xskeetlesx
Thanatos
5,878
1,926
0
6,444
13,302
6,834
0
0
13,302
0
40,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,247
Gold Earned
38,825
411
Minions Killed
377
0
Camps Cleared
0
1,405,353
Distance Traveled
1,324,788
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,519
501
88
6
0
230,130
0
W
Horus
8,089
539
33
2
0
281,729
2
L
Sun Wukong
8,345
556
66
4
0
270,253
3
W
Danzaburou
8,706
580
108
7
0
277,757
2
L
Thanatos
8,920
595
101
7
0
300,327
0
W
Discordia
7,873
525
109
7
0
265,701
2
L
Izanami
6,817
454
99
7
0
239,650
0
L
Atlas
7,224
482
23
2
0
284,428
1
W
Lancelot
6,875
458
75
5
0
332,368
1
W
Thanatos
7,704
514
86
6
0
247,798
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role