Player Matchup

Merlin
Merlin
Soulsinger27
Merlin
Level 116
God Stats
0W - 1L
1,725 SR
Queue Stats
66W - 93L
1,342 Elo+
Party 1
Ishtar
Ishtar
aProblemOr2
Ishtar
Level 31
God Stats
0W - 1L
1,530 SR
Queue Stats
1W - 3L
1,436 Elo+
Solo
Guan Yu
Guan Yu
xKingSolomonJrx
Guan Yu
Level 147
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 31L
1,265 Elo+
Party 1
Team Averages
Level 98
1,585 SR
1,348 Elo+

VS

Team Averages
Level 108
1,462 SR
1,339 Elo+
Achilles
Achilles
DyegoCR7
Achilles
Level 136
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 27L
1,260 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
RyanCrowlley
Morgan Le Fay
Level 64
God Stats
99W - 109L
1,411 SR
Queue Stats
193W - 248L
1,308 Elo+
Solo
Cliodhna
Cliodhna
Skengs_Pop_Arff
Cliodhna
Level 124
God Stats
19W - 10L
1,475 SR
Queue Stats
206W - 224L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
0 / 7 / 3
11,956
569
14,297
19,752
6,498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ishtar
16
0 / 6 / 5
11,812
562
15,250
18,791
6,512
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
5 / 5 / 0
12,662
603
15,762
27,019
34,546
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DyegoCR7
Achilles
19
2 / 0 / 13
13,366
636
12,402
21,998
30,127
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morgan Le Fay
RyanCrowlley
Morgan Le Fay
18
3 / 5 / 9
13,537
645
15,513
18,257
8,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cliodhna
20
13 / 1 / 5
15,173
723
31,775
21,405
11,011
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
45
5
Kills
18
18
Deaths
6
8
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Achilles
DyegoCR7
Achilles
2
0
13
8.5
W
Morgan Le Fay
RyanCrowlley
Morgan Le Fay
3
5
9
1.5
W
Cliodhna
13
1
5
15.5
L
Merlin
0
7
3
0.21
L
Ishtar
0
6
5
0.42
L
5
5
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,309
Damage
59,690
65,562
Taken
61,660
47,556
Mitigated
49,868
5,770
Healing
20,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
DyegoCR7
Achilles
12,402
2,851
0
5,172
21,998
30,127
311
4,302
17,111
391
29,918
W
Morgan Le Fay
RyanCrowlley
Morgan Le Fay
15,513
1,125
0
3,792
18,257
8,730
837
4,634
13,251
60,094
0
W
Cliodhna
31,775
5,115
0
11,184
21,405
11,011
1,726
4,901
16,142
0
98,663
L
Merlin
14,297
156
0
888
19,752
6,498
241
2,871
16,881
52,627
0
L
Ishtar
15,250
7,573
0
1,806
18,791
6,512
1,237
4,246
14,545
0
40,824
L
15,762
1,282
1,121
1,955
27,019
34,546
33
9,137
17,882
0
36,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,430
Gold Earned
42,076
188
Minions Killed
212
5
Camps Cleared
12
978,385
Distance Traveled
1,160,955
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
13,366
636
23
1
2
417,485
2
W
Morgan Le Fay
13,537
645
92
4
5
342,198
0
W
Cliodhna
15,173
723
97
5
5
401,272
3
L
Merlin
11,956
569
77
4
3
332,188
7
L
Ishtar
11,812
562
74
4
2
288,153
6
L
Guan Yu
12,662
603
37
2
0
358,044
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role