Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Darkplatypus696
Cabrakan
Level 66
God Stats
4W - 0L
1,905 SR
Queue Stats
91W - 97L
1,468 Elo+
Solo
Ah Puch
Ah Puch
Fraeduu
Ah Puch
Level 123
God Stats
1W - 0L
1,324 SR
Queue Stats
46W - 47L
1,572 Elo+
Party 1
Chernobog
Chernobog
OculiPotenti
Chernobog
Level 160
God Stats
24W - 22L
1,480 SR
Queue Stats
284W - 306L
1,480 Elo+
Solo
Lancelot
Lancelot
ZanzenKazeloc
Lancelot
Level 113
God Stats
1W - 1L
1,709 SR
Queue Stats
31W - 30L
1,575 Elo+
Party 1
Team Averages
Level 118
1,584 SR
1,519 Elo+

VS

Team Averages
Level 108
1,490 SR
1,418 Elo+
Baba Yaga
Baba Yaga
DragonDDragon
Baba Yaga
Level 123
God Stats
0W - 1L
1,542 SR
Queue Stats
71W - 84L
1,445 Elo+
Solo
Da Ji
Da Ji
FahQue2
Da Ji
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 32L
1,340 Elo+
Solo
Ah Puch
Ah Puch
Flyre72
Ah Puch
Level 160
God Stats
20W - 27L
1,563 SR
Queue Stats
348W - 361L
1,449 Elo+
Solo
Skadi
Skadi
Psylent187
Skadi
Level 125
God Stats
5W - 8L
1,394 SR
Queue Stats
284W - 314L
1,440 Elo+
Solo
Ravana
Ravana
SwiftRezzi
Ravana
Level 69
God Stats
15W - 15L
1,448 SR
Queue Stats
517W - 542L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
13
2 / 0 / 4
9,073
504
4,980
16,485
14,327
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cabrakan
18
5 / 2 / 0
11,419
634
11,149
15,837
10,543
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ah Puch
Fraeduu
Ah Puch
16
1 / 0 / 6
9,454
525
9,366
8,585
4,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chernobog
OculiPotenti
Chernobog
15
2 / 6 / 2
9,149
508
5,340
14,351
5,650
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Lancelot
ZanzenKazeloc
Lancelot
18
6 / 0 / 3
10,552
586
9,317
13,373
6,392
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
DragonDDragon
Baba Yaga
11
5 / 2 / 0
7,656
425
9,688
9,602
3,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Da Ji
FahQue2
Da Ji
12
1 / 7 / 0
7,419
412
5,634
19,423
8,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
Flyre72
Ah Puch
15
0 / 2 / 0
8,815
490
6,064
10,906
4,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Skadi
14
0 / 3 / 3
8,319
462
8,780
12,004
4,961
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ravana
SwiftRezzi
Ravana
15
2 / 3 / 0
9,271
515
10,628
9,748
7,536
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
11
16
Kills
8
8
Deaths
17
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
2
0
4
4
W
Cabrakan
5
2
0
2.5
L
Baba Yaga
DragonDDragon
Baba Yaga
5
2
0
2.5
L
Da Ji
FahQue2
Da Ji
1
7
0
0.14
L
Ah Puch
Flyre72
Ah Puch
0
2
0
0
W
Ah Puch
Fraeduu
Ah Puch
1
0
6
4
W
Chernobog
OculiPotenti
Chernobog
2
6
2
0.5
L
Skadi
0
3
3
0.5
L
Ravana
SwiftRezzi
Ravana
2
3
0
0.67
W
Lancelot
ZanzenKazeloc
Lancelot
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,152
Damage
40,794
68,631
Taken
61,683
40,956
Mitigated
29,656
19,562
Healing
14,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
4,980
551
2,403
3,402
16,485
14,327
70
4,844
11,641
31,603
0
W
Cabrakan
11,149
1,407
0
6,928
15,837
10,543
1,044
237
15,600
88,227
0
L
Baba Yaga
DragonDDragon
Baba Yaga
9,688
721
213
2,059
9,602
3,852
0
3,294
6,206
44,775
0
L
Da Ji
FahQue2
Da Ji
5,634
1,654
0
5,912
19,423
8,382
0
6,197
13,022
0
57,627
L
Ah Puch
Flyre72
Ah Puch
6,064
121
0
3,855
10,906
4,925
93
5,219
5,425
77,460
0
W
Ah Puch
Fraeduu
Ah Puch
9,366
498
0
2,421
8,585
4,044
302
4,070
4,515
79,054
0
W
Chernobog
OculiPotenti
Chernobog
5,340
3,133
0
3,464
14,351
5,650
1,277
3,238
11,113
0
54,672
L
Skadi
8,780
3,760
0
1,306
12,004
4,961
1,013
2,186
9,814
0
71,939
L
Ravana
SwiftRezzi
Ravana
10,628
2,005
0
1,252
9,748
7,536
440
8,027
1,721
0
74,887
W
Lancelot
ZanzenKazeloc
Lancelot
9,317
2,531
0
944
13,373
6,392
528
3,363
10,010
0
107,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,647
Gold Earned
41,480
655
Minions Killed
553
0
Camps Cleared
0
1,697,491
Distance Traveled
1,665,705
15
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
9,073
504
35
2
0
331,944
4
W
Cabrakan
11,419
634
197
11
0
263,037
1
L
Baba Yaga
7,656
425
55
3
0
358,136
5
L
Da Ji
7,419
412
103
6
0
330,606
3
L
Ah Puch
8,815
490
148
8
0
313,304
10
W
Ah Puch
9,454
525
157
9
0
360,864
5
W
Chernobog
9,149
508
109
6
0
296,486
4
L
Skadi
8,319
462
110
6
0
341,847
4
L
Ravana
9,271
515
137
8
0
321,812
2
W
Lancelot
10,552
586
157
9
0
445,160
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role