Player Matchup

Bacchus
Bacchus
Chaserbug
Bacchus
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,713 Elo+
Party 1
Izanami
Izanami
Dragonvswrld
Izanami
Level 46
God Stats
105W - 78L
1,566 SR
Queue Stats
215W - 225L
1,445 Elo+
Party 1
Lancelot
Lancelot
Mari 4PF
Lancelot
Level 108
God Stats
13W - 10L
1,549 SR
Queue Stats
163W - 171L
1,433 Elo+
Party 1
The Morrigan
The Morrigan
Psuee
The Morrigan
Level 121
God Stats
6W - 5L
1,459 SR
Queue Stats
320W - 302L
1,515 Elo+
Party 1
King Arthur
King Arthur
Spusten
King Arthur
Level 107
God Stats
14W - 21L
1,432 SR
Queue Stats
140W - 152L
1,459 Elo+
Party 1
Team Averages
Level 89
1,501 SR
1,513 Elo+

VS

Team Averages
Level 102
1,493 SR
1,472 Elo+
Anhur
Anhur
BR0DERH0PPER
Anhur
Level 127
God Stats
7W - 10L
1,500 SR
Queue Stats
88W - 71L
1,517 Elo+
Party 2
Chaac
Chaac
MWmover
Chaac
Level 117
God Stats
12W - 8L
1,463 SR
Queue Stats
109W - 101L
1,386 Elo+
Solo
Cthulhu
Cthulhu
SoFawncy
Cthulhu
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
57W - 43L
1,538 Elo+
Party 2
Discordia
Discordia
Zignatic
Discordia
Level 89
God Stats
11W - 6L
1,500 SR
Queue Stats
77W - 70L
1,472 Elo+
Party 2
Set
Set
rex4242
Set
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 96L
1,446 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Chaserbug
Bacchus
17
2 / 0 / 17
11,824
473
11,195
17,702
28,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
Dragonvswrld
Izanami
17
1 / 5 / 6
11,183
447
5,811
19,642
7,806
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Lancelot
Mari 4PF
Lancelot
20
15 / 7 / 9
14,512
580
25,196
25,607
13,621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Morrigan
Psuee
The Morrigan
19
7 / 6 / 14
12,775
511
22,113
16,521
7,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

King Arthur
Spusten
King Arthur
20
7 / 1 / 9
14,779
591
28,496
25,696
31,872
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 6 / 5
13,570
543
20,294
24,450
11,662
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chaac
MWmover
Chaac
18
0 / 4 / 0
11,604
464
8,979
26,287
24,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
SoFawncy
Cthulhu
16
1 / 5 / 9
10,807
432
12,837
25,903
30,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
Zignatic
Discordia
16
0 / 11 / 9
10,460
418
8,276
17,247
7,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Set
18
7 / 6 / 3
12,227
489
12,162
22,992
16,042
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
44
32
Kills
18
19
Deaths
32
55
Assists
26
Player
Kills
Deaths
Assists
KDA
L
10
6
5
2.08
W
Bacchus
Chaserbug
Bacchus
2
0
17
10.5
W
Izanami
Dragonvswrld
Izanami
1
5
6
0.8
L
Chaac
MWmover
Chaac
0
4
0
0
W
Lancelot
Mari 4PF
Lancelot
15
7
9
2.79
W
The Morrigan
Psuee
The Morrigan
7
6
14
2.33
L
Cthulhu
SoFawncy
Cthulhu
1
5
9
1.1
W
King Arthur
Spusten
King Arthur
7
1
9
11.5
L
Discordia
Zignatic
Discordia
0
11
9
0.41
L
Set
7
6
3
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,811
Damage
62,548
105,168
Taken
116,879
88,946
Mitigated
89,237
34,483
Healing
22,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,294
10,002
0
5,139
24,450
11,662
891
8,308
15,972
0
100,013
W
Bacchus
Chaserbug
Bacchus
11,195
1,987
802
3,265
17,702
28,079
623
4,140
13,391
33,396
0
W
Izanami
Dragonvswrld
Izanami
5,811
3,978
0
4,801
19,642
7,806
2,942
3,388
16,160
0
97,258
L
Chaac
MWmover
Chaac
8,979
963
0
11,336
26,287
24,242
1,248
1,787
24,434
0
90,276
W
Lancelot
Mari 4PF
Lancelot
25,196
5,877
0
7,622
25,607
13,621
0
3,914
21,360
0
86,968
W
The Morrigan
Psuee
The Morrigan
22,113
6,281
0
3,490
16,521
7,568
2,858
5,224
10,588
98,245
4,607
L
Cthulhu
SoFawncy
Cthulhu
12,837
1,019
270
2,577
25,903
30,234
0
9,200
16,557
50,644
0
W
King Arthur
Spusten
King Arthur
28,496
3,452
0
14,503
25,696
31,872
889
3,519
21,506
303
137,249
L
Discordia
Zignatic
Discordia
8,276
634
0
1,014
17,247
7,057
390
5,730
11,200
61,926
0
L
Set
12,162
5,992
0
2,043
22,992
16,042
48
5,182
17,592
0
101,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,073
Gold Earned
58,668
645
Minions Killed
580
0
Camps Cleared
0
2,444,493
Distance Traveled
2,230,086
3
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
13,570
543
146
6
0
430,833
5
W
Bacchus
11,824
473
25
1
0
520,683
3
W
Izanami
11,183
447
141
6
0
460,999
0
L
Chaac
11,604
464
157
6
0
439,514
0
W
Lancelot
14,512
580
100
4
0
537,407
0
W
The Morrigan
12,775
511
146
6
0
438,549
0
L
Cthulhu
10,807
432
62
2
0
469,988
8
W
King Arthur
14,779
591
233
9
0
486,855
0
L
Discordia
10,460
418
95
4
0
389,040
0
L
Set
12,227
489
120
5
0
500,711
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role