Player Matchup

Mercury
Mercury
 
Mercury
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
NICKLAS1LP
Izanami
Level 30
God Stats
5W - 1L
1,500 SR
Queue Stats
5W - 1L
1,500 Elo+
Solo
Athena
Athena
RoeBeezy95
Athena
Level 98
God Stats
17W - 19L
1,452 SR
Queue Stats
592W - 724L
1,330 Elo+
Solo
Ra
Ra
Tuntun_03
Ra
Level 103
God Stats
2W - 1L
1,765 SR
Queue Stats
25W - 17L
1,485 Elo+
Solo
Nike
Nike
Youngin336
Nike
Level 57
God Stats
5W - 6L
1,517 SR
Queue Stats
136W - 174L
1,384 Elo+
Solo
Team Averages
Level 90
1,547 SR
1,440 Elo+

VS

Team Averages
Level 101
1,421 SR
1,350 Elo+
Awilix
Awilix
MartiEspi_04
Awilix
Level 59
God Stats
1W - 4L
1,500 SR
Queue Stats
21W - 30L
1,236 Elo+
Solo
Cernunnos
Cernunnos
chenlezhi
Cernunnos
Level 160
God Stats
74W - 76L
1,467 SR
Queue Stats
1,388W - 1,496L
1,376 Elo+
Solo
Tiamat
Tiamat
rinaldode
Tiamat
Level 87
God Stats
0W - 2L
1,293 SR
Queue Stats
172W - 181L
1,414 Elo+
Solo
Ymir
Ymir
sharinkarin
Ymir
Level 44
God Stats
49W - 51L
1,421 SR
Queue Stats
131W - 159L
1,368 Elo+
Solo
Nike
Nike
tonebone8003
Nike
Level 156
God Stats
2W - 5L
1,424 SR
Queue Stats
187W - 183L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
18
6 / 3 / 1
11,712
558
17,794
20,258
9,411
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
NICKLAS1LP
Izanami
13
1 / 6 / 0
8,993
428
5,015
14,771
5,794
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
RoeBeezy95
Athena
14
0 / 1 / 5
9,706
462
9,300
24,032
25,003
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

16
2 / 2 / 3
10,279
489
13,097
12,331
5,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
1 / 0 / 1
11,698
557
11,109
14,980
15,231
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
3
0 / 1 / 1
5,868
279
1,013
3,096
805
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
chenlezhi
Cernunnos
18
5 / 2 / 4
10,922
520
21,323
17,092
9,553
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Tiamat
rinaldode
Tiamat
14
4 / 4 / 3
9,307
443
17,465
16,241
12,604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 1 / 6
9,201
438
6,263
19,928
28,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
0 / 2 / 0
10,472
499
8,050
17,488
13,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
25
10
Kills
11
12
Deaths
10
10
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
6
3
1
2.17
L
Awilix
0
1
1
0.5
W
Izanami
NICKLAS1LP
Izanami
1
6
0
0.17
W
Athena
RoeBeezy95
Athena
0
1
5
2.5
W
2
2
3
1.75
W
1
0
1
1.5
L
Cernunnos
chenlezhi
Cernunnos
5
2
4
3.5
L
Tiamat
rinaldode
Tiamat
4
4
3
1.38
L
2
1
6
5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,315
Damage
54,114
86,372
Taken
73,845
61,352
Mitigated
65,184
23,485
Healing
12,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
17,794
11,318
0
710
20,258
9,411
0
5,166
14,706
47
127,589
L
Awilix
1,013
814
0
1,000
3,096
805
0
248
2,848
0
5,717
W
Izanami
NICKLAS1LP
Izanami
5,015
3,980
0
1,240
14,771
5,794
5,068
5,961
8,640
0
53,617
W
Athena
RoeBeezy95
Athena
9,300
2,137
2,815
3,593
24,032
25,003
157
5,139
18,535
35,775
0
W
13,097
1,174
1,342
5,569
12,331
5,913
532
6,224
5,783
82,910
0
W
11,109
1,586
0
8,216
14,980
15,231
451
0
14,980
40
110,931
L
Cernunnos
chenlezhi
Cernunnos
21,323
9,713
129
1,299
17,092
9,553
1,338
6,167
10,925
0
110,735
L
Tiamat
rinaldode
Tiamat
17,465
2,067
360
3,634
16,241
12,604
0
7,608
8,633
72,705
0
L
6,263
1,496
610
3,705
19,928
28,456
0
8,264
11,664
24,651
0
L
8,050
1,002
0
1,508
17,488
13,766
0
197
17,291
0
94,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,388
Gold Earned
45,770
596
Minions Killed
512
0
Camps Cleared
0
1,972,743
Distance Traveled
1,592,022
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
11,712
558
153
7
0
486,946
0
L
Awilix
5,868
279
15
1
0
81,029
0
W
Izanami
8,993
428
80
4
0
250,056
0
W
Athena
9,706
462
40
2
0
405,791
1
W
Ra
10,279
489
142
7
0
424,627
1
W
Nike
11,698
557
181
9
0
405,323
0
L
Cernunnos
10,922
520
155
7
0
343,432
0
L
Tiamat
9,307
443
131
6
0
373,398
2
L
Ymir
9,201
438
38
2
0
390,637
1
L
Nike
10,472
499
173
8
0
403,526
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role