Player Matchup

Nemesis
Nemesis
GuidoMarcoccia
Nemesis
Level 64
God Stats
9W - 14L
1,340 SR
Queue Stats
91W - 76L
1,348 Elo+
Party 1
Chaac
Chaac
TvG_AndPh56vZ
Chaac
Level 67
God Stats
21W - 20L
1,243 SR
Queue Stats
98W - 96L
1,340 Elo+
Party 1
Ymir
Ymir
YeYe_24K
Ymir
Level 13
God Stats
2W - 9L
1,279 SR
Queue Stats
12W - 19L
1,095 Elo+
Party 1
Danzaburou
Danzaburou
Yoryigang
Danzaburou
Level 26
God Stats
5W - 4L
1,134 SR
Queue Stats
15W - 27L
1,182 Elo+
Party 1
Chronos
Chronos
sebandres919
Chronos
Level 101
God Stats
10W - 8L
1,473 SR
Queue Stats
125W - 106L
1,371 Elo+
Party 1
Team Averages
Level 54
1,294 SR
1,267 Elo+

VS

Team Averages
Level 71
1,595 SR
1,410 Elo+
Neith
Neith
AbsoluteZero_897
Neith
Level 33
God Stats
3W - 4L
1,486 SR
Queue Stats
22W - 36L
1,252 Elo+
Solo
Erlang Shen
Erlang Shen
LilAnt2021
Erlang Shen
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,474 Elo+
Solo
Fafnir
Fafnir
TRIARII 77
Fafnir
Level 49
God Stats
3W - 3L
1,633 SR
Queue Stats
40W - 48L
1,516 Elo+
Solo
Raijin
Raijin
Trevowl
Raijin
Level 108
God Stats
4W - 3L
1,880 SR
Queue Stats
61W - 69L
1,363 Elo+
Solo
Cupid
Cupid
xOwendx
Cupid
Level 97
God Stats
0W - 1L
1,478 SR
Queue Stats
62W - 62L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 1
7,508
578
5,791
10,509
3,676
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

14
3 / 0 / 2
8,054
620
5,151
9,826
3,650
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ymir
11
1 / 2 / 6
6,863
528
4,088
9,847
7,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
Yoryigang
Danzaburou
11
3 / 3 / 5
7,076
544
7,444
6,969
2,467
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Chronos
sebandres919
Chronos
13
1 / 3 / 3
7,805
600
3,917
7,750
2,895
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
5,849
450
2,729
5,367
2,439
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
LilAnt2021
Erlang Shen
10
2 / 4 / 1
6,678
514
4,574
11,387
5,460
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fafnir
TRIARII 77
Fafnir
10
0 / 2 / 6
6,516
501
3,341
10,866
9,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Raijin
Trevowl
Raijin
12
1 / 2 / 2
6,855
527
5,686
7,655
3,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cupid
xOwendx
Cupid
11
5 / 5 / 0
6,626
510
8,818
9,875
3,433
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
17
13
Kills
8
9
Deaths
15
17
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
5
1
1
5.5
L
Erlang Shen
LilAnt2021
Erlang Shen
2
4
1
0.63
L
Fafnir
TRIARII 77
Fafnir
0
2
6
1.5
L
Raijin
Trevowl
Raijin
1
2
2
1
W
3
0
2
4
W
Ymir
1
2
6
2
W
Danzaburou
Yoryigang
Danzaburou
3
3
5
1.83
W
Chronos
sebandres919
Chronos
1
3
3
0.83
L
Cupid
xOwendx
Cupid
5
5
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,391
Damage
25,148
44,901
Taken
45,150
20,276
Mitigated
23,924
14,268
Healing
11,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,729
1,365
0
2,156
5,367
2,439
0
0
5,367
0
35,507
W
5,791
3,488
0
3,124
10,509
3,676
0
1,350
9,159
0
58,585
L
Erlang Shen
LilAnt2021
Erlang Shen
4,574
2,419
0
2,822
11,387
5,460
0
1,511
9,876
0
34,037
L
Fafnir
TRIARII 77
Fafnir
3,341
1,065
0
2,971
10,866
9,550
0
1,442
9,424
13,379
0
L
Raijin
Trevowl
Raijin
5,686
1,010
0
499
7,655
3,042
0
2,745
4,910
49,813
0
W
5,151
1,060
0
4,277
9,826
3,650
2,493
2,015
7,811
0
52,384
W
Ymir
4,088
868
0
2,831
9,847
7,588
135
1,411
8,436
25,188
0
W
Danzaburou
Yoryigang
Danzaburou
7,444
3,751
0
2,273
6,969
2,467
1,109
1,162
5,807
0
37,158
W
Chronos
sebandres919
Chronos
3,917
1,450
0
1,763
7,750
2,895
2,167
3,089
4,661
54,984
0
L
Cupid
xOwendx
Cupid
8,818
5,249
517
2,844
9,875
3,433
0
2,307
7,568
0
40,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,306
Gold Earned
32,524
378
Minions Killed
285
0
Camps Cleared
0
1,275,499
Distance Traveled
1,017,898
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,849
450
62
5
0
153,197
1
W
Nemesis
7,508
578
80
6
0
301,447
1
L
Erlang Shen
6,678
514
69
5
0
237,393
0
L
Fafnir
6,516
501
12
1
0
224,081
5
L
Raijin
6,855
527
83
6
0
192,254
1
W
Chaac
8,054
620
93
7
0
253,144
1
W
Ymir
6,863
528
30
2
0
246,664
1
W
Danzaburou
7,076
544
57
4
0
242,995
1
W
Chronos
7,805
600
118
9
0
231,249
0
L
Cupid
6,626
510
59
5
0
210,973
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role