Player Matchup

Gilgamesh
Gilgamesh
ChopPlop
Gilgamesh
Level 26
God Stats
59W - 30L
1,738 SR
Queue Stats
152W - 123L
1,614 Elo+
Party 1
Zeus
Zeus
DracoNinja11
Zeus
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,397 Elo+
Solo
Chiron
Chiron
silentbeast123
Chiron
Level 66
God Stats
2W - 5L
1,209 SR
Queue Stats
154W - 129L
1,606 Elo+
Party 1
Team Averages
Level 66
1,482 SR
1,539 Elo+

VS

Team Averages
Level 67
1,561 SR
1,593 Elo+
Agni
Agni
Handzeno
Agni
Level 127
God Stats
1W - 3L
1,454 SR
Queue Stats
105W - 131L
1,469 Elo+
Solo
Cupid
Cupid
Jazurufalls
Cupid
Level 59
God Stats
1W - 1L
1,728 SR
Queue Stats
2W - 3L
1,812 Elo+
Party 2
Arachne
Arachne
KatBee
Arachne
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ChopPlop
Gilgamesh
12
4 / 0 / 6
8,227
823
6,190
9,133
6,347
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 4 / 9
7,509
751
9,896
8,122
3,173
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
6 / 1 / 5
8,441
844
7,252
8,510
3,740
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
12
4 / 2 / 1
7,828
783
9,007
8,562
3,410
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

11
0 / 4 / 5
6,669
667
8,451
10,212
4,339
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Arachne
KatBee
Arachne
10
1 / 5 / 4
7,082
708
3,423
8,861
4,993
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
15
11
Kills
5
5
Deaths
11
20
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
ChopPlop
Gilgamesh
4
0
6
7
W
1
4
9
1.38
L
Agni
4
2
1
2.25
L
0
4
5
0.63
L
Arachne
KatBee
Arachne
1
5
4
0.6
W
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,338
Damage
20,881
25,765
Taken
27,635
13,260
Mitigated
12,742
6,766
Healing
4,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
ChopPlop
Gilgamesh
6,190
2,025
340
2,029
9,133
6,347
380
3,619
5,514
0
14,445
W
9,896
1,715
0
1,160
8,122
3,173
162
3,513
4,609
28,149
0
L
Agni
9,007
272
0
1,856
8,562
3,410
422
2,590
5,972
36,307
0
L
8,451
4,094
1,187
850
10,212
4,339
0
5,539
4,673
0
20,382
L
Arachne
KatBee
Arachne
3,423
3,120
0
362
8,861
4,993
0
2,112
6,749
0
7,443
W
7,252
3,887
893
2,344
8,510
3,740
727
2,376
6,134
0
36,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,177
Gold Earned
21,579
135
Minions Killed
102
7
Camps Cleared
2
570,023
Distance Traveled
580,127
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,227
823
17
2
1
220,199
3
W
Zeus
7,509
751
41
4
1
166,386
0
L
Agni
7,828
783
59
6
2
200,897
5
L
Cupid
6,669
667
39
4
0
173,592
0
L
Arachne
7,082
708
4
0
0
205,638
0
W
Chiron
8,441
844
77
8
5
183,438
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role