Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
NARNIENT
Vulcan
Level 144
God Stats
3W - 0L
1,500 SR
Queue Stats
47W - 17L
1,806 Elo+
Solo
Bastet
Bastet
NaWader
Bastet
Level 153
God Stats
2W - 1L
1,367 SR
Queue Stats
23W - 24L
1,399 Elo+
Solo
Tyr
Tyr
a13709679810b
Tyr
Level 119
God Stats
27W - 26L
1,504 SR
Queue Stats
1,050W - 1,093L
1,528 Elo+
Solo
Team Averages
Level 132
1,474 SR
1,547 Elo+

VS

Team Averages
Level 115
1,528 SR
1,527 Elo+
Chang'e
Chang'e
 
Chang'e
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Mehiko
Ne Zha
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Scavell
Sun Wukong
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
193W - 178L
1,491 Elo+
Solo
Vulcan
Vulcan
UltimateSkuggi
Vulcan
Level 108
God Stats
4W - 6L
1,564 SR
Queue Stats
281W - 259L
1,572 Elo+
Solo
Medusa
Medusa
nikillo
Medusa
Level 107
God Stats
5W - 5L
1,577 SR
Queue Stats
132W - 93L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
10
0 / 0 / 4
5,418
1,084
3,350
5,277
5,478
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
 
Neith
10
0 / 0 / 2
5,411
1,082
2,612
4,430
1,689
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Vulcan
NARNIENT
Vulcan
11
4 / 0 / 3
6,914
1,383
8,323
2,219
950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
NaWader
Bastet
11
2 / 0 / 4
6,170
1,234
6,593
4,665
1,856
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 1 / 3
5,812
1,162
3,222
3,422
3,167
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Team 1 Tickets

414

VS

Team 2 Tickets

369

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
10
0 / 3 / 1
5,364
1,073
4,471
7,552
2,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
Mehiko
Ne Zha
8
0 / 0 / 0
3,333
667
0
0
0
Sun Wukong
Scavell
Sun Wukong
10
0 / 1 / 1
5,255
1,051
4,843
7,512
3,716
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 1 / 0
5,747
1,149
2,761
2,612
1,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
nikillo
Medusa
10
0 / 2 / 1
5,334
1,067
4,334
7,890
2,963
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
4
7
Kills
1
1
Deaths
7
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
0
0
4
2
W
Neith
 
Neith
0
0
2
1
L
Chang'e
 
Chang'e
0
3
1
0.17
L
Ne Zha
Mehiko
Ne Zha
0
0
0
0
W
Vulcan
NARNIENT
Vulcan
4
0
3
5.5
W
Bastet
NaWader
Bastet
2
0
4
4
L
Sun Wukong
Scavell
Sun Wukong
0
1
1
0.5
L
1
1
0
1
W
1
1
3
2.5
L
Medusa
nikillo
Medusa
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,100
Damage
16,409
20,013
Taken
25,566
13,140
Mitigated
10,671
2,507
Healing
3,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
3,350
920
0
48
5,277
5,478
0
1,489
3,729
7,715
0
W
Neith
 
Neith
2,612
707
0
551
4,430
1,689
0
1,528
2,878
0
9,739
L
Chang'e
 
Chang'e
4,471
29
1,215
1,348
7,552
2,920
0
3,462
4,090
17,033
0
L
Ne Zha
Mehiko
Ne Zha
0
0
0
0
0
0
0
0
0
0
0
W
Vulcan
NARNIENT
Vulcan
8,323
4,041
0
250
2,219
950
0
699
1,488
28,654
0
W
Bastet
NaWader
Bastet
6,593
1,115
0
1,116
4,665
1,856
0
1,570
3,029
0
13,061
L
Sun Wukong
Scavell
Sun Wukong
4,843
512
0
661
7,512
3,716
0
3,676
3,836
0
9,647
L
2,761
1,274
0
0
2,612
1,072
0
1,382
1,230
15,540
0
W
3,222
354
218
324
3,422
3,167
0
1,759
1,657
100
6,109
L
Medusa
nikillo
Medusa
4,334
2,237
0
228
7,890
2,963
0
3,253
4,637
0
11,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,725
Gold Earned
25,033
86
Minions Killed
94
7
Camps Cleared
4
561,719
Distance Traveled
405,004
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
5,418
1,084
8
2
0
104,804
0
W
Neith
5,411
1,082
23
5
3
100,864
0
L
Chang'e
5,364
1,073
28
6
1
97,506
0
L
Ne Zha
3,333
667
0
0
0
0
0
W
Vulcan
6,914
1,383
33
7
1
122,279
2
W
Bastet
6,170
1,234
19
4
1
124,756
1
L
Sun Wukong
5,255
1,051
4
1
0
104,472
0
L
Vulcan
5,747
1,149
41
8
2
116,311
1
W
Tyr
5,812
1,162
3
1
2
109,016
2
L
Medusa
5,334
1,067
21
4
1
86,715
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role