Player Matchup

Nike
Nike
MedinaJC
Nike
Level 132
God Stats
13W - 10L
1,641 SR
Queue Stats
335W - 292L
1,598 Elo+
Solo
Neith
Neith
OSP Twizted
Neith
Level 106
God Stats
41W - 43L
1,601 SR
Queue Stats
166W - 202L
1,446 Elo+
Solo
Thoth
Thoth
momo378
Thoth
Level 160
God Stats
5W - 7L
1,518 SR
Queue Stats
67W - 85L
1,634 Elo+
Solo
Team Averages
Level 133
1,587 SR
1,559 Elo+

VS

Team Averages
Level 59
1,588 SR
1,496 Elo+
Thor
Thor
Morrni
Thor
Level 48
God Stats
6W - 4L
1,500 SR
Queue Stats
44W - 60L
1,466 Elo+
Solo
Danzaburou
Danzaburou
Silvonos060504
Danzaburou
Level 124
God Stats
1W - 2L
1,765 SR
Queue Stats
19W - 24L
1,521 Elo+
Party 1
Cthulhu
Cthulhu
Stradus721
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
14
5 / 2 / 4
9,510
732
11,901
12,073
11,126
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

13
1 / 3 / 9
8,887
684
9,943
8,387
4,604
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thoth
momo378
Thoth
13
4 / 4 / 6
9,508
731
14,939
7,953
3,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Morrni
Thor
13
3 / 1 / 3
8,804
677
5,493
19,014
8,066
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
Silvonos060504
Danzaburou
12
2 / 5 / 4
8,835
680
8,714
15,330
5,803
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cthulhu
Stradus721
Cthulhu
13
3 / 4 / 5
9,591
738
3,977
11,869
11,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
20
10
Kills
8
9
Deaths
10
19
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Nike
5
2
4
3.5
L
Thor
Morrni
Thor
3
1
3
4.5
W
1
3
9
1.83
L
Danzaburou
Silvonos060504
Danzaburou
2
5
4
0.8
L
Cthulhu
Stradus721
Cthulhu
3
4
5
1.38
W
Thoth
momo378
Thoth
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,783
Damage
18,184
28,413
Taken
46,213
19,231
Mitigated
25,182
3,639
Healing
4,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
11,901
960
0
520
12,073
11,126
203
2,030
10,043
0
21,076
L
Thor
Morrni
Thor
5,493
1,567
0
1,637
19,014
8,066
0
5,334
13,680
0
27,872
W
9,943
2,431
0
2,619
8,387
4,604
1,146
1,075
7,312
0
28,250
L
Danzaburou
Silvonos060504
Danzaburou
8,714
3,102
0
1,938
15,330
5,803
0
5,158
10,172
0
32,992
L
Cthulhu
Stradus721
Cthulhu
3,977
352
215
1,172
11,869
11,313
0
5,420
6,449
14,399
0
W
Thoth
momo378
Thoth
14,939
583
0
500
7,953
3,501
1,087
1,130
6,823
50,854
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,905
Gold Earned
27,230
144
Minions Killed
95
8
Camps Cleared
3
731,164
Distance Traveled
667,689
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
9,510
732
25
2
1
260,442
2
L
Thor
8,804
677
40
3
2
268,349
2
W
Neith
8,887
684
39
3
2
228,306
3
L
Danzaburou
8,835
680
39
3
1
207,385
3
L
Cthulhu
9,591
738
16
1
0
191,955
1
W
Thoth
9,508
731
80
6
5
242,416
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role