Player Matchup

Jormungandr
Jormungandr
Dark Defender98
Jormungandr
Level 126
God Stats
3W - 0L
1,760 SR
Queue Stats
100W - 105L
1,525 Elo+
Party 1
He Bo
He Bo
OhVexyl
He Bo
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 9L
1,784 Elo+
Party 2
Tsukuyomi
Tsukuyomi
T0XtheB0X
Tsukuyomi
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 23L
1,463 Elo+
Party 1
Osiris
Osiris
soviet reaperXP
Osiris
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 82L
1,515 Elo+
Party 1
Scylla
Scylla
zesticle
Scylla
Level 154
God Stats
1W - 1L
1,554 SR
Queue Stats
59W - 37L
1,598 Elo+
Party 2
Team Averages
Level 122
1,563 SR
1,577 Elo+

VS

Team Averages
Level 91
1,397 SR
1,565 Elo+
Ullr
Ullr
Cologne-Medic
Ullr
Level 25
God Stats
0W - 1L
1,320 SR
Queue Stats
6W - 10L
1,863 Elo+
Solo
Eset
Eset
El_Machucas
Eset
Level 146
God Stats
1W - 4L
1,164 SR
Queue Stats
129W - 147L
1,511 Elo+
Solo
King Arthur
King Arthur
Lenahi
King Arthur
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 62L
1,438 Elo+
Solo
Bastet
Bastet
Lunemost
Bastet
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 67L
1,518 Elo+
Solo
Jing Wei
Jing Wei
minos1991
Jing Wei
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 50L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Dark Defender98
Jormungandr
19
4 / 5 / 20
11,797
786
14,194
26,059
34,249
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

He Bo
OhVexyl
He Bo
20
11 / 5 / 20
12,961
864
25,921
17,693
8,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 3s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
T0XtheB0X
Tsukuyomi
19
5 / 6 / 13
11,670
778
19,932
24,480
19,817
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

18
7 / 7 / 17
12,440
829
15,978
28,761
31,980
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
zesticle
Scylla
20
11 / 3 / 12
12,910
861
19,396
15,624
8,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 7 / 10
10,655
710
10,437
19,107
9,143
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
7 / 5 / 10
11,730
782
22,289
18,053
8,107
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
Lenahi
King Arthur
15
2 / 11 / 8
9,630
642
4,674
28,365
29,351
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bastet
Lunemost
Bastet
16
5 / 8 / 10
10,655
710
18,266
20,945
9,440
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Jing Wei
minos1991
Jing Wei
20
6 / 7 / 10
12,037
802
24,701
19,820
10,673
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
73
38
Kills
25
26
Deaths
38
82
Assists
48
Player
Kills
Deaths
Assists
KDA
L
5
7
10
1.43
W
Jormungandr
Dark Defender98
Jormungandr
4
5
20
2.8
L
7
5
10
2.4
L
King Arthur
Lenahi
King Arthur
2
11
8
0.55
L
Bastet
Lunemost
Bastet
5
8
10
1.25
W
He Bo
OhVexyl
He Bo
11
5
20
4.2
W
Tsukuyomi
T0XtheB0X
Tsukuyomi
5
6
13
1.92
L
Jing Wei
minos1991
Jing Wei
6
7
10
1.57
W
7
7
17
2.21
W
Scylla
zesticle
Scylla
11
3
12
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,421
Damage
80,367
112,617
Taken
106,290
103,715
Mitigated
66,714
27,811
Healing
21,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,437
3,863
1,040
2,061
19,107
9,143
372
10,267
8,620
0
21,684
W
Jormungandr
Dark Defender98
Jormungandr
14,194
3,459
1,597
1,718
26,059
34,249
541
3,862
22,197
28,078
0
L
22,289
571
3,728
4,939
18,053
8,107
61
13,039
4,782
38,305
0
L
King Arthur
Lenahi
King Arthur
4,674
1,149
1,112
1,636
28,365
29,351
216
12,821
15,157
0
8,227
L
Bastet
Lunemost
Bastet
18,266
4,692
1,176
4,865
20,945
9,440
0
11,660
8,875
0
26,005
W
He Bo
OhVexyl
He Bo
25,921
965
696
3,714
17,693
8,905
1,528
4,077
13,616
36,330
0
W
Tsukuyomi
T0XtheB0X
Tsukuyomi
19,932
4,784
351
5,548
24,480
19,817
3,355
3,730
20,750
0
41,530
L
Jing Wei
minos1991
Jing Wei
24,701
13,342
0
1,438
19,820
10,673
1,300
11,553
8,053
0
48,367
W
15,978
5,496
4,409
4,854
28,761
31,980
684
7,304
21,457
2,972
21,242
W
Scylla
zesticle
Scylla
19,396
1,297
722
4,202
15,624
8,764
1,420
3,316
12,308
48,442
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,778
Gold Earned
54,707
192
Minions Killed
131
0
Camps Cleared
0
1,434,011
Distance Traveled
1,328,555
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
10,655
710
19
1
0
241,026
0
W
Jormungandr
11,797
786
31
2
0
261,815
0
L
Eset
11,730
782
31
2
0
274,441
0
L
King Arthur
9,630
642
5
0
0
267,481
0
L
Bastet
10,655
710
18
1
0
301,791
2
W
He Bo
12,961
864
37
2
0
300,297
0
W
Tsukuyomi
11,670
778
39
3
0
284,495
0
L
Jing Wei
12,037
802
58
4
0
243,816
3
W
Osiris
12,440
829
14
1
0
292,413
0
W
Scylla
12,910
861
71
5
0
294,991
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role